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HomeHome / Total War: WARHAMMER II / Argwylon (Mortal Empires) / Custom Battle Units
Lord
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
1 Ancient Treeman
Melee Infantry / Command / (wh_dlc05_wef_cha_ancient_treeman_0)
Ancient Treeman
Before the Elves there were the Ancients. If woken from their slumber, it is always to defend the forest.
1 1400 1400 350 37 471 30 48 100 9828 90
2
1 Durthu
Melee Infantry / Command / (wh_dlc05_wef_cha_durthu_0)
Durthu
Even the wisest, most ancient of gentle spirits can be bent to violence by savage, unrelenting war.
1 1800 1800 450 65 470 40 48 100 9828 90
3
1 Glade Lord
Missile Infantry / Command / (wh_dlc05_wef_cha_female_glade_lord_0)
Glade Lord
Above pride, vanity and selfish ego there is only Athel Loren.
1 950 1000 250 65 360 30 60 50 3908 70
4
1 Glade Lord (Elven Steed)
Cavalry / Command / (wh_dlc05_wef_cha_female_glade_lord_1)
Glade Lord (Elven Steed)
Above pride, vanity and selfish ego there is only Athel Loren.
1 1050 1000 275 65 360 45 60 50 4576 70
5
1 Glade Lord (Great Eagle)
War Beast / Command / (wh_dlc05_wef_cha_female_glade_lord_2)
Glade Lord (Great Eagle)
Above pride, vanity and selfish ego there is only Athel Loren.
1 1400 1100 350 65 420 70 40 50 4856 70
6
1 Glade Lord (Forest Dragon)
War Beast / Command / (wh_dlc05_wef_cha_female_glade_lord_3)
Glade Lord (Forest Dragon)
Above pride, vanity and selfish ego there is only Athel Loren.
1 2200 2200 550 48 440 60 40 50 6124 70
7
1 Glade Lord
Missile Infantry / Command / (wh_dlc05_wef_cha_glade_lord_0)
Glade Lord
Above pride, vanity and selfish ego there is only Athel Loren.
1 950 1000 250 65 360 30 60 50 3908 70
8
1 Glade Lord (Elven Steed)
Cavalry / Command / (wh_dlc05_wef_cha_glade_lord_1)
Glade Lord (Elven Steed)
Above pride, vanity and selfish ego there is only Athel Loren.
1 1050 1000 275 65 360 45 60 50 4576 70
9
1 Glade Lord (Great Eagle)
War Beast / Command / (wh_dlc05_wef_cha_glade_lord_2)
Glade Lord (Great Eagle)
Above pride, vanity and selfish ego there is only Athel Loren.
1 1400 1100 350 65 420 70 40 50 4856 70
10
1 Glade Lord (Forest Dragon)
War Beast / Command / (wh_dlc05_wef_cha_glade_lord_3)
Glade Lord (Forest Dragon)
Above pride, vanity and selfish ego there is only Athel Loren.
1 2200 2200 550 48 440 60 40 50 6124 70
Hero
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
11
1 Branchwraith
Melee Infantry / Command / (wh_dlc05_wef_cha_branchwraith_0)
Branchwraith
The handmaidens of the Ancients protect their former kingdom from harm, all the while plotting against its usurpers…
1 500 1000 250 47 330 32 35 60 4168 60
12
1 Spellsinger (Beasts)
Melee Infantry / Command / (wh_dlc05_wef_cha_spellsinger_beasts_0)
Spellsinger (Beasts)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 300 1000 250 33 240 19 34 15 3420 60
13
1 Spellsinger (Beasts) (Elven Steed)
Melee Infantry / Command / (wh_dlc05_wef_cha_spellsinger_beasts_1)
Spellsinger (Beasts) (Elven Steed)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 450 1100 275 33 240 34 34 15 3848 60
14
1 Spellsinger (Beasts) (Great Eagle)
War Beast / Command / (wh_dlc05_wef_cha_spellsinger_beasts_2)
Spellsinger (Beasts) (Great Eagle)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 900 1500 375 44 390 62 30 30 4680 60
15
1 Spellsinger (Beasts) (Unicorn)
Melee Infantry / Command / (wh_dlc05_wef_cha_spellsinger_beasts_3)
Spellsinger (Beasts) (Unicorn)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 600 1200 300 40 240 44 34 15 4404 60
16
1 Spellsinger (Life)
Melee Infantry / Command / (wh_dlc05_wef_cha_spellsinger_life_0)
Spellsinger (Life)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 300 1000 250 33 240 19 34 15 3420 60
17
1 Spellsinger (Life) (Elven Steed)
Melee Infantry / Command / (wh_dlc05_wef_cha_spellsinger_life_1)
Spellsinger (Life) (Elven Steed)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 450 1100 275 33 240 34 34 15 3848 60
18
1 Spellsinger (Life) (Great Eagle)
War Beast / Command / (wh_dlc05_wef_cha_spellsinger_life_2)
Spellsinger (Life) (Great Eagle)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 900 1500 375 44 390 62 30 30 4680 60
19
1 Spellsinger (Life) (Unicorn)
Melee Infantry / Command / (wh_dlc05_wef_cha_spellsinger_life_3)
Spellsinger (Life) (Unicorn)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 600 1200 300 40 240 44 34 15 4404 60
20
1 Spellsinger (Shadows)
Melee Infantry / Command / (wh_dlc05_wef_cha_spellsinger_shadows_0)
Spellsinger (Shadows)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 300 1000 250 33 240 19 34 15 3420 60
21
1 Spellsinger (Shadows) (Elven Steed)
Melee Infantry / Command / (wh_dlc05_wef_cha_spellsinger_shadows_1)
Spellsinger (Shadows) (Elven Steed)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 450 1100 275 33 240 34 34 15 3848 60
22
1 Spellsinger (Shadows) (Great Eagle)
War Beast / Command / (wh_dlc05_wef_cha_spellsinger_shadows_2)
Spellsinger (Shadows) (Great Eagle)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 900 1500 375 44 390 62 30 30 4680 60
23
1 Spellsinger (Shadows) (Unicorn)
Melee Infantry / Command / (wh_dlc05_wef_cha_spellsinger_shadows_3)
Spellsinger (Shadows) (Unicorn)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 600 1200 300 40 240 44 34 15 4404 60
24
1 Waystalker
Missile Infantry / Command / (wh_dlc05_wef_cha_waystalker_0)
Waystalker
Never missing the mark, one alone is a deadly, formidable opponent.
