Morghur the ShadowgaveMorghur does not care for the world as it is, preferring to remake it according to his ever-changing whims.
The vile, twisted creature known as Morghur is the essence of mutation and corruption given form. His coarse hair is woven through with gibbering, shrieking skulls, and his form flows and reshapes with every passing second. Morghur's lair is deep within a cave near the Forest of Arden. The dank, stone walls flow like water in his presence, constantly reforming to mirror the dark visions that plague him. Morghur's mind is filled with images of destruction and desolation. Hatred boils within his heart, and he is consumed with the desire to make his waking-dreams become reality -- to rip down civilisation in all its forms, to shatter order wherever it is found and to change the world constantly and randomly. As he walks the world, everything in his presence is irrevocably twisted. Grass grows in disturbing patterns beneath his hooves, streams flow backwards and animals mutate horribly.
Unit NameMorghur the Shadowgave
Main Unit Keywh_dlc05_bst_cha_morghur_0
Land Unit Keywh_dlc05_bst_cha_morghur_0
Naval Unit Keywh_main_shp_transport
Land Unit GroupAxe Infantry
Naval Unit GroupAxe Infantry
Custom Battle Cost1250
├ Melee Weaponwh_dlc05_bst_morghur_claws
├ Melee Damage Base300
├ Melee Damage Ap100
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence45
└ Shield Defence0
├ Armour Defence15
└ Shield Armour0
├ Man Entitywh_dlc05_bst_cha_gor_hero_morghur_blood
├ Man Speed39
├ Man Health8
└ Bonus Hit Points6084
Leadership (Base Morale)75
- Call of Violence
"We feel it. We all feel it. The pull to war. The tug of battle. The NEED to kill."
- Spirit-Essence of Chaos
To summon the essence of Chaos is to unleash its Ruinous fury upon any and all who witness it.
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
There are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Immune to Psychology
The unit is immune to psychological attacks (fear and terror).
Strengths & Weaknesses
- Aura of Transmutation
Morghur's Ruinous, transformative aura protects him from damage most of the time, but he is vulnerable whilst it recharges.
flaming attacks will cause more damage to units with Regeneration.
- Poison Attacks
The poisonous attacks of this unit weaken the target's speed and damage.
|The Eye of the Vortex|