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Noble Swordsmen Qidri (Imperator Augustus)Qidri (Imperator Augustus) Melee Infantry

Noble Swordsmen

The sword settles many arguments in the desert.

The Arabian peninsula was not a state, but a land occupied by inter-related tribes and powerful families. The nomadic Bedouin raised sheep and traded goods across the desert, while farmers were settled around the oases. The camel helped the nomadic tribes to grow in power, and the variety of tribes produced many different fighting styles but infantry remained important in Arab armies. Unarmoured slingers were fast and effective skirmishers, and Arabs also prided themselves on their close-combat skills. Traditionally, they fought as raiders looking for loot rather than conquest. Raids or 'razzias' brought honour to victorious warriors, as well as livestock and goods for their tribes. Conflicts were usually small in scale and casualties were largely avoided as a fighting retreat in the face of great odds was not considered shameful. After the conquest of Egypt, Rome had to cross the Arabian Peninsula in order to secure the lucrative trade with India, but the Romans never fully conquered the desert or the desert peoples.

Noble Swordsmen

Unit Name

Noble Swordsmen

Main Unit Key

Ara_Noble_Sword

Land Unit Key

Ara_Noble_Sword

Naval Unit Key

egyptian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

800

Recruitment Cost

800

Upkeep Cost

90

Melee Attack

39

Weapon Damage

36

├ Melee Weapon

rome_hoplite_sword

├ Melee Damage Base

29

├ Melee Damage Ap

7

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

20

Melee Defence

76

├ Base Defence

39

├ Shield

oval

└ Shield Defence

37

Armour

60

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

33

Health

75

├ Man Entity

rome_infantry_heavy

├ Man Health

55

└ Bonus Hit Points

20

Base Morale

60

Abilities

Noble Swordsmen
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue

Attributes

  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Noble Swordsmen
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Noble Swordsmen Lv. 0 Infantry Tents
Infantry Tents
(east_military_infantry_2)
Level 1
Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Level 2
Noble Swordsmen Lv. 1 Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3
Garrison Buildings
Noble Swordsmen x 2 Town (Amber Trader)
Town (Amber Trader)
(east_amber_3)
Level 2
Polo Pitch
Polo Pitch
(east_city_centre_arena_3)
Level 2
Majore Field
Majore Field
(east_city_centre_arena_4)
Level 3
Satrap's Palace
Satrap's Palace
(east_city_centre_palace_3)
Level 2
Royal Palace
Royal Palace
(east_city_centre_palace_4)
Level 3
Slave Auctioneer
Slave Auctioneer
(east_city_centre_slave_3)
Level 2
Spice Bazaar
Spice Bazaar
(east_city_centre_spice_3)
Level 2
Grand Bazaar
Grand Bazaar
(east_city_centre_spice_4)
Level 3
Royal Large City
Royal Large City
(east_city_royal_2)
Level 1
Satrap Large City
Satrap Large City
(east_city_satrap_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(east_glass_3)
Level 2
Town (Shaft Mine)
Town (Shaft Mine)
(east_gold_3)
Level 2
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(east_grain_3)
Level 2
Town (Master Horse Breeders)
Town (Master Horse Breeders)
(east_horse_3)
Level 2
Settlement (Shieldmaker)
Settlement (Shieldmaker)
(east_iron_armour_2)
Level 1
Settlement (Blacksmith)
Settlement (Blacksmith)
(east_iron_weapon_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(east_lead_3)
Level 2
Town (Leather Workshop)
Town (Leather Workshop)
(east_leather_3)
Level 2
Town (Timber Yard)
Town (Timber Yard)
(east_lumber_3)
Level 2
Town (Marble Cutter)
Town (Marble Cutter)
(east_marble_3)
Level 2
Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Level 2
Town (Mola Olearia)
Town (Mola Olearia)
(east_olive_3)
Level 2
Town (Dye Works)
Town (Dye Works)
(east_purple_dye_3)
Level 2
Town (Silk Market)
Town (Silk Market)
(east_silk_3)
Level 2
Garrison Town
Garrison Town
(east_town_garrison_3)
Level 2
Trade Town
Trade Town
(east_town_trade_3)
Level 2
Town (Winemaker)
Town (Winemaker)
(east_wine_3)
Level 2
Noble Swordsmen x 4 Large Town (Amber Road)
Large Town (Amber Road)
(east_amber_4)
Level 3
Royal Kerta
Royal Kerta
(east_city_royal_3)
Level 2
Satrap Kerta
Satrap Kerta
(east_city_satrap_3)
Level 2
Large Town (Master Glass Maker)
Large Town (Master Glass Maker)
(east_glass_4)
Level 3
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(east_gold_4)
Level 3
Large Town (Grain Estate)
Large Town (Grain Estate)
(east_grain_4)
Level 3
Town (Armourer)
Town (Armourer)
(east_iron_armour_3)
Level 2
Town (Weaponsmith)
Town (Weaponsmith)
(east_iron_weapon_3)
Level 2
Large Town (Sluiced Mine)
Large Town (Sluiced Mine)
(east_lead_4)
Level 3
Large Town (Master Leather Workshop)
Large Town (Master Leather Workshop)
(east_leather_4)
Level 3
Large Town (Timber Trader)
Large Town (Timber Trader)
(east_lumber_4)
Level 3
Large Town (Marble Architect)
Large Town (Marble Architect)
(east_marble_4)
Level 3
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3
Large Town (Olive Oil Trader)
Large Town (Olive Oil Trader)
(east_olive_4)
Level 3
Large Town (Master Dye Works)
Large Town (Master Dye Works)
(east_purple_dye_4)
Level 3
Large Town (Silk Road)
Large Town (Silk Road)
(east_silk_4)
Level 3
Garrison Large Town
Garrison Large Town
(east_town_garrison_4)
Level 3
Trade Large Town
Trade Large Town
(east_town_trade_4)
Level 3
Large Town (Master Winemaker)
Large Town (Master Winemaker)
(east_wine_4)
Level 3
Noble Swordsmen x 6 Royal Karka
Royal Karka
(east_city_royal_4)
Level 3
Satrap Karka
Satrap Karka
(east_city_satrap_4)
Level 3
Faction Availability
Grand Campaign
Imperator Augustus