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HomeHome / Total War: WARHAMMER II / Carcassonne (Mortal Empires) / Units / Paladin (Pegasus)
Paladin (Pegasus) Carcassonne (Mortal Empires)Carcassonne (Mortal Empires) Command

Paladin (Pegasus)

The bravest of warriors, Paladins charge into battle either mounted or on foot, bringing righteous death in the Lady's name.

Paladins are powerful heroes renowned through Bretonnia for their chivalry and feats of arms. Many of them are high-ranking nobles, holding titles such as earl or baron, while others hold warrior titles like marshal or warden. Paladins are powerful fighters, and make good leaders for units of Knights. Most Paladins are elite Grail Knights, having supped of the Lady's cup and attained everlasting life. Their courage, valour and loyalty are beyond reproach, and they defend the palaces of the Lady to the death. Considered by the people as paragons of society, Paladins attract crowds when they visit, held aloft by all as the very pinnacle of Bretonnian chivalry and brilliance.

Paladin (Pegasus)

Unit Name

Paladin (Pegasus)

Main Unit Key

wh_main_brt_cha_paladin_3

Land Unit Key

wh_main_brt_cha_paladin_3

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Melee Specialist

Naval Unit Group

Melee Specialist

Soldiers

1

Caste

Hero

Category

Cavalry

Class

Command

Cost

875

Recruitment Cost

1350

Upkeep Cost

337

Melee Attack

45

Weapon Strength (Weapon Damage)

390

├ Melee Weapon

wh_main_brt_sword_hero

├ Melee Damage Base

255

├ Melee Damage Ap

135

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

20

└ Bonus vs Infantry

0

Charge Bonus

85

Melee Defence

40

├ Base Defence

40

├ Shield

wh_missile_block_35_wood

└ Shield Defence

0

Armour

120

├ Armour

wh2_main_plate_85

├ Armour Defence

85

└ Shield Armour

35

Health

4464

├ Man Entity

wh_main_infantry_standard_hero_blood_dismembers

├ Man Speed

34

├ Man Health

8

├ Bonus Hit Points

4448

├ Mount

wh_main_brt_mnt_royal_pegasus_hero

├ Mount Entity

wh_main_flying_pegasus_hero_blood

├ Mount Speed

65

└ Mount Health

8

Leadership (Base Morale)

65

Abilities

  • Guardian
    In the midst of a bloodbath it's good to know that someone has your back.
  • Deadly Onslaught
    Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
  • Foe-Seeker
    There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.

Attributes

  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Strengths & Weaknesses

  • Armoured & Shielded
    Armoured units can block damage from any source apart from Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Very Fast
    This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
  • Anti-Large
    Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.