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Home导航 / Total War: Rome II / Rome (Rise of the Republic) / 部队 / Native Tribeless Warriors
Native Tribeless Warriors Rome (Rise of the Republic)Rome (Rise of the Republic) 近战步兵

Native Tribeless Warriors

These warriors fight for no one - meaning all the spoils are theirs to keep.

凯尔特人相较他们更“开化”的敌人,缺乏正规的组织和战术,但他们有十分优秀的铁匠和许多作为雇佣兵的经验。在战斗中,对单兵而言他们并不输于罗马人或者希腊人。凯尔特人更偏好用矛作战。矛的使用方法很简单,一个典型的凯尔特战士会带有几只长矛:较轻的用于接敌或冲锋时投掷,铁尖的用于白刃战。有些特别设计的矛尖带有倒刺,使得它们从伤口拔出时能造成更多的伤害。长矛也适于展示战利品,比如敌人的腐烂头颅。凯尔特人的这种血腥表现,以及对战斗的极度渴望,通常会将敌人吓破胆。凯尔特战士也会高声合唱歌谣,以嘲笑和侮辱敌军,他们发出古怪的“卡尼克斯”战嚎。这些都是为了惊吓敌人,并且让战士们调整到适合战斗的心态

汉化补丁: 3DM蒹葭汉化组

Native Tribeless Warriors

Unit Name

Native Tribeless Warriors

Main Unit Key

inv_local_tribeless_warriors

Land Unit Key

inv_tribeless_warriors

Naval Unit Key

pel_transport

Soldiers

160

Category

近战步兵

Class

近战步兵

自定义战斗 价格

150

招募成本

150

Upkeep Cost

30

近战攻击

20

武器杀伤

34

├ Melee Weapon

rome_generic_sword

├ 基础近战杀伤

30

├ 近战杀伤加成

4

├ Armour Piercing

No

├ 对抗骑兵加成

0

├ 对抗象兵加成

0

└ 对抗步兵加成

0

冲锋加成

20

近战防御

5

├ Base Defence

5

├ Shield

none

└ 盾牌防御

0

甲胄

0

├ 甲胄

none

├ Armour Defence

0

└ 盾牌护甲

0

生命值

55

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

15

基础士气

30

技能

No Ability

特性

  • 于森林中隐蔽
    这支部队可以隐蔽在森林里,除非敌人走到近前,否则他们不会被发现
  • 耐寒
    于雪地上战斗时,这支部队受到的疲劳影响会减慢

优势与弱点

Transport
  • 舰体极差
  • 速度极低
  • 冲撞软弱
Native Tribeless Warriors
  • 攻击适中
  • 防御较差
  • 杀伤适中但破甲能力较差
  • 士气低落
Recuitment Requirement
Unit Resouces inv_local_gallic_units
要求 建筑
Native Tribeless Warriors Lv. 0 Capitoline Hill
Capitoline Hill
(inv_all_capitoline_hill)
Level 0
Village (Amber Shore)
Village (Amber Shore)
(inv_rom_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(inv_rom_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(inv_rom_amber_3)
Level 2
Colonia (Amber Road)
Colonia (Amber Road)
(inv_rom_amber_4)
Level 3
Village
Village
(inv_rom_city_1)
Level 0
City
City
(inv_rom_city_2)
Level 1
Municipium
Municipium
(inv_rom_city_3)
Level 2
Urbs
Urbs
(inv_rom_city_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(inv_rom_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_gold_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(inv_rom_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(inv_rom_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_rom_grain_3)
Level 2
Colonia (Grain Estate)
Colonia (Grain Estate)
(inv_rom_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(inv_rom_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(inv_rom_horse_2)
Level 1
Colonia (Master Horse Breeders)
Colonia (Master Horse Breeders)
(inv_rom_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(inv_rom_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(inv_rom_iron_armour_2)
Level 1
Colonia (Armourer)
Colonia (Armourer)
(inv_rom_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(inv_rom_iron_weapon_2)
Level 1
Colonia (Weaponsmith)
Colonia (Weaponsmith)
(inv_rom_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(inv_rom_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_lead_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(inv_rom_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(inv_rom_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(inv_rom_leather_3)
Level 2
Colonia (Master Leather Workshop)
Colonia (Master Leather Workshop)
(inv_rom_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(inv_rom_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(inv_rom_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(inv_rom_lumber_3)
Level 2
Colonia (Timber Trader)
Colonia (Timber Trader)
(inv_rom_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(inv_rom_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(inv_rom_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(inv_rom_marble_3)
Level 2
Colonia (Marble Architect)
Colonia (Marble Architect)
(inv_rom_marble_4)
Level 3
Colonia
Colonia
(inv_rom_minor_town_1)
Level 0
Small Civil Colonia
Small Civil Colonia
(inv_rom_minor_town_2)
Level 1
Civil Colonia
Civil Colonia
(inv_rom_minor_town_3)
Level 2
Large Civil Colonia
Large Civil Colonia
(inv_rom_minor_town_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(inv_rom_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(inv_rom_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(inv_rom_olive_3)
Level 2
Colonia (Olive Oil Trader)
Colonia (Olive Oil Trader)
(inv_rom_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(inv_rom_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(inv_rom_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(inv_rom_purple_dye_3)
Level 2
Colonia (Master Dye Works)
Colonia (Master Dye Works)
(inv_rom_purple_dye_4)
Level 3
Village (Salt Mine)
Village (Salt Mine)
(inv_rom_salt_1)
Level 0
Settlement (Brine Distiller)
Settlement (Brine Distiller)
(inv_rom_salt_2)
Level 1
Town (Salt Kiln)
Town (Salt Kiln)
(inv_rom_salt_3)
Level 2
Colonia (Salt Workshop)
Colonia (Salt Workshop)
(inv_rom_salt_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(inv_rom_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(inv_rom_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(inv_rom_wine_3)
Level 2
Colonia (Master Winemaker)
Colonia (Master Winemaker)
(inv_rom_wine_4)
Level 3