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HomeHome / Total War: WARHAMMER II / Carcassonne (Mortal Empires) / Units / Battle Pilgrims
Battle Pilgrims Carcassonne (Mortal Empires)Carcassonne (Mortal Empires) Melee Infantry

Battle Pilgrims

Although a fierce foe to Bretonnia's enemies, Knights should be wary of their kleptomaniac tendencies…

Wherever the Grail Knights travel, they gather a trail of fanatical worshippers whose only goal in life is to bask in the reflected glory of these mighty individuals. Driven by relentless obsession, these devout followers collect almost anything that a Grail Knight casts away, whether it be scraps of ruined armour, clothing, or even discarded food. Such is their burning passion, these religious scavengers will follow their idol through all weathers and lands, exulting in his acts and praising his sparing words. The Knights bear these followers with a dutiful resignation that borders on the stoic, though they endeavour not to encourage their self-appointed apostles. This is a vain hope, for even the merest word or gesture is seized upon as an act of great import and eagerly immortalised in tales and discordant song. If a Grail Knight is unfortunate enough to fall in battle, his devoted followers will swarm over this corpse, picking it clean of anything that could bear the Blessing of the Lady.

Battle Pilgrims

Unit Name

Battle Pilgrims

Main Unit Key

wh_dlc07_brt_inf_battle_pilgrims_0

Land Unit Key

wh_dlc07_brt_inf_battle_pilgrims_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Sword Infantry

Naval Unit Group

Sword Infantry

Soldiers

120

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Cost

600

Recruitment Cost

600

Upkeep Cost

150

Melee Attack

32

Weapon Strength (Weapon Damage)

32

├ Melee Weapon

wh_dlc07_brt_sword_pilgrim

├ Melee Damage Base

25

├ Melee Damage Ap

7

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

18

Melee Defence

31

├ Base Defence

31

├ Shield

wh_missile_block_35_wood

└ Shield Defence

0

Armour

65

├ Armour

wh2_main_leather_30

├ Armour Defence

30

└ Shield Armour

35

Health

69

├ Man Entity

wh_main_infantry_standard_blood_dismembers

├ Man Speed

30

├ Man Health

8

└ Bonus Hit Points

61

Leadership (Base Morale)

80

Abilities

  • Frenzy
    Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Shielded
    Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Frenzy
    Units with leadership is high.
Requires Buildings
Battle Pilgrims Lv. 0 Grail Chapel
Grail Chapel
(wh_main_brt_worship_2)
Level 1
Cathedral of the Lady
Cathedral of the Lady
(wh_main_brt_worship_3)
Level 2
Garrison Buildings
Battle Pilgrims x 2 Tall Walls
Tall Walls
(wh_main_brt_walls_2)
Level 1