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Roman Light Hoplites Rome (Rise of the Republic)Rome (Rise of the Republic) 枪步兵

Roman Light Hoplites

In phalanx formation, a shield, a spear, and the man to the right of you are all that is needed.

The Roman Hoplite phalanx was more flexible than the Greek one, but still was not the best way to confront the more mobile Italic tribes and the marauding Gauls. Although the Romans had followed the ancient Trojan and Greek military traditions closely up to this point, they eventually eschewed phalanx combat and instead adapted their fighting style and equipment to suit the terrain upon which they fought and the particular threats they faced. Each Roman hoplite was armed with a round shield, sword, lance, crested helmet and greaves, enabling them to fight effectively in a number of different tactical situations.

汉化补丁: 3DM蒹葭汉化组

Roman Light Hoplites

Unit Name

Roman Light Hoplites

Main Unit Key

inv_rom_roman_light_hoplites

Land Unit Key

inv_rom_roman_light_hoplites

Naval Unit Key

pel_transport

Soldiers

160

Category

近战步兵

Class

枪步兵

自定义战斗 价格

500

招募成本

500

Upkeep Cost

100

近战攻击

20

武器杀伤

26

├ Melee Weapon

rome_hoplite_spear

├ 基础近战杀伤

20

├ 近战杀伤加成

6

├ Armour Piercing

No

├ 对抗骑兵加成

15

├ 对抗象兵加成

15

└ 对抗步兵加成

0

冲锋加成

5

近战防御

40

├ Base Defence

25

├ Shield

hoplite

└ 盾牌防御

15

甲胄

70

├ 甲胄

chest

├ Armour Defence

25

└ 盾牌护甲

45

生命值

50

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

10

基础士气

40

技能

Roman Light Hoplites
  • 重步兵墙形阵
    部队组成紧密的围墙阵型

    保持阵型、近战防御、盾牌强度

    加速能力、速度

特性

  • 阵法不乱
    当进行近战时,这支部队会尝试着保持阵型
  • 于森林中隐蔽
    这支部队可以隐蔽在森林里,除非敌人走到近前,否则他们不会被发现

优势与弱点

Transport
  • 舰体极差
  • 速度极低
  • 冲撞软弱
Roman Light Hoplites
  • 优秀的防御部队
  • 杀伤较低但破甲能力适中
  • 攻击适中
  • 士气适中
升级
Required Technology The Reforms of Camillus Cost 300 Upgrade To Hastati
要求 建筑
Roman Light Hoplites Lv. 0 Field of Mars
Field of Mars
(inv_rom_military_recruitment_1)
Level 0
Military Camp
Military Camp
(inv_rom_military_recruitment_2)
Level 1
Castrum
Castrum
(inv_rom_military_recruitment_3)
Level 2
Barracks
Barracks
(inv_rom_military_recruitment_4)
Level 3
Garrison 建筑
Roman Light Hoplites x 2 Village (Amber Shore)
Village (Amber Shore)
(inv_rom_amber_1)
Level 0
Village (Gold Mine)
Village (Gold Mine)
(inv_rom_gold_1)
Level 0
Village (Grain Fields)
Village (Grain Fields)
(inv_rom_grain_1)
Level 0
Village (Horse Trainers)
Village (Horse Trainers)
(inv_rom_horse_1)
Level 0
Village (Iron Workshop)
Village (Iron Workshop)
(inv_rom_iron_1)
Level 0
Village (Lead Mine)
Village (Lead Mine)
(inv_rom_lead_1)
Level 0
Village (Tannery)
Village (Tannery)
(inv_rom_leather_1)
Level 0
Village (Loggers)
Village (Loggers)
(inv_rom_lumber_1)
Level 0
Village (Marble Pit)
Village (Marble Pit)
(inv_rom_marble_1)
Level 0
Colonia
Colonia
(inv_rom_minor_town_1)
Level 0
Village (Olive Grove)
Village (Olive Grove)
(inv_rom_olive_1)
Level 0
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(inv_rom_purple_dye_1)
Level 0
Village (Salt Mine)
Village (Salt Mine)
(inv_rom_salt_1)
Level 0
Village (Vineyard)
Village (Vineyard)
(inv_rom_wine_1)
Level 0
Roman Light Hoplites x 1 Settlement (Amber Collector)
Settlement (Amber Collector)
(inv_rom_amber_2)
Level 1
Village
Village
(inv_rom_city_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_gold_2)
Level 1
Settlement (Grain Farms)
Settlement (Grain Farms)
(inv_rom_grain_2)
Level 1
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_lead_2)
Level 1
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(inv_rom_leather_2)
Level 1
Settlement (Logging Camp)
Settlement (Logging Camp)
(inv_rom_lumber_2)
Level 1
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(inv_rom_marble_2)
Level 1
Small Civil Colonia
Small Civil Colonia
(inv_rom_minor_town_2)
Level 1
Small Farming Colonia
Small Farming Colonia
(inv_rom_minor_town_farm_2)
Level 1
Settlement (Olive Press)
Settlement (Olive Press)
(inv_rom_olive_2)
Level 1
Settlement (Snail Vats)
Settlement (Snail Vats)
(inv_rom_purple_dye_2)
Level 1
Settlement (Brine Distiller)
Settlement (Brine Distiller)
(inv_rom_salt_2)
Level 1
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(inv_rom_wine_2)
Level 1