1 700 1000 250 38 310 28 42 40 3688 60
Melee Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
25
100 Eternal Guard
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_eternal_guard_0)
Eternal Guard
Beneath the fortress of boughs, Athel Loren is defended with blood.
100 475 475 125 26 24 10 36 40 72 80
26
100 Dryads
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_dryads_0)
Dryads
There is no bargaining when the forest is damaged; vengeance will be exacted.
100 550 550 138 33 34 12 24 60 70 65
27
100 Eternal Guard (Shields)
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_eternal_guard_1)
Eternal Guard (Shields)
The spear and shield of the Wood Elves, seldom bested in combat.
100 550 550 138 26 24 6 44 95 72 80
28
1 Great Eagle
Melee Infantry / Melee Infantry / (wh_dlc05_wef_mon_great_eagle_0)
Great Eagle
When the skies are dark and the need is great, these noble avians come to the aid of their Elven friends.
1 800 800 200 44 390 62 30 30 4663 60
29
100 Wardancers
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_wardancers_0)
Wardancers
Floating and weaving through the battle line; an expressive demonstration of violence.
100 800 800 200 44 36 24 34 15 68 70
30
16 Tree Kin
Melee Infantry / Melee Infantry / (wh_dlc05_wef_mon_treekin_0)
Tree Kin
The strongest of souls gather the forest around them and are reborn as instruments of its defence.
16 900 900 225 20 58 14 54 80 548 70
31
100 Wardancers (Asrai Spears)
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_wardancers_1)
Wardancers (Asrai Spears)
When deadly Asrai spears are wielded, the war dance is an intricate performance ending in the foes' death.
100 950 950 225 30 32 12 49 15 68 70
32
100 Wildwood Rangers
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_wildwood_rangers_0)
Wildwood Rangers
Agile and deadly in melee - an excellent first-response to impending threats.
100 1050 1050 263 48 42 22 38 40 84 76
33
16 Firebark Elders (Tree Kin)
Melee Infantry / Melee Infantry / (wh_pro04_wef_mon_treekin_ror_0)
Firebark Elders (Tree Kin)
Within these living, walking timbers, the souls of great Elven warriors wield powers of incendiary magic.
16 1100 1100 275 25 58 14 70 80 548 80
34
100 Wardens of Cythral (Wildwood Rangers)
Melee Infantry / Melee Infantry / (wh_pro04_wef_inf_wildwood_rangers_ror_0)
Wardens of Cythral (Wildwood Rangers)
Centuries of defending the forest against the malevolent spirits of the Wildwood has gifted them an unparalleled vigilance.
100 1200 1200 300 56 33 12 51 95 84 86
35
1 Treeman
Melee Infantry / Melee Infantry / (wh_dlc05_wef_mon_treeman_0)
Treeman
A powerful flurry of knots and branches, striking out in the midst of the battle; the will of the forest made real.
1 1500 1500 375 45 500 30 56 100 9328 90
36
1 Forest Dragon
Melee Infantry / Melee Infantry / (wh_dlc05_wef_forest_dragon_0)
Forest Dragon
These wise, winged bastions of the forest will see it defended, as they have done for countless centuries.
1 1800 1800 450 46 440 60 36 50 6008 65
Missile Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
37
80 Glade Guard
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_glade_guard_0)
Glade Guard
In many ways, these warriors define the armies of Athel Loren - their bows and blades are at the forefront of any action.
