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Home导航 / Total War: Rome II / Rome (Rise of the Republic) / 部队 / Native Greek Archers
Native Greek Archers Rome (Rise of the Republic)Rome (Rise of the Republic) 远程步兵

Native Greek Archers

弓箭手是远距离骚扰敌人,使其自举愚行的理想兵种

尽管箭术在希腊军队中并不受到重视,克里特岛仍产出真正出色的弓箭手,他们可以凭借其技艺以极高的价格成为佣兵。克里特弓箭手使用沉重的单体弓发射铜质箭头的弓箭,他们习惯携带盾牌,这意味着有着不错的近战能力,这加大了将领们选择雇佣他们战斗的筹码。当亚历山大大帝招募克里特人直接加入他的部队以支援不可战胜的方阵时,标志着黄金时期的到来。在克利尔库斯的指挥下,500克里特人随同马其顿方阵加入格拉尼库斯河战场,削弱了波斯当时的人数优势并为亚历山大之后取得胜利奠定了基础。罗马人并没有使用弓箭手的传统,当他们征服了希腊后,克里特弓箭手就作为辅助单位出现在他们的阵容之中。值得一提的是,他们参与了恺撒对阵高卢维钦托利的战争,迫使高卢人不得不寻找部落中最好的弓箭手来与他们抗衡

汉化补丁: 3DM蒹葭汉化组

Native Greek Archers

Unit Name

Native Greek Archers

Main Unit Key

inv_local_greek_archers

Land Unit Key

inv_greek_archers

Naval Unit Key

pel_transport

Soldiers

120

Category

远程步兵

Class

远程步兵

自定义战斗 价格

400

招募成本

400

Upkeep Cost

80

远程杀伤

35

├ Missile Weapon

rome_bow

├ Projectile

arrow_normal

├ Missile Damage

31

├ Missile Ap Damage

4

└ Base Reload Time

12

准度

5

射程

125

Reload

10

每分钟射速

6

弹药量

15

近战攻击

8

武器杀伤

24

├ Melee Weapon

rome_shortsword

├ 基础近战杀伤

20

├ 近战杀伤加成

4

├ Armour Piercing

No

├ 对抗骑兵加成

0

├ 对抗象兵加成

0

└ 对抗步兵加成

0

冲锋加成

3

近战防御

12

├ Base Defence

12

├ Shield

none

└ 盾牌防御

0

甲胄

10

├ 甲胄

cloth

├ Armour Defence

10

└ 盾牌护甲

0

生命值

50

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

10

基础士气

30

技能

No Ability

特性

  • 于森林中隐蔽
    这支部队可以隐蔽在森林里,除非敌人走到近前,否则他们不会被发现

优势与弱点

Transport
  • 舰体极差
  • 速度极低
  • 冲撞软弱
Native Greek Archers
  • 射程较远
  • 射速适中
  • 杀伤较强但破甲能力较差
  • 近战相当脆弱
  • 士气极差
Recuitment Requirement
Unit Resouces inv_local_greek_units
要求 建筑
Native Greek Archers Lv. 0 Capitoline Hill
Capitoline Hill
(inv_all_capitoline_hill)
Level 0
Village (Amber Shore)
Village (Amber Shore)
(inv_rom_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(inv_rom_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(inv_rom_amber_3)
Level 2
Colonia (Amber Road)
Colonia (Amber Road)
(inv_rom_amber_4)
Level 3
Village
Village
(inv_rom_city_1)
Level 0
City
City
(inv_rom_city_2)
Level 1
Municipium
Municipium
(inv_rom_city_3)
Level 2
Urbs
Urbs
(inv_rom_city_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(inv_rom_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_gold_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(inv_rom_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(inv_rom_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_rom_grain_3)
Level 2
Colonia (Grain Estate)
Colonia (Grain Estate)
(inv_rom_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(inv_rom_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(inv_rom_horse_2)
Level 1
Colonia (Master Horse Breeders)
Colonia (Master Horse Breeders)
(inv_rom_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(inv_rom_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(inv_rom_iron_armour_2)
Level 1
Colonia (Armourer)
Colonia (Armourer)
(inv_rom_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(inv_rom_iron_weapon_2)
Level 1
Colonia (Weaponsmith)
Colonia (Weaponsmith)
(inv_rom_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(inv_rom_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_lead_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(inv_rom_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(inv_rom_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(inv_rom_leather_3)
Level 2
Colonia (Master Leather Workshop)
Colonia (Master Leather Workshop)
(inv_rom_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(inv_rom_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(inv_rom_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(inv_rom_lumber_3)
Level 2
Colonia (Timber Trader)
Colonia (Timber Trader)
(inv_rom_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(inv_rom_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(inv_rom_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(inv_rom_marble_3)
Level 2
Colonia (Marble Architect)
Colonia (Marble Architect)
(inv_rom_marble_4)
Level 3
Colonia
Colonia
(inv_rom_minor_town_1)
Level 0
Small Civil Colonia
Small Civil Colonia
(inv_rom_minor_town_2)
Level 1
Civil Colonia
Civil Colonia
(inv_rom_minor_town_3)
Level 2
Large Civil Colonia
Large Civil Colonia
(inv_rom_minor_town_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(inv_rom_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(inv_rom_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(inv_rom_olive_3)
Level 2
Colonia (Olive Oil Trader)
Colonia (Olive Oil Trader)
(inv_rom_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(inv_rom_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(inv_rom_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(inv_rom_purple_dye_3)
Level 2
Colonia (Master Dye Works)
Colonia (Master Dye Works)
(inv_rom_purple_dye_4)
Level 3
Village (Salt Mine)
Village (Salt Mine)
(inv_rom_salt_1)
Level 0
Settlement (Brine Distiller)
Settlement (Brine Distiller)
(inv_rom_salt_2)
Level 1
Town (Salt Kiln)
Town (Salt Kiln)
(inv_rom_salt_3)
Level 2
Colonia (Salt Workshop)
Colonia (Salt Workshop)
(inv_rom_salt_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(inv_rom_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(inv_rom_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(inv_rom_wine_3)
Level 2
Colonia (Master Winemaker)
Colonia (Master Winemaker)
(inv_rom_wine_4)
Level 3