Left Panel
menu
HomeHome / Total War: WARHAMMER II / The Barrow Legion / Custom Battle Units
Lord
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
1 Heinrich Kemmler (Barded Nightmare)
Cavalry / Command / (wh2_dlc11_vmp_cha_heinrich_kemmler_1)
Heinrich Kemmler (Barded Nightmare)
The dead answer my call. When you are dead, you will answer too!
1 650 1400 300 38 340 43 45 35 4680 75
2
1 Master Necromancer (Corpse Cart)
War Machine / Command / (wh_dlc04_vmp_cha_master_necromancer_1)
Master Necromancer (Corpse Cart)
Drifting between the living and the dead, a Master Necromancer summons Undead minions to fight enemies on his behalf.
1 450 900 175 33 300 12 33 45 5668 66
3
1 Master Necromancer (Corpse Cart (Balefire))
War Machine / Command / (wh_dlc04_vmp_cha_master_necromancer_2)
Master Necromancer (Corpse Cart (Balefire))
Drifting between the living and the dead, a Master Necromancer summons Undead minions to fight enemies on his behalf.
1 550 990 190 33 300 12 33 45 5668 66
4
1 Master Necromancer (Corpse Cart (Unholy Lodestone))
War Machine / Command / (wh_dlc04_vmp_cha_master_necromancer_3)
Master Necromancer (Corpse Cart (Unholy Lodestone))
Drifting between the living and the dead, a Master Necromancer summons Undead minions to fight enemies on his behalf.
1 650 1080 210 33 300 12 33 45 5668 66
5
1 Strigoi Ghoul King
Melee Infantry / Command / (wh_dlc04_vmp_cha_strigoi_ghoul_king_0)
Strigoi Ghoul King
Though deformed and reduced by time, they remain savage warriors and masters of the dead.
1 1000 1000 300 54 410 35 40 15 5376 60
6
1 Strigoi Ghoul King (Terrorgheist)
War Beast / Command / (wh_dlc04_vmp_cha_strigoi_ghoul_king_1)
Strigoi Ghoul King (Terrorgheist)
Though deformed and reduced by time, they remain savage warriors and masters of the dead.
1 2050 2050 512 40 420 40 42 80 7960 60
7
1 Heinrich Kemmler
Melee Infantry / Command / (wh_main_vmp_cha_heinrich_kemmler)
Heinrich Kemmler
The dead answer my call. When you are dead, you will answer too!
1 400 1200 300 38 340 18 45 15 3808 75
8
1 Master Necromancer
Melee Infantry / Command / (wh_main_vmp_cha_master_necromancer_0)
Master Necromancer
Drifting between the living and the dead, a Master Necromancer summons Undead minions to fight enemies on his behalf.
1 350 900 175 30 300 15 38 15 3688 66
9
1 Master Necromancer (Hellsteed)
Cavalry / Command / (wh_main_vmp_cha_master_necromancer_4)
Master Necromancer (Hellsteed)
Drifting between the living and the dead, a Master Necromancer summons Undead minions to fight enemies on his behalf.
1 750 1215 210 30 300 30 38 15 4168 66
10
1 Master Necromancer (Barded Nightmare)
Cavalry / Command / (wh_main_vmp_cha_master_necromancer_5)
Master Necromancer (Barded Nightmare)
Drifting between the living and the dead, a Master Necromancer summons Undead minions to fight enemies on his behalf.
1 600 990 190 30 300 30 38 45 4168 66
11
1 Vampire Lord
Melee Infantry / Command / (wh_main_vmp_cha_vampire_lord_0)
Vampire Lord
The Vampire Lord takes to melee with power and growing madness, both on foot and atop monstrous, powerful mounts.
1 900 1000 250 70 480 25 45 125 4068 80
12
1 Vampire Lord (Hellsteed)
Cavalry / Command / (wh_main_vmp_cha_vampire_lord_2)
Vampire Lord (Hellsteed)
The Vampire Lord takes to melee with power and growing madness, both on foot and atop monstrous, powerful mounts.
