![Rat Ogres](gen_images/unit_icon/warhammer3/wh2_main_skv_clan_moulder/wh2_dlc16_skv_mon_rat_ogres_flesh_lab.png)
![Clan Moulder](https://www.honga.net/totalwar/warhammer3/images/warhammer3/flags/wh2_main_skv_clan_moulder/mon_256.png)
Rat Ogres
Patchwork creations of pure brawn and unthinking rage, they charge with the desire only to destroy.The hulking monstrosities known as Rat Ogres are one of the most successful of Clan Moulder's numberless creations. The Master Moulders have found the perfect blend of death-dealing creature through a mixture of foul crossbreeding and dark sorcerous surgery. In their artificial making, many beasts are literally stitched together, the impossible feat accomplished through the fusing powers of a powerful Warpstone-derived balm, the infamous skalm. The Rat Ogre combines the speed and ferocity of a Skaven with the sheer brawn of an Ogre. Somehow the desperate hunger of both races has been magnified as well - for the Rat Ogre is truly a ravenous creature, forever seeking to gorge its fill on fresh meat. In battle a Rat Ogre pack is horrifying to behold, becoming wholly consumed by an insatiable instinct to kill, rip, and tear, and it takes a Packmaster to steer their ferocious charges. A Rat Ogre pack moves with great speed, their misshapen bodies made entirely of straining, bulging muscles, teeth, and claws. The snarling rage of a Rat Ogre pack colliding with an enemy unit resounds across a battlefield, as the towering creatures splinter shields, snap bones, and relentlessly pound any and all opposition.
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Unit Name Rat Ogres |
Main Unit Key wh2_dlc16_skv_mon_rat_ogres_flesh_lab |
Land Unit Key wh2_main_skv_mon_rat_ogres |
Land Unit Group Parents ![]() |
Land Unit Group ![]() |
Caste Monstrous Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 800 |
Recruitment Cost 0 |
Upkeep Cost 200 |
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├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu18_rat_ogre_claws |
├ Man Entity wh2_main_skv_monster_rat_ogre |
├ Man Hit Points 8 |
├ Num Men 16 |
└ Bonus Hit Points 475 |
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└ Man Mass 1500.0000 |
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├ Armour wh2_main_body_30 |
├ Shield none |
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└ Man Speed 60 |
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├ Melee Weapon wh2_main_skv_rat_ogre |
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Abilities
No Ability
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing theirleadership when nearby. It is also immune to fear. Fear penalties do not stack.
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Hide (forest)
This unit can hide in forests until enemy units get too close. -
Moulder Monster
This is a unit created by Clan Moulder. Packmasters and Throt the Unclean can push it to its full combat potential and restore it in battle.
Strengths & Weaknesses
- Frenzy
Units with [[img:ui/battle ui/ability_icons/wh_main_unit_passive_frenzy.png]]frenzy cause more damage while theirleadership is high.
- Armour-Piercing
The damage ofarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Faction Availability | |
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Immortal Empires |