menu
HomeHome / Radious Total War Mod / Qidri (Imperator Augustus) / Units / Axumite Noble Infantry
Axumite Noble Infantry Qidri (Imperator Augustus)Qidri (Imperator Augustus) Melee Infantry

Axumite Noble Infantry

Nobles of the capital of a kingdom that at the height of his power extended through Ethiopia, Eritrea, Yemen, Saudi Arabia and Somalia ...

The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.

Axumite Noble Infantry

Unit Name

Axumite Noble Infantry

Main Unit Key

Afr_Melee5

Land Unit Key

Afr_Melee5

Naval Unit Key

persian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1080

Recruitment Cost

1080

Upkeep Cost

100

Melee Attack

36

Weapon Damage

38

├ Melee Weapon

rome_eastern_sword_elite

├ Melee Damage Base

33

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

7

Charge Bonus

36

Melee Defence

92

├ Base Defence

52

├ Shield

large_hide

└ Shield Defence

40

Armour

116

├ Armour

scale_elite

├ Armour Defence

77

└ Shield Armour

39

Health

80

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

└ Bonus Hit Points

20

Base Morale

65

Abilities

Axumite Noble Infantry
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Axumite Noble Infantry
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Axumite Noble Infantry Lv. 1 Royal Palace
Royal Palace
(east_city_centre_palace_4)
Level 3
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3