1 1350 1350 337 70 480 50 45 125 4680 80
13
1 Vampire Lord (Zombie Dragon)
War Beast / Command / (wh_main_vmp_cha_vampire_lord_3)
Vampire Lord (Zombie Dragon)
The Vampire Lord takes to melee with power and growing madness, both on foot and atop monstrous, powerful mounts.
1 2050 2050 513 44 520 40 44 70 7444 80
14
1 Vampire Lord (Barded Nightmare)
Cavalry / Command / (wh_main_vmp_cha_vampire_lord_5)
Vampire Lord (Barded Nightmare)
The Vampire Lord takes to melee with power and growing madness, both on foot and atop monstrous, powerful mounts.
1 1150 1100 275 70 480 50 45 145 4680 80
Hero
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
15
1 Necromancer (Corpse Cart)
War Machine / Command / (wh_dlc04_vmp_cha_necromancer_1)
Necromancer (Corpse Cart)
Necromancers summon the dead to fight for them, hurling risen cadavers to join the fray in their name.
1 400 1000 250 33 300 12 33 45 5668 55
16
1 Necromancer (Corpse Cart (Balefire))
War Machine / Command / (wh_dlc04_vmp_cha_necromancer_2)
Necromancer (Corpse Cart (Balefire))
Necromancers summon the dead to fight for them, hurling risen cadavers to join the fray in their name.
1 500 1000 275 33 300 12 33 45 5668 55
17
1 Necromancer (Corpse Cart (Unholy Lodestone))
War Machine / Command / (wh_dlc04_vmp_cha_necromancer_3)
Necromancer (Corpse Cart (Unholy Lodestone))
Necromancers summon the dead to fight for them, hurling risen cadavers to join the fray in their name.
1 600 1000 300 33 300 12 33 45 5668 55
18
1 Vampire (Shadows)
Melee Infantry / Command / (wh_dlc05_vmp_cha_vampire_shadows_0)
Vampire (Shadows)
In amongst the fighting, a Vampire is a danger to her enemies, a vicious warrior and uncompromisingly cruel.
1 650 1000 250 60 430 30 35 90 3572 60
19
1 Vampire (Shadows) (Barded Nightmare)
Cavalry / Command / (wh_dlc05_vmp_cha_vampire_shadows_1)
Vampire (Shadows) (Barded Nightmare)
In amongst the fighting, a Vampire is a danger to her enemies, a vicious warrior and uncompromisingly cruel.
1 900 1100 275 60 430 60 35 110 3916 60
20
1 Vampire (Shadows) (Hellsteed)
Cavalry / Command / (wh_dlc05_vmp_cha_vampire_shadows_2)
Vampire (Shadows) (Hellsteed)
In amongst the fighting, a Vampire is a danger to her enemies, a vicious warrior and uncompromisingly cruel.
1 1100 1350 337 60 430 60 35 90 3916 60
21
1 Banshee
Melee Infantry / Command / (wh_main_vmp_cha_banshee)
Banshee
Mighty in melee, Banshee also debilitate their enemies with fear-inducing screams and wails. Even the hardiest fall before this terror.
1 750 1000 250 40 280 25 38 0 3180 40
22
1 Necromancer
Melee Infantry / Command / (wh_main_vmp_cha_necromancer_0)
Necromancer
Necromancers summon the dead to fight for them, hurling risen cadavers to join the fray in their name.
1 200 1000 250 25 300 15 30 15 3420 55
23
1 Necromancer (Nightmare)
Cavalry / Command / (wh_main_vmp_cha_necromancer_5)
Necromancer (Nightmare)
Necromancers summon the dead to fight for them, hurling risen cadavers to join the fray in their name.
1 400 1100 275 25 300 30 30 15 3916 55
24
1 Vampire (Death)
Melee Infantry / Command / (wh_main_vmp_cha_vampire_0)
Vampire (Death)
In amongst the fighting, a Vampire is a danger to her enemies, a vicious warrior and uncompromisingly cruel.
