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HomeHome / Total War: WARHAMMER II / Knights of Caledor / Custom Battle Units / Hero (Custom Battle Units)
Knights of Caledor Knights of Caledor Units

Hero (Custom Battle Units)

Hero
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
1 Handmaiden of the Everqueen
Missile Infantry / Command / (wh2_dlc10_hef_cha_handmaiden_0)
Handmaiden of the Everqueen
At all times these beautiful warriors accompany the Everqueen, as her advisors and protectors.
1 750 750 187 40 360 22 52 40 3688 75
2
1 Handmaiden of the Everqueen (Elven Steed)
Cavalry / Command / (wh2_dlc10_hef_cha_handmaiden_1)
Handmaiden of the Everqueen (Elven Steed)
At all times these beautiful warriors accompany the Everqueen, as her advisors and protectors.
1 950 950 237 40 360 42 52 40 4176 75
3
1 Handmaiden of the Everqueen (Barded Ithilmar Steed)
Cavalry / Command / (wh2_dlc10_hef_cha_handmaiden_2)
Handmaiden of the Everqueen (Barded Ithilmar Steed)
At all times these beautiful warriors accompany the Everqueen, as her advisors and protectors.
1 1000 1050 262 40 360 42 52 70 4176 75
4
1 Mage (Heavens)
Missile Infantry / Command / (wh2_dlc10_hef_cha_mage_heavens_0)
Mage (Heavens)
High Elves have been studying the night skies long before the astromancers of the Empire, and so can freely manipulate the Wind of Azyr.
1 300 1000 250 36 285 15 28 15 3420 60
5
1 Mage (Heavens) (Elven Steed)
Cavalry / Command / (wh2_dlc10_hef_cha_mage_heavens_1)
Mage (Heavens) (Elven Steed)
High Elves have been studying the night skies long before the astromancers of the Empire, and so can freely manipulate the Wind of Azyr.
1 500 1100 275 36 285 30 28 25 3848 60
6
2 Mage (Heavens) (Ithilmar Chariot)
War Machine / Command / (wh2_dlc10_hef_cha_mage_heavens_2)
Mage (Heavens) (Ithilmar Chariot)
High Elves have been studying the night skies long before the astromancers of the Empire, and so can freely manipulate the Wind of Azyr.
2 800 1500 375 24 285 64 18 110 4156 60
7
1 Mage (Shadows)
Missile Infantry / Command / (wh2_dlc10_hef_cha_mage_shadows_0)
Mage (Shadows)
The Mages of Saphery excel at all forms of magic; the spells of shadows and illusion are no exception.
1 300 1000 250 36 285 15 28 15 3420 60
8
1 Mage (Shadows) (Elven Steed)
Cavalry / Command / (wh2_dlc10_hef_cha_mage_shadows_1)
Mage (Shadows) (Elven Steed)
The Mages of Saphery excel at all forms of magic; the spells of shadows and illusion are no exception.
1 500 1100 275 36 285 30 28 25 3848 60
9
2 Mage (Shadows) (Ithilmar Chariot)
War Machine / Command / (wh2_dlc10_hef_cha_mage_shadows_2)
Mage (Shadows) (Ithilmar Chariot)
The Mages of Saphery excel at all forms of magic; the spells of shadows and illusion are no exception.
2 800 1000 375 24 285 64 18 110 4156 60
10
1 Hand of the Shadow Crown
Missile Infantry / Command / (wh2_dlc10_hef_cha_shadow_walker)
Hand of the Shadow Crown
The Shadow King’s right-hand Elf is just as committed to the Druchii’s destruction as his murderous monarch.
1 1200 1200 250 40 400 30 45 40 3688 76
11
1 Mage (Beasts)
Missile Infantry / Command / (wh2_dlc15_hef_cha_mage_beasts_0)
Mage (Beasts)
All Mages of the Asur are tuned into the wild nature of the world, embracing it to utilise magics of primal savagery.
