
Missile Ship
Enemy ships can be showered with their projectiles, but they must steer clear of enemy melee ships.
Missile Ship | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Medium Ship / Missile Ship / (3c_Rom_Missile_Quinquereme_commander) Missile Quinquereme - Balearic Slingers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. If a target can be seen, the sling stone is already on its way. |
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140 | 880 | 880 | 175 | 1020 | 5 | 29 | 150 | 8 | 25 | 10 | 24 | 4 | 38 | 25 | 50 | 45 | ||
2 |
Medium Ship / Missile Ship / (3c_Rom_Missile_Trireme) Missile Trireme - Auxiliary Archers A large contingent of archers can make short work of enemy crews. The step from hunting to archery is not a difficult one. |
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80 | 430 | 430 | 85 | 693 | 6 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||
3 |
Light Ship / Missile Ship / (3c_Rom_Pursuit_Trihemolia) Pursuit Trihemiolia - Light Roman Skirmishers Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum. These javelin-armed skirmishers are fast moving and lightly armoured. |
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100 | 390 | 390 | 80 | 585 | 7 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 30 | ||
4 |
Light Ship / Missile Ship / (3c_Rom_Raiding_Hemioloa) Raiding Hemiolia - Light Roman Skirmishers These swift, manoeuvrable ships are a useful scouting force for any admiral. These javelin-armed skirmishers are fast moving and lightly armoured. |
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80 | 280 | 280 | 55 | 402 | 6 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 30 | ||
5 |
Medium Ship / Missile Ship / (3c_Rom_Scorpion_Trireme) Scorpion Trireme - Auxiliary Archers Deadly accurate dart-throwers give enemies pause. The step from hunting to archery is not a difficult one. |
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80 | 550 | 550 | 110 | 693 | 6 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 |