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HomeHome / Total War: WARHAMMER III / Chevaliers de Lyonesse / Units / Peasant Bowmen
Peasant Bowmen Chevaliers de LyonesseChevaliers de Lyonesse Missile Infantry

Peasant Bowmen

Although inaccurate, Peasant Bowmen provide a cheap, plentiful line of defence against the oncoming enemy.

Although they speak their vows of duty, the peasants of Bretonnia do not understand. It is not their business to understand or to think - only to do. They do not know why they are summoned to fight - these things being beyond their regard - yet when the Greenskin hordes are bearing down upon them, low-born men know they must fight or die. Sometimes they are fortunate enough to be armed with rudimentary weapons; bows, with arrows drenched in oil and lit, or dipped in diseased buboes. Unlike Men-At-Arms, Peasant Bowmen are not equipped from the armouries of the castle and so their longbows will often be their own possessions, handed down from father to son and, accordingly, are of variable quality. Peasants who survive a battle may think themselves lucky until they too are stricken by fatal pox, mayhaps from a cut received whilst loading their unfamiliar and cumbersome weapons!

Peasant Bowmen

Unit Name

Peasant Bowmen

Main Unit Key

wh_main_brt_inf_peasant_bowmen

Land Unit Key

wh_main_brt_inf_peasant_bowmen

Land Unit Group Parents

Missile Infantry

Land Unit Group

Missile Infantry

Caste

Missile Infantry

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

400

Recruitment Cost

400

Upkeep Cost

100

Number of Units

90

Hit Points

4860

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1_bretonnian_sword_and_longbow

├ Man Entity

wh_main_infantry_standard_light_blood_dismembers

├ Man Hit Points

8

├ Num Men

90

└ Bonus Hit Points

46

Mass

90

└ Man Mass

90.0000

Armour

15

├ Armour

wh2_main_leather_15

├ Shield

none

Missile Block Chance

0

Leadership

36

Speed

33

└ Man Speed

33

Melee Attack

10

Melee Defence

14

Weapon Strength

22

├ Melee Weapon

wh_main_brt_sword_short

Base Weapon Damage

19

Armour-Piercing Weapon Damage

3

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

3

Ammunition

22

Range

160

Missile Strength

17

├ Missile Weapon

wh_main_brt_longbow

├ Projectile

wh_brt_longbow_arrow

Base Missile Damage

16

Armour-Piercing Missile Damage

3

├ Number of Projectiles

1

├ Shots per volley

1

Reload Time

11

Accuracy

10

Reload Skill

0

Abilities

No Ability

Attributes

  • Expendable
    Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Good Range
    This unit has a larger range than most other units of the same class. This allows it to take out hostile missile units before they can come into firing range.
  • Poor Accuracy
    This unit's attacks are prone to go stray.
  • Poor Leadership
    This unit suffers from poor leadership and will easily rout. Keep its flanks secure and your Lord or other encouraging units nearby.
  • Expendable
    Witnessing friendly expendable units rout does not reduce other units' Leadership, unless they are themselves expendable.