
Avars (Age of Charlemagne) Faction
From the security of the Pannonian Basin, the Avars - having fled westward to escape the migrating Rouran Khaganate - have consolidated and now grow strong again once more.
Like their forebears, the Avar are nomadic horse warriors from the harsh, unforgiving Eurasian steppes. Much like the barbarians and nomads centuries earlier, the Avars - a confederation of displaced Rouran, Hephthal and Turkic people - find themselves in former Roman lands.
In AD577, they entreated with the Empire to take on their enemies in return for safe passage and a place to settle, incorporating any subjugated foes into their confederation. Imperial grace, however, is reliably fickle, and successive Emperors denied the Avars a home in the Balkans. Disgruntled, the nomads went to war, fighting to the very walls of Constantinople in AD626 before finally being broken and driven back.
Much like the Huns before them, the Avars have no central government to build a nation around - the death of a particularly powerful leader could fatally destabilise their society. Civil strife has hastened their descent from power, as has the aggression of the tribal warlord, Samo. Since his death in AD658, the Avars have regained some of their strength and have extended their influence back into their former territories.
As the 8th century wanes, the Avar Khaganate, reduced in size but once again on its feet, has a solid grasp on its Pannonian powerbase. Although the tenacious Byzantine Romans endure in the east, the Frankish king Charlemagne's power grows in the west and he has vowed to convert all pagans to Christianity or put them to the sword! However, the Avars are well-placed to repel any threat that comes their way, to defend their way of life and their gods to the death!

Campaign Map
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Faction Name Avars (Age of Charlemagne) |
Campaign cha_attila |
Culture att_cult_nomadic |
Subculture att_sub_cult_nomadic_sarmatian |
Military Group cha_avar |
Faction Group |
Faction Group

No Effect
Political Parties

The elders of noble Avar clans are considered the wisest, and therefore the most qualified to give council to their warlord.
Initial Power: 60
No Effect

Having migrated west of the Danube to escape the incoming Turkic hordes, the Avars settled the old Roman province of Pannonia.
Initial Power: 40





General |
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Avar Guard
(cha_avar_guard) Shock Cavalry |
Melee Infantry |
Avar Noble Swordsmen
(cha_avar_noble_sword) Melee Infantry |
Missile Infantry |
Avar Foot Archers
(cha_avar_foot_archers) Missile Infantry
Levy Archers
(cha_avar_levy_archers) Missile Infantry |
Spear Infantry |
Levy Spearmen
(cha_avar_levy_spear) Spear Infantry
Spearmen
(cha_avar_spear) Spear Infantry
Tribesmen
(cha_avar_tribesmen) Spear Infantry |
Missile Cavalry |
Avar Horse Archers
(cha_avar_horse_archers) Missile Cavalry
Avar Horse Masters
(cha_avar_horse_masters) Missile Cavalry
Avar Noble Archers
(cha_avar_noble_archers) Missile Cavalry |
Shock Cavalry |
Avar Guard
(cha_avar_guard) Shock Cavalry
Avar Lancers
(cha_avar_lancers) Shock Cavalry
Avar Noble Lancers
(cha_avar_noble_lancers) Shock Cavalry |
Field Artillery |
Bastion Onager
(cha_avar_onager_bastion) Field Artillery
Onager
(cha_avar_onager) Field Artillery |
Admiral |
Kondura - Avar Guard Boatmen
(cha_avar_dragonship_guard_marines) Melee Ship |
Melee Ship |
Kondura - Avar Guard Boatmen
(cha_avar_dragonship_guard_marines) Melee Ship
Sagena - Avar Boatmen
(cha_avar_longship_boatmen) Melee Ship
Sagena - Avar Heavy Boatmen
(cha_avar_longship_heavy_boatmen) Melee Ship |
Missile Ship |
Sagena - Avar Light Boatmen
(cha_avar_longship_light_boatmen) Missile Ship |





















































































































































