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HomeHome / Total War: Rome II / Rome / Units / Missile Trireme - Auxiliary Thracian Peltasts
Missile Trireme - Auxiliary Thracian Peltasts RomeRome Missile Ship

Missile Trireme - Auxiliary Thracian Peltasts

A large contingent of archers can make short work of enemy crews.

Light infantrymen, able to move swiftly to counter the enemy, are a useful tool for a Roman general.

Of all the warships found in the ancient world, it is the trireme, or trieres, that remains the most famous and recognisable. Nearly all Hollywood 'sword and sandal' movies will include a trireme somewhere. The vessel was entirely designed for war. Its name came from the three rows of oars carried on each side, stacked above each other in staggered columns to give the rowers some room to work. The top row of oars pivoted on a rowlock, or oarlock, mounted on an outrigger projecting from the hull. This allowed the top oars to pitch down at a sharper angle to reach the sea without getting tangled in the lower ones. The trireme was a greyhound of a ship, capable of high-speed dashes with a well-trained crew and, contrary to popular belief, not all rowers were slaves. Aboard Greek vessels they were citizens, and were given respect, not the lash. They were also largely fair-weather ships, and unsuited to rough seas such as the Atlantic; the lowest level of oars were, at most, less than half a metre above the waterline. That, however, did not stop the trireme being a superb weapon against other ships: a high-speed ramming attack could rip a hole in the side of almost any target. The type was also large enough to be used in other ways, which lead to it carrying archers and assorted light artillery pieces.

(Auxiliary Thracian Peltasts)
There were some forty tribes of Thracians who shared a common language and culture, inhabiting a vast area north of the Greek city-states. They were seen as war-loving, rebellious, rambunctious, bad enemies, and good allies in a fight. Many Greeks dreaded a time when they would be united under a single leader and sweep southwards. Such a turn of events never happened, but Thracians could be found across much of the Greek and Persian world fighting as mercenaries; they often specialised as skirmishers and light troops. At the Battle of Raphia in 217BC there were Thracians in both opposing armies, ready to do bloody work. The forward curving rhomphaia with its razor-sharp blade and long handle could lop off limbs in the hands of a skilled user, and Thracians were certainly skilled. The most famous Thracian 'general' of all never actually fought an action in Thrace or in command of a Thracian army; he was Spartacus, the commander of the last great slave rebellion against Rome in 73-71BC.

Missile Trireme - Auxiliary Thracian Peltasts

Unit Name

Missile Trireme - Auxiliary Thracian Peltasts

Main Unit Key

Aux_Thr_Peltasts_Three

Land Unit Key

Aux_Thr_Peltasts

Naval Unit Key

roman_three

Soldiers

80

Category

Medium Ship

Class

Missile Ship

Custom Battle Cost

600

Recruitment Cost

600

Upkeep Cost

120

Missile Damage

41

├ Missile Weapon

rome_javelin_improved

├ Projectile

javelin_improved

├ Missile Damage

29

├ Missile Ap Damage

12

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

23

Shots Per Minute

8

Ammunition

7

Ship Health

693

└ Ship

roman_three

Ship Speed

6

Melee Attack

28

Weapon Damage

35

├ Melee Weapon

rome_balkan_sword

├ Melee Damage Base

25

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

12

Melee Defence

40

├ Base Defence

15

├ Shield

pelta

└ Shield Defence

25

Armour

30

├ Armour

padded_improved

├ Armour Defence

25

└ Shield Armour

5

Health

55

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

15

Base Morale

45

Abilities

Missile Trireme
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed
Auxiliary Thracian Peltasts
  • Quick Reload
    Improved reloading for an extended time.
    Shots per minute
    Exertion: fatigue

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Missile Trireme
  • Poor hull strength
  • Light crew
  • Fast speed
  • Weak ramming
  • Poor boarding
  • Average missile combat
Auxiliary Thracian Peltasts
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Very weak in melee
  • Very poor morale
Recuitment Requirement
Unit Resouces Auxilia_Thracian

Grand Campaign Regions

Grand Campaign
Provinces Regions
Thracia Antheia Navissos Odessos Pulpudeva
Dacia Petrodava Zarmizegetusa Malva
Requires Buildings
Missile Trireme - Auxiliary Thracian Peltasts Lv. 0 Docks
Docks
(rome_port_patrol_3)
Level 2
Coastal Patrol
Coastal Patrol
(rome_port_patrol_4)
Level 3
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