1 300 1000 250 36 285 15 28 15 3420 60
12
1 Mage (Beasts) (Elven Steed)
Cavalry / Command / (wh2_dlc15_hef_cha_mage_beasts_1)
Mage (Beasts) (Elven Steed)
All Mages of the Asur are tuned into the wild nature of the world, embracing it to utilise magics of primal savagery.
1 500 1100 275 36 285 30 28 25 3848 60
13
2 Mage (Beasts) (Ithilmar Chariot)
War Machine / Command / (wh2_dlc15_hef_cha_mage_beasts_2)
Mage (Beasts) (Ithilmar Chariot)
All Mages of the Asur are tuned into the wild nature of the world, embracing it to utilise magics of primal savagery.
2 800 1500 375 24 285 64 18 110 4156 60
14
1 Mage (Death)
Missile Infantry / Command / (wh2_dlc15_hef_cha_mage_death_0)
Mage (Death)
There are few mages amongst the Asur who dispense death like the manipulators of Shyish, the darkest shade of deadly magics.
1 300 1000 250 36 285 15 28 15 3420 60
15
1 Mage (Death) (Elven Steed)
Cavalry / Command / (wh2_dlc15_hef_cha_mage_death_1)
Mage (Death) (Elven Steed)
There are few mages amongst the Asur who dispense death like the manipulators of Shyish, the darkest shade of deadly magics.
1 500 1100 275 36 285 30 28 25 3848 60
16
2 Mage (Death) (Ithilmar Chariot)
War Machine / Command / (wh2_dlc15_hef_cha_mage_death_2)
Mage (Death) (Ithilmar Chariot)
There are few mages amongst the Asur who dispense death like the manipulators of Shyish, the darkest shade of deadly magics.
2 800 1500 375 24 285 64 18 110 4156 60
17
1 Mage (Fire)
Missile Infantry / Command / (wh2_dlc15_hef_cha_mage_fire_0)
Mage (Fire)
Elven Pyromancers command an impressive array of violently destructive spells, making them well placed in the Asur battle ranks.
1 300 1000 250 36 285 15 28 15 3420 60
18
1 Mage (Fire) (Elven Steed)
Cavalry / Command / (wh2_dlc15_hef_cha_mage_fire_1)
Mage (Fire) (Elven Steed)
Elven Pyromancers command an impressive array of violently destructive spells, making them well placed in the Asur battle ranks.
1 500 1100 275 36 285 30 28 25 3848 60
19
2 Mage (Fire) (Ithilmar Chariot)
War Machine / Command / (wh2_dlc15_hef_cha_mage_fire_2)
Mage (Fire) (Ithilmar Chariot)
Elven Pyromancers command an impressive array of violently destructive spells, making them well placed in the Asur battle ranks.
2 800 1500 375 24 285 64 18 110 4156 60
20
1 Mage (Fire) (Sun Dragon)
War Beast / Command / (wh2_dlc15_hef_cha_mage_fire_3)
Mage (Fire) (Sun Dragon)
Elven Pyromancers command an impressive array of violently destructive spells, making them well placed in the Asur battle ranks.
1 1850 1900 500 50 460 65 44 60 6124 70
21
1 Mage (Metal)
Missile Infantry / Command / (wh2_dlc15_hef_cha_mage_metal_0)
Mage (Metal)
The extreme longevity of Elves allows for the accrual of a deeper knowledge than other races of the magical metamorphosis of metals for war.
1 300 1000 250 36 285 15 28 15 3420 60
22
1 Mage (Metal) (Elven Steed)
Cavalry / Command / (wh2_dlc15_hef_cha_mage_metal_1)
Mage (Metal) (Elven Steed)
The extreme longevity of Elves allows for the accrual of a deeper knowledge than other races of the magical metamorphosis of metals for war.
1 500 1100 275 36 285 30 28 25 3848 60
23
2 Mage (Metal) (Ithilmar Chariot)
War Machine / Command / (wh2_dlc15_hef_cha_mage_metal_2)
Mage (Metal) (Ithilmar Chariot)
The extreme longevity of Elves allows for the accrual of a deeper knowledge than other races of the magical metamorphosis of metals for war.
