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Meroitic Archers Qidri (Imperator Augustus)Qidri (Imperator Augustus) Missile Infantry

Meroitic Archers

Archers coming from Meroe, ancient city of the east bank of the Nile

The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.

Meroitic Archers

Unit Name

Meroitic Archers

Main Unit Key

Afr_Bow1

Land Unit Key

Afr_Bow1

Naval Unit Key

persian_transport

Soldiers

120

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

700

Recruitment Cost

700

Upkeep Cost

80

Missile Damage

38

├ Missile Weapon

rome_longbow

├ Projectile

arrow_longbow

├ Missile Damage

30

├ Missile Ap Damage

8

└ Base Reload Time

12

Accuracy

5

Range

165

Reload

16

Shots Per Minute

6

Ammunition

30

Melee Attack

16

Weapon Damage

36

├ Melee Weapon

rome_eastern_sword

├ Melee Damage Base

32

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

5

Charge Bonus

15

Melee Defence

51

├ Base Defence

25

├ Shield

pelta

└ Shield Defence

26

Armour

72

├ Armour

leather

├ Armour Defence

47

└ Shield Armour

25

Health

65

├ Man Entity

rome_infantry_medium_fast

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

55

Abilities

Meroitic Archers
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue
  • Quick Reload
    Improved reloading for an extended time.
    Shots per minute
    Exertion: fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Meroitic Archers
  • Long range
  • Fast rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Poor morale
Requires Buildings
Meroitic Archers Lv. 0 Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Level 2
Meroitic Archers Lv. 1 Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3