

Palmyrene Spearmen
Cheap spearmen are not necessarily poor spearmen.These spearmen were drawn from the subjects of the eastern regions. They were inexpensive, and simply equipped with a spear, wicker shield and cloth armour. Their shields were oval or rectangular in shape with a central handgrip. While uniformly equipped for the most part, their appearance varied greatly depending where they were recruited, and all kinds of Greek and Persian influences were manifest. In battle, spearmen guarded the flanks of phalanxes, or provided protection for skirmishers and archers. Although ill-equipped to face heavy enemies, their numbers and spears made them an effective counter to unarmoured cavalry. They were also a common type of mercenary and levied unit throughout Asia Minor and the Middle East.
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Unit Name Palmyrene Spearmen |
Main Unit Key 3c_Pal_Palmyrene_Spearmen |
Land Unit Key 3c_Pal_Palmyrene_Spearmen |
Naval Unit Key 3c_pel_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 460 |
Recruitment Cost 460 |
Upkeep Cost 90 |
Missile Damage 29 |
├ Missile Weapon rome_javelin_light_nonprecursor |
├ Projectile javelin_light |
├ Missile Damage 20 |
├ Missile Ap Damage 9 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 2 |
Melee Attack 24 |
Weapon Damage 25 |
├ Melee Weapon rome_spear |
├ Melee Damage Base 20 |
├ Melee Damage Ap 5 |
├ Armour Piercing No |
├ Bonus vs. Large 20 |
├ Bonus vs Elephants 20 |
└ Bonus vs Infantry 0 |
Charge Bonus 26 |
Melee Defence 55 |
├ Base Defence 30 |
├ Shield thureos |
└ Shield Defence 25 |
Armour 70 |
├ Armour spolas |
├ Armour Defence 35 |
└ Shield Armour 35 |
Health 50 |
├ Man Entity rome_infantry_medium_fast |
├ Man Health 40 |
└ Bonus Hit Points 10 |
Base Morale 50 |
Abilities
Palmyrene Spearmen- Hoplite Wall
The unit moves into close wall formation.
Bracing, melee defence, shield strength
Acceleration, speed - Square
The unit moves into a close square formation.
Bracing, morale, melee defence
Can't move
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Formation Attack
The unit will try to stay in formation when in melee. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good defensive unit
- Low damage but average armour penetration
- Average attack
- Normal morale
Garrison Buildings | |
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Auxiliary Barracks
(3c_rome_military_aux_2) Level 1 ![]()
Auxiliary Garrison
(3c_rome_military_aux_3) Level 2 |
Faction Availability | |
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Empire Divided |