1 650 1000 250 60 430 30 35 90 3572 60
25
1 Vampire (Death) (Barded Nightmare)
Cavalry / Command / (wh_main_vmp_cha_vampire_1)
Vampire (Death) (Barded Nightmare)
In amongst the fighting, a Vampire is a danger to her enemies, a vicious warrior and uncompromisingly cruel.
1 900 1100 275 60 430 60 35 110 3916 60
26
1 Vampire (Death) (Hellsteed)
Cavalry / Command / (wh_main_vmp_cha_vampire_2)
Vampire (Death) (Hellsteed)
In amongst the fighting, a Vampire is a danger to her enemies, a vicious warrior and uncompromisingly cruel.
1 1100 1350 337 60 430 60 35 90 3916 60
27
1 Wight King
Melee Infantry / Command / (wh_main_vmp_cha_wight_king_0)
Wight King
Weapons bursting with dark energy, Wight Kings are monstrous fighters, more powerful than a dozen lesser ghouls.
1 500 1000 250 34 410 15 48 145 4396 70
28
1 Wight King (Skeletal Steed)
Cavalry / Command / (wh_main_vmp_cha_wight_king_1)
Wight King (Skeletal Steed)
Weapons bursting with dark energy, Wight Kings are monstrous fighters, more powerful than a dozen lesser ghouls.
1 700 1100 275 34 410 35 48 125 4768 70
29
1 Wight King (Barded Skeletal Steed)
Cavalry / Command / (wh_main_vmp_cha_wight_king_2)
Wight King (Barded Skeletal Steed)
Weapons bursting with dark energy, Wight Kings are monstrous fighters, more powerful than a dozen lesser ghouls.
1 750 1200 300 34 410 35 48 145 4768 70
30
1 Krell
Melee Infantry / Melee Infantry / (wh_pro03_vmp_cha_krell_campaign_4)
Krell
Lord of Undeath, this mighty Champion of Chaos defies mortality once more to defeat his enemies across time.
1 800 1200 300 55 470 45 42 100 5000 70
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
31
160 Zombies
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_zombie)
Zombies
Driven not by skill, but by a desire to feast on flesh, Zombies are good, terrifying fodder in melee.
160 100 100 25 5 18 3 6 0 63 30
32
200 The Tithe (Zombies)
Melee Infantry / Melee Infantry / (wh_dlc04_vmp_inf_tithe_0)
The Tithe (Zombies)
Zombies: shuffling, mindless, ambling towards their foes - on an unending quest for flesh.
200 200 200 50 8 18 3 9 15 63 40
33
160 Skeleton Warriors
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_skeleton_warriors_0)
Skeleton Warriors
Little more than shuffling bones with swords and spears, Skeletons perform a dutiful, if not exemplary, job in the battle lines.
160 300 300 75 18 26 6 22 55 61 30
34
60 Fell Bats
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_fell_bats)
Fell Bats
Fell Bats fall upon their enemies in a seething mass; in numbers, they become overwhelming.
60 350 350 88 14 22 6 44 0 70 30
35
160 Skeleton Spearmen
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_skeleton_warriors_1)
Skeleton Spearmen
Little more than shuffling bones with swords and spears, Skeletons perform a dutiful, if not exemplary, job in the battle lines.
160 350 350 87 14 24 4 30 55 61 30
36
80 Dire Wolves
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_dire_wolves)
Dire Wolves
A pack of Dire Wolves is a lacerating mess of teeth in the melee, effective against enemy infantry.
80 500 500 125 26 22 24 14 0 76 30
37
120 Crypt Ghouls
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_crypt_ghouls)
Crypt Ghouls
Crypt Ghouls are barely sentient but they can fight, using their claws and makeshift weapons to rip men apart.
120 500 500 125 27 40 16 25 10 63 44
38
160 The Konigstein Stalkers (Skeleton Warriors)
Melee Infantry / Melee Infantry / (wh_dlc04_vmp_inf_konigstein_stalkers_0)
The Konigstein Stalkers (Skeleton Warriors)
Though most Undead are no more than stumbling thralls, these warriors have achieved renown due to their effectiveness in melee.
