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HomeHome / Radious Total War Mod / Qidri (Imperator Augustus) / Units / Garamantian Desert Spearmen
Garamantian Desert Spearmen Qidri (Imperator Augustus)Qidri (Imperator Augustus) Spear Infantry

Garamantian Desert Spearmen

What is today pure desert, it was, centuries ago, the land of oasis and aquifers capable of supporting the Kingdom and for this reason in order to be defended at any cost...

The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.

Garamantian Desert Spearmen

Unit Name

Garamantian Desert Spearmen

Main Unit Key

Afr_Spear1

Land Unit Key

Afr_Spear1

Naval Unit Key

persian_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

420

Recruitment Cost

420

Upkeep Cost

70

Melee Attack

21

Weapon Damage

29

├ Melee Weapon

rome_spear

├ Melee Damage Base

19

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

16

└ Bonus vs Infantry

0

Charge Bonus

18

Melee Defence

62

├ Base Defence

38

├ Shield

tower

└ Shield Defence

24

Armour

73

├ Armour

padded

├ Armour Defence

37

└ Shield Armour

36

Health

65

├ Man Entity

rome_infantry_medium

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

50

Abilities

Garamantian Desert Spearmen
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move
  • Frenzied Charge
    Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
    Charge speed, charge damage, acceleration
    Melee defence, fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Garamantian Desert Spearmen
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale
Requires Buildings
Garamantian Desert Spearmen Lv. 0 Satrap Kerta
Satrap Kerta
(east_city_satrap_3)
Level 2
Infantry Tents
Infantry Tents
(east_military_infantry_2)
Level 1
Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Level 2
Garamantian Desert Spearmen Lv. 1 Satrap Karka
Satrap Karka
(east_city_satrap_4)
Level 3
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3