Praetorian CavalryAn elite heavy cavalry bodyguard, capable of a decisive charge.
The word 'praetorian' comes from the elite guards of the Praetor, the commanding general. Founded in the 6th century BC, the cohors praetoria consisted of the hand-picked infantry or cavalry who guarded their general and his command tent. At first, they were recruited exclusively from among Roman citizens, but later other Latin peoples were allowed to join. The praetorians enjoyed prestigious status in the Roman army and, when Augustus came to power, they were the only soldiers allowed inside Rome. Augustus anticipated that they could be used politically as well as militarily, something of a gamble for the new Emperor, as he was keen to assert the Republican nature of his regime. Barracked just outside Rome, the praetorians were charged with keeping order during all public events. Later, as the Imperial bodyguard, they served in military campaigns only when the Emperor himself was present. This happened frequently as later Emperors emerged from the ranks of the army during the 1st century AD.
Unit NamePraetorian Cavalry
Main Unit KeyRom_Praetorian_Cav
Land Unit KeyRom_Praetorian_Cav
Naval Unit Keypel_transport
Custom Battle Cost1250
├ Melee Weaponrome_spear_cav_elite
├ Melee Damage Base24
├ Melee Damage Ap5
├ Armour PiercingNo
├ Bonus vs. Large15
├ Bonus vs Elephants15
└ Bonus vs Infantry0
├ Base Defence22
└ Shield Defence20
├ Armour Defence40
└ Shield Armour30
├ Man Entityrome_infantry_very_heavy
├ Man Health45
├ Bonus Hit Points20
├ Mount Entityrome_horse_very_heavy
└ Mount Health40
- Cavalry Testudo
The unit raises their shields and turns towards the aggressor.
Protection against missiles
- Flying Wedge
The unit moves into a flying wedge-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
This unit provides a morale bonus to nearby allies.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & WeaknessesTransport
- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Low damage but average armour penetration
- Good morale