2 800 1500 375 24 285 64 18 110 4156 60
24
1 Loremaster of Hoeth
Melee Infantry / Command / (wh2_main_hef_cha_loremaster_of_hoeth_0)
Loremaster of Hoeth
Gifted warriors, whose skill at arms is matched by their intelligence and grasp of magic.
1 800 800 200 55 360 30 43 110 3688 75
25
1 Mage (High)
Missile Infantry / Command / (wh2_main_hef_cha_mage_high_0)
Mage (High)
The dwellers of the White Tower use High Magic to destroy enemies and augment allies.
1 300 1000 250 36 285 15 28 15 3420 60
26
1 Mage (High) (Elven Steed)
Cavalry / Command / (wh2_main_hef_cha_mage_high_1)
Mage (High) (Elven Steed)
The dwellers of the White Tower use High Magic to destroy enemies and augment allies.
1 500 1100 275 36 285 30 28 25 3848 60
27
2 Mage (High) (Ithilmar Chariot)
War Machine / Command / (wh2_main_hef_cha_mage_high_4)
Mage (High) (Ithilmar Chariot)
The dwellers of the White Tower use High Magic to destroy enemies and augment allies.
2 800 1500 375 24 285 64 18 110 4156 60
28
1 Mage (Life)
Missile Infantry / Command / (wh2_main_hef_cha_mage_life_0)
Mage (Life)
Ghyran - the Lore of Life - is used on the battlefield to heal their allies and frustrate the enemy's designs.
1 300 1000 250 36 285 15 28 15 3420 60
29
1 Mage (Life) (Elven Steed)
Cavalry / Command / (wh2_main_hef_cha_mage_life_1)
Mage (Life) (Elven Steed)
Ghyran - the Lore of Life - is used on the battlefield to heal their allies and frustrate the enemy's designs.
1 500 1100 275 36 285 30 28 25 3848 60
30
2 Mage (Life) (Ithilmar Chariot)
War Machine / Command / (wh2_main_hef_cha_mage_life_4)
Mage (Life) (Ithilmar Chariot)
Ghyran - the Lore of Life - is used on the battlefield to heal their allies and frustrate the enemy's designs.
2 800 1500 375 24 285 64 18 110 4156 60
31
1 Mage (Light)
Missile Infantry / Command / (wh2_main_hef_cha_mage_light_0)
Mage (Light)
The Lore of Light banishes the forces of darkness and evil to protect its adherents, and their allies, from harm.
1 300 1000 250 36 285 15 28 15 3420 60
32
1 Mage (Light) (Elven Steed)
Cavalry / Command / (wh2_main_hef_cha_mage_light_1)
Mage (Light) (Elven Steed)
The Lore of Light banishes the forces of darkness and evil to protect its adherents, and their allies, from harm.
1 500 1100 275 36 285 30 28 25 3848 60
33
2 Mage (Light) (Ithilmar Chariot)
War Machine / Command / (wh2_main_hef_cha_mage_light_4)
Mage (Light) (Ithilmar Chariot)
The Lore of Light banishes the forces of darkness and evil to protect its adherents, and their allies, from harm.
2 800 1500 375 24 285 64 18 110 4156 60
34
1 Noble
Melee Infantry / Command / (wh2_main_hef_cha_noble_0)
Noble
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
1 700 750 187 42 340 22 48 80 3688 75
35
1 Noble (Barded Ithilmar Steed)
Cavalry / Command / (wh2_main_hef_cha_noble_2)
Noble (Barded Ithilmar Steed)
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
1 950 950 237 42 340 42 48 100 4176 75
36
1 Noble (Great Eagle)
War Beast / Command / (wh2_main_hef_cha_noble_3)
Noble (Great Eagle)
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
1 1200 1250 275 47 420 72 35 60 4768 75
37
2 Noble (Ithilmar Chariot)
War Machine / Command / (wh2_main_hef_cha_noble_4)
Noble (Ithilmar Chariot)
High Elf aristocrats are precise and calculating, and they bring this nature to the battlefield.
2 1300 1200 300 32 300 74 24 110 4980 75