Malagor the Dark OmenWhere the Crowfather treads, mayhem and destruction always follow close behind.
The Beastmen believe that Malagor is the doom of mankind personified. He is a figure of nightmare across the entire Great Forest, revered by the Beastmen but feared above all by superstitious humans. To man, Malagor represents the downfall of all they hold dear. Vilified by the Cult of Sigmar as the epitome of sin due to his many blasphemies, a sighting of Malagor is the most terrifying portent of all. He is the winged fiend that rises from the benighted forests to challenge the gods of men. He is the devil rendered in woodcut in ancient tomes, kept under lock and key lest the terrible secrets within blast the sanity of any who read them.
Unit NameMalagor the Dark Omen
Main Unit Keywh_dlc03_bst_cha_malagor_the_dark_omen_0
Land Unit Keywh_dlc03_bst_cha_malagor_the_dark_omen_0
Naval Unit Keywh_main_shp_transport
Land Unit GroupWizard
Naval Unit GroupWizard
Custom Battle Cost600
├ Melee Weaponwh_dlc03_bst_staff_hero_malagor
├ Melee Damage Base265
├ Melee Damage Ap135
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry0
├ Base Defence45
└ Shield Defence0
├ Armour Defence15
└ Shield Armour0
├ Man Entitywh_dlc03_bst_cha_gor_hero_blood
├ Man Speed38
├ Man Health8
└ Bonus Hit Points4964
Leadership (Base Morale)65
- Something Wicked This Way Comes
The presence of the Dark Omen is an awful thing that saps the foe's will to fight on.
- Unholy Power
Malagor has a dread agenda given unto him by the Dark Gods themselves.
- Primal Fury
Goaded by Chieftains and enraged by intruders on their blood-grounds, Beastmen become consumed by a savage furore!
- Arcane Conduit
A strong mind is needed to channel the Winds of Magic. Those that have such a gift become arcane conduits - funnelling the magical tempests to their cause.
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
This unit can cast spells.
- Decent Melee Combatant
Despite being primarily a missile unit or spellcaster, this unit can also hold its own ground when fighting in melee.
|The Eye of the Vortex|