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HomeHome / Total War: WARHAMMER II / Carcassonne (Mortal Empires) / Units / Grail Knights
Grail Knights Carcassonne (Mortal Empires)Carcassonne (Mortal Empires) Shock Cavalry

Grail Knights

The Grail Knights charge the enemy line with a furious stampede of hooves and the Lady in their thoughts.

Only when a Questing Knight has proved his valour and purity beyond all doubt does the Lady of the Lake appear to him in a vision, rewarding him not only with the sight of the Grail, but also permitting him to drink from it. Few indeed are allowed to sup from this, the holiest of Bretonnian artefacts, and only those Knights of unblemished purity survive a taste of the blessed waters from the chalice. Those who drink from the mystical chalice are changed forever, granted lifespans many times that of normal men, as well as other, stranger gifts. From that moment on they are irrevocably committed to the service of the Lady and the Grail, a bond that can only be broken by death. To the commoners of Bretonnia, Grail Knights form a pantheon of living deities, their names spoken as a reverent mantra throughout the land, and are often worshipped in their own right. They are tireless, and know neither fear, hardship nor despair, their words and deeds immortalised forever. Some five centuries since his death, many still recount how the eyes of Riquiard of Brascard glowed with a terrible light as he slew the enemies of the Lady, while others speak of a golden aura that protects all Grail Knights from harm. Amongst the most famous of all, Laudyricus of Couronne, was believed to have been possessed of a heart so pure and noble that he was anathema to all unclean creatures and could slay them with his merest touch.

Grail Knights

Unit Name

Grail Knights

Main Unit Key

wh_main_brt_cav_grail_knights

Land Unit Key

wh_main_brt_cav_grail_knights

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Shock Cavalry

Naval Unit Group

Shock Cavalry

Soldiers

60

Caste

Melee Cavalry

Category

Cavalry

Class

Shock Cavalry

Cost

1500

Recruitment Cost

1500

Upkeep Cost

375

Melee Attack

38

Weapon Strength (Weapon Damage)

38

├ Melee Weapon

wh_main_brt_lance_grail_knight

├ Melee Damage Base

23

├ Melee Damage Ap

15

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

12

└ Bonus vs Infantry

0

Charge Bonus

78

Melee Defence

30

├ Base Defence

30

├ Shield

wh_missile_block_30_wood

└ Shield Defence

0

Armour

120

├ Armour

wh2_main_plate_90

├ Armour Defence

90

└ Shield Armour

30

Health

112

├ Man Entity

wh_main_cavalry_rider_standard_blood

├ Man Speed

33

├ Man Health

8

├ Bonus Hit Points

96

├ Mount

wh_main_brt_mnt_warhorse_grail_knights

├ Mount Entity

wh_main_brt_cavalry_blood

├ Mount Speed

75

└ Mount Health

8

Leadership (Base Morale)

80

Abilities

  • Lance
    Forming a wedge before the charge enables mounted Knights to smash through enemy lines, causing great disarray among their ranks.
  • The Blessing of the Lady
    The Lady's blessing is a wondrous gift freely graced upon all Bretonnian subjects, should they but kneel and utter their devotion.

Attributes

  • Perfect Vigour
    Even when performing the most fatiguing actions, this unit never loses vigour.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Immune to Psychology
    The unit is immune to psychological attacks (fear and terror).

Strengths & Weaknesses

  • Armoured & Shielded
    Armoured units can block damage from any source apart from Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Living Saints
    Knights who have sipped from the Grail are elevated above mere mortals; they truly are what is best in men.
  • Anti-Large
    Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
Requires Buildings
Grail Knights Lv. 0 Pegasus Aerie
Pegasus Aerie
(wh_main_brt_stables_4)
Level 3
Royal Menagerie
Royal Menagerie
(wh_main_brt_stables_5)
Level 4
Garrison Buildings
Grail Knights x 1 Grail Shrine
Grail Shrine
(wh_main_brt_worship_1)
Level 0
Grail Chapel
Grail Chapel
(wh_main_brt_worship_2)
Level 1
Cathedral of the Lady
Cathedral of the Lady
(wh_main_brt_worship_3)
Level 2
Couronne (City)
Couronne (City)
(wh_main_special_settlement_couronne_4_brt)
Level 4
Imposing Fort
Imposing Fort
(wh2_main_special_empire_fort_untainted_4)
Level 4
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_eagle_untainted_4)
Level 4
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_griffon_untainted_4)
Level 4
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_phoenix_untainted_4)
Level 4
Imposing Fortress Gate
Imposing Fortress Gate
(wh2_main_special_fortress_gate_unicorn_untainted_4)
Level 4
Grail Knights x 2 Couronne (Duchy Capital)
Couronne (Duchy Capital)
(wh_main_special_settlement_couronne_5_brt)
Level 5
Holy Monastery of the Divine Origo
Holy Monastery of the Divine Origo
(wh2_dlc14_special_fyrus_holy_monastery)
Level 0
Impregnable Fort
Impregnable Fort
(wh2_main_special_empire_fort_untainted_5)
Level 5
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_eagle_untainted_5)
Level 5
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_griffon_untainted_5)
Level 5
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_phoenix_untainted_5)
Level 5
Impregnable Fortress Gate
Impregnable Fortress Gate
(wh2_main_special_fortress_gate_unicorn_untainted_5)
Level 5