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Rorarii RomeRome Spear Infantry

Rorarii

The spear-armed Rorarii can quickly reach a crisis point in battle.

“Rem ad Triarios redisse” or “going to the Triarii” was a Latin saying meaning to fight to the bitter end. The veteran triarii were the third line of battle behind the hastati and principes, and only fought when defeat looked likely. However, this saying excludes the supernumerary ranks of the rorarii, who stood even behind the triarii and were, when deployed, the very, very last line of defence. There is much debate over their actual role because historical detail is limited but the rorarii were light infantry armed with spears and shields. They are likely to have been a skirmisher reserve, missile support for the heavier infantry or perhaps rushed to fill any gaps that appeared in the line of triarii. It is thought the rorarii came from the poorest Romans, and were young men of little experience. They may even have been a last remnant of the old Roman phalanx-style army. During the Second Punic War, the rorarii were replaced by velites.

Rorarii

Unit Name

Rorarii

Main Unit Key

Rom_Rorarii

Land Unit Key

Rom_Rorarii

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

200

Recruitment Cost

200

Upkeep Cost

60

Melee Attack

13

Weapon Damage

25

├ Melee Weapon

rome_spear

├ Melee Damage Base

20

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

20

├ Bonus vs Elephants

20

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

54

├ Base Defence

24

├ Shield

scutum

└ Shield Defence

30

Armour

45

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

35

Health

45

├ Man Entity

rome_infantry_medium

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

30

Abilities

Rorarii
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Formation Attack
    The unit will try to stay in formation when in melee.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Rorarii
  • Average defensive unit
  • Low damage but average armour penetration
  • Weak attack
  • Poor morale
Upgrade
Required Technology Cohort Organisation Cost 150 Upgrade To Vigiles
Requires Buildings
Rorarii Lv. 0 Village (Amber Shore)
Village (Amber Shore)
(rome_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(rome_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(rome_amber_3)
Level 2
Colonia (Amber Road)
Colonia (Amber Road)
(rome_amber_4)
Level 3
City
City
(rome_city_1)
Level 0
Civil Colonia
Civil Colonia
(rome_city_civil_2)
Level 1
Civil Municipium
Civil Municipium
(rome_city_civil_3)
Level 2
Civil Urbs
Civil Urbs
(rome_city_civil_4)
Level 3
Garrison Colonia
Garrison Colonia
(rome_city_garrison_2)
Level 1
Garrison Municipium
Garrison Municipium
(rome_city_garrison_3)
Level 2
Garrison Urbs
Garrison Urbs
(rome_city_garrison_4)
Level 3
Village (Glassware)
Village (Glassware)
(rome_glass_1)
Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(rome_glass_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(rome_glass_3)
Level 2
Colonia (Master Glass Maker)
Colonia (Master Glass Maker)
(rome_glass_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(rome_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(rome_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(rome_gold_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(rome_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(rome_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(rome_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(rome_grain_3)
Level 2
Colonia (Grain Estate)
Colonia (Grain Estate)
(rome_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(rome_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(rome_horse_2)
Level 1
Colonia (Master Horse Breeders)
Colonia (Master Horse Breeders)
(rome_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(rome_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(rome_iron_armour_2)
Level 1
Colonia (Armourer)
Colonia (Armourer)
(rome_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(rome_iron_weapon_2)
Level 1
Colonia (Weaponsmith)
Colonia (Weaponsmith)
(rome_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(rome_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(rome_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(rome_lead_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(rome_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(rome_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(rome_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(rome_leather_3)
Level 2
Colonia (Master Leather Workshop)
Colonia (Master Leather Workshop)
(rome_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(rome_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(rome_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(rome_lumber_3)
Level 2
Colonia (Timber Trader)
Colonia (Timber Trader)
(rome_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(rome_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(rome_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(rome_marble_3)
Level 2
Colonia (Marble Architect)
Colonia (Marble Architect)
(rome_marble_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(rome_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(rome_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(rome_olive_3)
Level 2
Colonia (Olive Oil Trader)
Colonia (Olive Oil Trader)
(rome_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(rome_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(rome_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(rome_purple_dye_3)
Level 2
Colonia (Master Dye Works)
Colonia (Master Dye Works)
(rome_purple_dye_4)
Level 3
Village (Silk Trader)
Village (Silk Trader)
(rome_silk_1)
Level 0
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(rome_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(rome_silk_3)
Level 2
Colonia (Silk Road)
Colonia (Silk Road)
(rome_silk_4)
Level 3
Village (Spice Depot)
Village (Spice Depot)