160 500 500 125 24 26 6 29 95 61 40
39
80 The Direpack (Dire Wolves)
Melee Infantry / Melee Infantry / (wh_dlc04_vmp_mon_direpack_0)
The Direpack (Dire Wolves)
Hurling itself into the fray, the pack's teeth close around limbs and do not let go.
80 650 650 150 34 22 24 19 0 76 40
40
120 The Feasters in the Dusk (Crypt Ghouls)
Melee Infantry / Melee Infantry / (wh_dlc04_vmp_inf_feasters_in_the_dusk_0)
The Feasters in the Dusk (Crypt Ghouls)
These ghouls remember one thing - war - and they pursue that goal with single-minded savagery.
120 700 700 175 35 40 16 32 10 63 54
41
16 Crypt Horrors
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_crypt_horrors)
Crypt Horrors
Monstrous, mutated and savage, a Crypt Horror is devastating against the enemy frontline.
16 800 800 200 34 70 24 25 15 560 44
42
60 Cairn Wraiths
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_cairn_wraiths)
Cairn Wraiths
Extremely effective in battle, the Cairn Wraith has no corporeal form, making it extremely difficult to kill with conventional weaponry.
60 850 850 212 28 44 20 26 0 82 40
43
120 Grave Guard
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_grave_guard_0)
Grave Guard
Stalwart defenders of the crypts, Grave Guards possess a fighting skill beyond that of the usual wights.
120 850 850 212 26 40 8 36 145 82 50
44
120 Grave Guard (Great Weapons)
Melee Infantry / Melee Infantry / (wh_main_vmp_inf_grave_guard_1)
Grave Guard (Great Weapons)
Stalwart defenders of the crypts, Grave Guards possess a fighting skill beyond that of the usual wights.
120 950 950 237 26 42 12 26 90 82 50
45
16 Vargheists
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_vargheists)
Vargheists
A Vampire reduced and twisted to savagery, Vargheists swoop in from above and rip battle lines to pieces.
16 1000 1000 250 40 100 26 25 10 395 62
46
120 The Sternsmen (Grave Guard)
Melee Infantry / Melee Infantry / (wh_dlc04_vmp_inf_sternsmen_0)
The Sternsmen (Grave Guard)
Only the most basic memory survives: to fight, and better than their other Undead cohorts.
120 1150 1150 287 34 40 8 45 145 82 60
47
16 The Devils of Swartzhafen (Vargheists)
Melee Infantry / Melee Infantry / (wh_dlc04_vmp_mon_devils_swartzhafen_0)
The Devils of Swartzhafen (Vargheists)
No longer Vampires, but fighting with the same insane savagery.
16 1300 1300 325 50 100 26 32 10 395 72
48
1 Varghulf
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_varghulf)
Varghulf
Amongst its enemies, a Varghulf is a savage whirl of limbs and claws, devastating in melee.
1 1400 1400 350 50 290 50 42 40 7048 40
49
1 Terrorgheist
Melee Infantry / Melee Infantry / (wh_main_vmp_mon_terrorgheist)
Terrorgheist
The diving Terrorgheist, with a terrifying scream, seeds death and havoc amongst its enemies.
1 2050 2050 512 36 420 40 42 80 7544 40
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
50
90 Sylvanian Crossbowmen
Missile Infantry / Missile Infantry / (wh2_dlc11_vmp_inf_crossbowmen)
Sylvanian Crossbowmen
Such weapons require little more skill than the ability to point and shoot - even the smallfolk can be trusted with their use.
90 475 475 119 24 160 5.1 22 14 24 4 17 20 69 50
51
90 Sylvanian Handgunners
Missile Infantry / Missile Infantry / (wh2_dlc11_vmp_inf_handgunners)
Sylvanian Handgunners
Fortunately, the smallfolk can be fielded in such numbers that the handgun's lack of accuracy and tendency to explode does little to blunt their attack.
