Skirmisher Cavalry
Skirmishers who can ride out of danger are always useful.Drawn from a vast area and numerous tribes, the warriors of sub-Saharan Africa were unsurprisingly diverse in appearance and culture. They all possessed long and rich warrior traditions, such as that of the Nubians and their descendants who ruled Kush, and Aksum. Despite tribal differences weapons and equipment differed only in detail: spears, javelins, bows and short swords were favoured. Relatively little armour was worn, but some tribes did employ wicker, wood or hide shields. Adornments and decorations varied greatly and some groups sported warpaint. Aethiopians in Persian service were known for painting themselves chalk white on one side and vermillion on the other, and using spears and bows of palmwood. Fighting as allies and mercenaries for Carthage, Persia, and the eastern Successors, tribesmen could be found throughout Africa and Asia Minor.
Unit Name Skirmisher Cavalry |
Main Unit Key Afr_Skirm_Cav |
Land Unit Key Afr_Skirm_Cav |
Naval Unit Key egyptian_transport |
Soldiers 90 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 420 |
Recruitment Cost 420 |
Upkeep Cost 70 |
30 |
├ Missile Weapon rome_wooden_javelin |
├ Projectile javelin_wooden |
├ Missile Damage 17 |
├ Missile Ap Damage 13 |
└ Base Reload Time 9 |
Accuracy 5 |
Range 75 |
Reload 18 |
Shots Per Minute 8 |
Ammunition 18 |
Melee Attack 12 |
36 |
├ Melee Weapon rome_eastern_sword |
├ Melee Damage Base 32 |
├ Melee Damage Ap 4 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 17 |
37 |
├ Base Defence 8 |
├ Shield pelta_cavalry |
└ Shield Defence 29 |
49 |
├ Armour cloth |
├ Armour Defence 27 |
└ Shield Armour 22 |
90 |
├ Man Entity rome_infantry_light |
├ Man Health 50 |
├ Bonus Hit Points 5 |
├ Mount rome_eastern_horse_sword_shield_l |
├ Mount Entity rome_horse_light |
└ Mount Health 35 |
Base Morale 35 |
Abilities
Skirmisher Cavalry- Quick Reload
Improved reloading for an extended time.
Shots per minute
Exertion: fatigue
Attributes
- Resistant to Fatigue
Fatigue has less of an effect on this unit. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Parthian Shot
This unit can fire all around and not just in-front of itself. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Fast moving
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Requires Buildings | |
---|---|
Lv. 0 |
Light Horse Studs
(east_military_stables_light_2) Level 1
Cavalry Stables
(east_military_stables_light_3) Level 2 |
Lv. 1 |
Arabaya Stables
(east_military_stables_light_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates | |
Imperator Augustus |