(rome_spice_1)
Level 0
Settlement (Large Spice Depot)
Settlement (Large Spice Depot)
(rome_spice_2)
Level 1
Town (Spice Producer)
Town (Spice Producer)
(rome_spice_3)
Level 2
Colonia (Master Spice Producer)
Colonia (Master Spice Producer)
(rome_spice_4)
Level 3
Village
Village
(rome_town_1)
Level 0
Civil Settlement
Civil Settlement
(rome_town_civil_2)
Level 1
Civil Town
Civil Town
(rome_town_civil_3)
Level 2
Civil Colonia
Civil Colonia
(rome_town_civil_4)
Level 3
Farming Settlement
Farming Settlement
(rome_town_farm_2)
Level 1
Farming Town
Farming Town
(rome_town_farm_3)
Level 2
Farming Colonia
Farming Colonia
(rome_town_farm_4)
Level 3
Market Settlement
Market Settlement
(rome_town_trade_2)
Level 1
Market Town
Market Town
(rome_town_trade_3)
Level 2
Market Colonia
Market Colonia
(rome_town_trade_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(rome_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(rome_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(rome_wine_3)
Level 2
Colonia (Master Winemaker)
Colonia (Master Winemaker)
(rome_wine_4)
Level 3
Garrison Buildings
Rorarii x 1 Village (Amber Shore)
Village (Amber Shore)
(rome_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(rome_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(rome_amber_3)
Level 2
Colonia (Amber Road)
Colonia (Amber Road)
(rome_amber_4)
Level 3
Village (Glassware)
Village (Glassware)
(rome_glass_1)
Level 0
Settlement (Glass Blower)
Settlement (Glass Blower)
(rome_glass_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(rome_glass_3)
Level 2
Colonia (Master Glass Maker)
Colonia (Master Glass Maker)
(rome_glass_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(rome_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(rome_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(rome_gold_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(rome_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(rome_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(rome_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(rome_grain_3)
Level 2
Colonia (Grain Estate)
Colonia (Grain Estate)
(rome_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(rome_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(rome_horse_2)
Level 1
Colonia (Master Horse Breeders)
Colonia (Master Horse Breeders)
(rome_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(rome_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(rome_iron_armour_2)
Level 1
Colonia (Armourer)
Colonia (Armourer)
(rome_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(rome_iron_weapon_2)
Level 1
Colonia (Weaponsmith)
Colonia (Weaponsmith)
(rome_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(rome_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(rome_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(rome_lead_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(rome_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(rome_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(rome_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(rome_leather_3)
Level 2
Colonia (Master Leather Workshop)
Colonia (Master Leather Workshop)
(rome_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(rome_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(rome_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(rome_lumber_3)
Level 2
Colonia (Timber Trader)
Colonia (Timber Trader)
(rome_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(rome_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(rome_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(rome_marble_3)
Level 2
Colonia (Marble Architect)
Colonia (Marble Architect)
(rome_marble_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(rome_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(rome_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(rome_olive_3)
Level 2
Colonia (Olive Oil Trader)
Colonia (Olive Oil Trader)
(rome_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(rome_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(rome_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(rome_purple_dye_3)
Level 2
Colonia (Master Dye Works)
Colonia (Master Dye Works)
(rome_purple_dye_4)
Level 3
Village (Silk Trader)
Village (Silk Trader)
(rome_silk_1)
Level 0
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(rome_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(rome_silk_3)
Level 2
Colonia (Silk Road)
Colonia (Silk Road)
(rome_silk_4)
Level 3
Village (Spice Depot)
Village (Spice Depot)
(rome_spice_1)
Level 0
Settlement (Large Spice Depot)
Settlement (Large Spice Depot)
(rome_spice_2)
Level 1
Town (Spice Producer)
Town (Spice Producer)
(rome_spice_3)
Level 2
Colonia (Master Spice Producer)
Colonia (Master Spice Producer)
(rome_spice_4)
Level 3
Village
Village
(rome_town_1)
Level 0
Civil Settlement
Civil Settlement
(rome_town_civil_2)
Level 1
Civil Town
Civil Town
(rome_town_civil_3)
Level 2
Civil Colonia
Civil Colonia
(rome_town_civil_4)
Level 3
Farming Settlement
Farming Settlement
(rome_town_farm_2)
Level 1
Farming Town
Farming Town
(rome_town_farm_3)
Level 2
Farming Colonia
Farming Colonia
(rome_town_farm_4)
Level 3
Market Settlement
Market Settlement
(rome_town_trade_2)
Level 1
Market Town
Market Town
(rome_town_trade_3)
Level 2
Market Colonia
Market Colonia
(rome_town_trade_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(rome_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(rome_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(rome_wine_3)
Level 2
Colonia (Master Winemaker)
Colonia (Master Winemaker)
(rome_wine_4)
Level 3
Rorarii x 2 City
City
(rome_city_1)
Level 0
Civil Colonia
Civil Colonia
(rome_city_civil_2)
Level 1
Civil Municipium
Civil Municipium
(rome_city_civil_3)
Level 2
Civil Urbs
Civil Urbs
(rome_city_civil_4)
Level 3
Garrison Colonia
Garrison Colonia
(rome_city_garrison_2)
Level 1
Garrison Municipium
Garrison Municipium
(rome_city_garrison_3)
Level 2
Garrison Urbs
Garrison Urbs
(rome_city_garrison_4)
Level 3