90 600 600 150 22 145 5.1 22 16 24 4 17 20 75 50
Melee Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
52
60 Black Knights
Cavalry / Melee Cavalry / (wh_main_vmp_cav_black_knights_0)
Black Knights
Atop their skeletal steeds, Black Knights destroy enemy battle lines with powerful cavalry charges.
60 750 750 187 24 36 26 30 110 114 50
53
60 Hexwraiths
Cavalry / Melee Cavalry / (wh_main_vmp_cav_hexwraiths)
Hexwraiths
Hexwraiths charge, spectral, through mountains in search of their prey - a battle line is a trifling thing for their devastating attack.
60 1400 1400 350 26 42 34 23 0 96 40
54
60 The Chillgheists (Hexwraiths)
Cavalry / Melee Cavalry / (wh_dlc04_vmp_cav_chillgheists_0)
The Chillgheists (Hexwraiths)
A semi-spectral force that severs mortal souls from their corporeal hosts.
60 1700 1700 450 34 44 34 32 0 96 50
Shock Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
55
60 Black Knights (Lances & Barding)
Cavalry / Shock Cavalry / (wh_main_vmp_cav_black_knights_3)
Black Knights (Lances & Barding)
Atop their skeletal steeds, Black Knights destroy enemy battle lines with powerful cavalry charges.
60 1050 1100 275 24 42 62 22 140 114 50
56
60 Verek's Reavers (Black Knights - Lances & Barding)
Cavalry / Shock Cavalry / (wh_dlc04_vmp_cav_vereks_reavers_0)
Verek's Reavers (Black Knights - Lances & Barding)
From atop skeletal mounts, death and destruction are dealt without contrition.
60 1300 1300 325 31 42 62 29 140 114 60
57
60 Blood Knights
Cavalry / Shock Cavalry / (wh_dlc02_vmp_cav_blood_knights_0)
Blood Knights
The Flag of the Blood Keep flashes violently; the Blood Knights run their enemies down.
60 1700 1700 400 32 38 72 40 140 116 65
Chariot
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
58
1 Corpse Cart
War Machine / Chariot / (wh_dlc04_vmp_veh_corpse_cart_0)
Corpse Cart
Devilish chariots imbued with dark and eldritch power, driving the Undead to greater, more macabre acts.
1 250 350 87 10 26 8 22 45 4900 55
59
1 Corpse Cart (Balefire)
War Machine / Chariot / (wh_dlc04_vmp_veh_corpse_cart_1)
Corpse Cart (Balefire)
Infernal flames belch from dismal braziers, permeating the air with fragments of magic-confounding Warpstone.
1 400 400 100 10 26 8 22 45 4900 55
60
1 Corpse Cart (Unholy Lodestone)
War Machine / Chariot / (wh_dlc04_vmp_veh_corpse_cart_2)
Corpse Cart (Unholy Lodestone)
When the lodestone bell rings, dark magic exudes and ripples across the battlefield.
1 500 500 125 10 26 8 22 45 4900 55
61
1 Black Coach
War Machine / Chariot / (wh_main_vmp_veh_black_coach)
Black Coach
On the field of battle, Black Coaches channel magical energy, making them both stronger in defence and on the charge.
1 1100 1200 300 24 120 80 10 60 5956 40
62
18 Mortis Engine
War Machine / Chariot / (wh_dlc04_vmp_veh_mortis_engine_0)
Mortis Engine
Bolstering the fighting spirit of all those around it and blasting enemy ranks with savage, dark energy.
18 1400 1400 500 30 120 12 13 40 7092 60
63
18 The Claw of Nagash (Mortis Engine)
War Machine / Chariot / (wh_dlc04_vmp_veh_claw_of_nagash_0)
The Claw of Nagash (Mortis Engine)
Unspeakable evil energy is exuded, both empowering the Undead legions and crippling those who stand against them.
18 1700 1700 625 38 120 12 18 40 7092 70