80 550 550 138 22 170 6.1 22 20 26 7 27 15 69 60
38
80 Glade Guard (Hagbane Tips)
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_glade_guard_2)
Glade Guard (Hagbane Tips)
The definitive Wood Elf warriors within the armies of Athel Loren, bolstered by magical, poisoned arrow-tips for additional advantage.
80 600 600 150 22 170 6.1 22 20 26 7 27 15 69 60
39
80 Glade Guard (Starfire Shafts)
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_glade_guard_1)
Glade Guard (Starfire Shafts)
Stalwarts of Athel Loren’s Elven armies, these bow and blade-armed warriors’ arrows burn with an enchanted flame to ignite flammable targets.
80 650 650 163 18 170 6.1 22 20 26 7 27 15 69 60
40
80 Deepwood Scouts
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_deepwood_scouts_0)
Deepwood Scouts
Surprise is the greatest of weapons, enabling the stealthy to strike first and hardest, and tip the odds in their favour.
80 700 700 200 22 180 6.1 22 18 26 7 22 15 66 68
41
80 Deepwood Scouts (Swiftshiver Shards)
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_deepwood_scouts_1)
Deepwood Scouts (Swiftshiver Shards)
Imagine the foe’s surprise when, in addition to the unexpected attack, their opponents loose two deadly, enchanted arrows at a time!
80 850 850 215 18 135 6.1 22 18 26 7 22 15 66 68
42
60 Waywatchers
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_waywatchers_0)
Waywatchers
Those who enter Athel Loren without permission must answer for such a transgression.
60 1100 1100 275 26 190 6.7 24 28 32 8 32 15 90 72
43
60 Hawk-Eyes of Drakira (Waywatchers)
Missile Infantry / Missile Infantry / (wh_pro04_wef_inf_waywatchers_ror_0)
Hawk-Eyes of Drakira (Waywatchers)
A shower of arrows let loose from behind a constricting wall of smoke awaits any trespassing enemies of the forest.
60 1500 1500 375 26 190 8.6 24 34 32 8 44 15 90 82
Spear Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
44
100 Winterheart Guards (Eternal Guard - Shields)
Melee Infantry / Spear Infantry / (wh_pro04_wef_inf_eternal_guard_ror_0)
Winterheart Guards (Eternal Guard - Shields)
These noble sons from the High Realms of Athel Loren practice the art of war with obsession.
100 900 900 225 32 24 6 58 95 72 100
45
100 Loec's Tricksters (Wardancers - Asrai Spear)
Melee Infantry / Spear Infantry / (wh_pro04_wef_inf_wardancers_ror_0)
Loec's Tricksters (Wardancers - Asrai Spear)
The most favoured Asrai of the Trickster God are dazzling, deceptive, and deadly in equal measure.
100 1450 1450 362 36 32 12 64 15 68 80
Missile Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
46
60 Glade Riders
Cavalry / Missile Cavalry / (wh_dlc05_wef_cav_glade_riders_0)
Glade Riders
Agile and swift beyond measure, these mounted warriors' missiles spell doom for their opponents.
60 725 725 181 22 150 6.1 20 28 27 24 24 15 88 58
47
60 Glade Riders (Hagbane Tips)
Cavalry / Missile Cavalry / (wh_dlc05_wef_cav_glade_riders_1)
Glade Riders (Hagbane Tips)
Swift and deadly, these mounted archers use arrows dipped in poison and charged with magic to weaken and slow their targets.
60 800 800 200 22 150 6.1 20 28 27 24 24 15 88 58
48
24 Hawk Riders
Cavalry / Missile Cavalry / (wh_dlc05_wef_cav_hawk_riders_0)
Hawk Riders
The bond between the Elves and the Hawks is unbreakable.
24 950 950 238 27 140 9.5 22 25 45 42 18 15 190 60
49
48 Sisters of the Thorn
Cavalry / Missile Cavalry / (wh_dlc05_wef_cav_sisters_thorn_0)
Sisters of the Thorn
Ariel's handmaidens know only the defence of their Queen and the forest - an eternal duty, never forsworn.
48 1100 1050 262 30 90 8.3 18 34 28 30 33 15 110 85
Shock Cavalry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
50
60 Wild Riders
Cavalry / Shock Cavalry / (wh_dlc05_wef_cav_wild_riders_0)
Wild Riders
Galloping to war with Orion, his personal guard bring a calamity to all who stand against them.
60 1100 1100 275 34 42 62 23 40 111 70
51
60 Wild Riders (Shields)
Cavalry / Shock Cavalry / (wh_dlc05_wef_cav_wild_riders_1)
Wild Riders (Shields)
Galloping to war with Orion, his personal guard bring a calamity to all who stand against them.
60 1200 1200 300 34 42 62 29 95 111 70
52
60 Wild Hunters of Kurnous (Wild Riders - Shields)
Cavalry / Shock Cavalry / (wh_pro04_wef_cav_wild_riders_ror_0)
Wild Hunters of Kurnous (Wild Riders - Shields)
Otherworldly riders, swift and formidable, fighting viciously in the name of the Lord of all forests and beasts.
60 1500 1500 375 41 42 62 40 95 111 80
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