BeastlordSavage masters of the battlefield, Beastlords join the fray with axes in hand and death in mind.
The Beastlords of the warherds are hairy, musclebound brutes possessed of a raw and savage might. They carry themselves with swaggering confidence, revelling in their own superiority over lesser beasts. Their thick, hairy skulls are crowned with magnificent sets of horns as sharp and hard as any blade, and their robust and heavily-thewed bodies are covered with scar tissue and crudely-rendered tattoos. The threat of violence is implicit in their every gesture. Upon the battlefield a Beastlord is a force of untold destruction, gouging and butchering with horn, blade and claw.
Main Unit Keywh_dlc03_bst_cha_beastlord_0
Land Unit Keywh_dlc03_bst_cha_beastlord_0
Naval Unit Keywh_main_shp_transport
Land Unit GroupAxe Infantry
Naval Unit GroupAxe Infantry
Custom Battle Cost850
├ Melee Weaponwh_dlc03_bst_gor_axe_hero
├ Melee Damage Base310
├ Melee Damage Ap160
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence40
└ Shield Defence0
├ Armour Defence70
└ Shield Armour0
├ Man Entitywh_dlc03_bst_cha_gor_hero_blood_dismember
├ Man Speed38
├ Man Health8
└ Bonus Hit Points4648
Leadership (Base Morale)70
- Apocalyptic Vision
In fitful dreams, he sees the end. The world collapsing in on itself, leaving nothing but ashes and aberration.
- Blood Lust
"The blood is the prize. The blood is the prize! THE BLOOD IS THE PRIZE!"
- Primal Fury
Goaded by Chieftains and enraged by intruders on their blood-grounds, Beastmen become consumed by a savage furore!
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Armoured units can block damage from any source apart from Armour-Piercing damage.
- Melee Expert
Melee Experts might have a very strong Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.
|The Eye of the Vortex|