Veteran LegionariesAll legionaries are effective fighters, veterans doubly so.
After a Roman legionary had finished up to 25 years in the army, he could be asked back to join the 'evocati', the ranks of 'those who are called'. Usually affiliated to their old commander or re-enlisting at the bequest of a particular Consul in times of need, veterans were afforded great respect and honour because of their previous service. As examples to the common soldier, they were often immediately promoted to centurion and given a pay rise. Crucially, veterans were exempt from the mundane and laborious tasks of legionary life such as digging latrines, building roads or making camp. During the civil war all sides called on old soldiers to swell their ranks and provide much needed experience, Pompey persuading a large number of evocati to join him against Julius Caesar by promising them promotion and more money to return. The veteran 'Praetorians of the Evocati Augusti' were held in especially high regard.
Unit NameVeteran Legionaries
Main Unit KeyRom_Vet_Legionaries
Land Unit KeyRom_Vet_Legionaries
Naval Unit Keypel_transport
Custom Battle Cost850
├ Missile Weaponrome_pilum_heavy
├ Missile Damage20
├ Missile Ap Damage10
└ Base Reload Time15
Shots Per Minute4
├ Melee Weaponrome_gladius_marian
├ Melee Damage Base30
├ Melee Damage Ap5
├ Armour PiercingNo
├ Bonus vs. Large0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence23
└ Shield Defence25
├ Armour Defence45
└ Shield Armour40
├ Man Entityrome_infantry_very_heavy
├ Man Health45
└ Bonus Hit Points15
- Attacking Testudo
The troops of this unit raise their shields above their heads in a defensive formation.
Protection against missiles
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
- Formation Attack
The unit will try to stay in formation when in melee.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & WeaknessesTransport
- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
|Required Technology Cost 150 Upgrade From|
|Required Technology Cost 300 Upgrade To|