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HomeHome / Total War: WARHAMMER II / Black Creek Raiders / Units
Command
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
1 Dreadlord (Sword & Crossbow)
Missile Infantry / Command / (wh2_main_def_cha_dreadlord_0)
Dreadlord (Sword & Crossbow)
Power, achieved through intimidation and strength on the battlefield; fear instils loyalty.
1 850 1000 250 60 400 35 45 90 4068 80
2
1 Dreadlord (Sword & Crossbow) (Dark Steed)
Cavalry / Command / (wh2_main_def_cha_dreadlord_1)
Dreadlord (Sword & Crossbow) (Dark Steed)
Power, achieved through intimidation and strength on the battlefield; fear instils loyalty.
1 1050 1100 275 60 400 55 45 90 4576 80
3
1 Dreadlord (Sword & Crossbow) (Cold One)
Cavalry / Command / (wh2_main_def_cha_dreadlord_2)
Dreadlord (Sword & Crossbow) (Cold One)
Power, achieved through intimidation and strength on the battlefield; fear instils loyalty.
1 1200 1300 325 60 400 55 45 115 4792 80
4
1 Dreadlord (Sword & Crossbow) (Black Dragon)
War Beast / Command / (wh2_main_def_cha_dreadlord_4)
Dreadlord (Sword & Crossbow) (Black Dragon)
Power, achieved through intimidation and strength on the battlefield; fear instils loyalty.
1 2300 2300 575 54 520 50 46 80 7444 80
5
1 Dreadlord (Sword & Crossbow) (Dark Pegasus)
Cavalry / Command / (wh2_main_def_cha_dreadlord_5)
Dreadlord (Sword & Crossbow) (Dark Pegasus)
Power, achieved through intimidation and strength on the battlefield; fear instils loyalty.
1 1350 1500 375 60 400 65 45 90 4980 80
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
6
100 Black Ark Corsairs
Melee Infantry / Melee Infantry / (wh2_main_def_inf_black_ark_corsairs_0)
Black Ark Corsairs
The cut and thrust of melee is child's play to those trained on tumultuous seas.
100 650 650 162 36 28 20 28 80 69 66
7
120 Marauders (Great Weapons)
Melee Infantry / Melee Infantry / (wh_main_nor_inf_chaos_marauders_1)
Marauders (Great Weapons)
Chaos Marauders are the rank and file of Chaos armies, perfectly placed in the centre of battle, bloodied weapon in hand.
120 500 500 132 34 30 22 20 15 78 60
8
80 Norscan Warhounds (Poison)
Melee Infantry / Melee Infantry / (wh_main_nor_mon_chaos_warhounds_1)
Norscan Warhounds (Poison)
This beast's bite brings not just pain, but also a cruel toxicity that courses through every vein.
80 475 475 118 26 22 18 17 15 76 38
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
9
100 Black Ark Corsairs (Handbows)
Missile Infantry / Missile Infantry / (wh2_main_def_inf_black_ark_corsairs_1)
Black Ark Corsairs (Handbows)
Defeat and conquest, at the end of a quarrel.
100 750 750 187 12 70 5.6 16 32 28 16 28 80 69 66
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
10
60 Marauder Horsemen
Cavalry / Missile Cavalry / (wh_main_nor_cav_marauder_horsemen_0)
Marauder Horsemen
These men are possessed, packing a decisive punch with a touch of insanity.
60 525 525 132 22 80 7.4 16 22 24 24 20 15 91 48
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
11
32 Reaper Bolt Throwers
Siege Engine / Field Artillery / (wh2_main_def_art_reaper_bolt_thrower)
Reaper Bolt Throwers
Their bolts strike with such force that, should their targets survive, they are unfit to live even as slaves.
32 700 700 175 150 350 6.1 10 24 2 15 30 63 70