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Home导航 / Total War: Rome II / Rome (Rise of the Republic) / 部队 / Native Aequi Horsemen
Native Aequi Horsemen Rome (Rise of the Republic)Rome (Rise of the Republic) 近战骑兵

Native Aequi Horsemen

Arduous mountain terrain grants the rider a particular skill in combat.

The Aequi were an ancient Italic mountain tribe from an area within the Apennine mountains to the east of Rome. They predate the existence of the Romans, according to Strabo, and are first mentioned by Livy as the people from which Rome borrowed the formal act of declaring war. Several wars were fought between Roman and Aequi forces, with the first conflict occurring in 494BC, when their invasion of Latium was launched at the same time as the first secession by the plebs. As the Roman army advanced, the Aequi retreated from their newly-occupied territory and set up camp in the mountains, which they knew well. Rome's consul considered that an attack would have little chance of success, as the enemy's position was difficult to approach, but in the end the troops took matters into their own hands, advancing up the hill towards the Aequian camp. The Aequi were so stunned at the enemy's boldness that they abandoned their camp, relinquishing an abundance of booty to the Roman army. Numerous conflicts erupted between the city of Rome and the Aequi following that cowardly retreat, though neither side conquered significant territories until Rome's rise to power in the 3rd century BC.

汉化补丁: 3DM蒹葭汉化组

Native Aequi Horsemen

Unit Name

Native Aequi Horsemen

Main Unit Key

inv_local_aequi_horsemen

Land Unit Key

inv_aequi_horsemen

Naval Unit Key

pel_transport

Soldiers

80

Category

骑兵

Class

近战骑兵

自定义战斗 价格

550

招募成本

550

Upkeep Cost

110

近战攻击

35

武器杀伤

25

├ Melee Weapon

rome_spear_cav

├ 基础近战杀伤

20

├ 近战杀伤加成

5

├ Armour Piercing

No

├ 对抗骑兵加成

15

├ 对抗象兵加成

15

└ 对抗步兵加成

0

冲锋加成

40

近战防御

60

├ Base Defence

20

├ Shield

caetra_cavalry

└ 盾牌防御

40

甲胄

15

├ 甲胄

cloth

├ Armour Defence

10

└ 盾牌护甲

5

生命值

75

├ Man Entity

rome_infantry_medium

├ Man Health

40

├ Bonus Hit Points

10

├ Mount

rome_horse_spear_shield_m

├ Mount Entity

rome_horse_medium

└ Mount Health

25

基础士气

20

技能

No Ability

特性

  • 于森林中隐蔽
    这支部队可以隐蔽在森林里,除非敌人走到近前,否则他们不会被发现

优势与弱点

Transport
  • 舰体极差
  • 速度极低
  • 冲撞软弱
Native Aequi Horsemen
  • 攻击强大
  • 防御适中
  • 杀伤较低但破甲能力适中
  • 士气适中
Recuitment Requirement
Unit Resouces inv_local_aequi_units
要求 建筑
Native Aequi Horsemen Lv. 0 Capitoline Hill
Capitoline Hill
(inv_all_capitoline_hill)
Level 0
Village (Amber Shore)
Village (Amber Shore)
(inv_rom_amber_1)
Level 0
Settlement (Amber Collector)
Settlement (Amber Collector)
(inv_rom_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(inv_rom_amber_3)
Level 2
Colonia (Amber Road)
Colonia (Amber Road)
(inv_rom_amber_4)
Level 3
Village
Village
(inv_rom_city_1)
Level 0
City
City
(inv_rom_city_2)
Level 1
Municipium
Municipium
(inv_rom_city_3)
Level 2
Urbs
Urbs
(inv_rom_city_4)
Level 3
Village (Gold Mine)
Village (Gold Mine)
(inv_rom_gold_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_gold_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_gold_4)
Level 3
Village (Grain Fields)
Village (Grain Fields)
(inv_rom_grain_1)
Level 0
Settlement (Grain Farms)
Settlement (Grain Farms)
(inv_rom_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_rom_grain_3)
Level 2
Colonia (Grain Estate)
Colonia (Grain Estate)
(inv_rom_grain_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(inv_rom_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(inv_rom_horse_2)
Level 1
Colonia (Master Horse Breeders)
Colonia (Master Horse Breeders)
(inv_rom_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(inv_rom_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(inv_rom_iron_armour_2)
Level 1
Colonia (Armourer)
Colonia (Armourer)
(inv_rom_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(inv_rom_iron_weapon_2)
Level 1
Colonia (Weaponsmith)
Colonia (Weaponsmith)
(inv_rom_iron_weapon_3)
Level 2
Village (Lead Mine)
Village (Lead Mine)
(inv_rom_lead_1)
Level 0
Settlement (Trench Mine)
Settlement (Trench Mine)
(inv_rom_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(inv_rom_lead_3)
Level 2
Colonia (Sluiced Mine)
Colonia (Sluiced Mine)
(inv_rom_lead_4)
Level 3
Village (Tannery)
Village (Tannery)
(inv_rom_leather_1)
Level 0
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(inv_rom_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(inv_rom_leather_3)
Level 2
Colonia (Master Leather Workshop)
Colonia (Master Leather Workshop)
(inv_rom_leather_4)
Level 3
Village (Loggers)
Village (Loggers)
(inv_rom_lumber_1)
Level 0
Settlement (Logging Camp)
Settlement (Logging Camp)
(inv_rom_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(inv_rom_lumber_3)
Level 2
Colonia (Timber Trader)
Colonia (Timber Trader)
(inv_rom_lumber_4)
Level 3
Village (Marble Pit)
Village (Marble Pit)
(inv_rom_marble_1)
Level 0
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(inv_rom_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(inv_rom_marble_3)
Level 2
Colonia (Marble Architect)
Colonia (Marble Architect)
(inv_rom_marble_4)
Level 3
Colonia
Colonia
(inv_rom_minor_town_1)
Level 0
Small Civil Colonia
Small Civil Colonia
(inv_rom_minor_town_2)
Level 1
Civil Colonia
Civil Colonia
(inv_rom_minor_town_3)
Level 2
Large Civil Colonia
Large Civil Colonia
(inv_rom_minor_town_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(inv_rom_olive_1)
Level 0
Settlement (Olive Press)
Settlement (Olive Press)
(inv_rom_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(inv_rom_olive_3)
Level 2
Colonia (Olive Oil Trader)
Colonia (Olive Oil Trader)
(inv_rom_olive_4)
Level 3
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(inv_rom_purple_dye_1)
Level 0
Settlement (Snail Vats)
Settlement (Snail Vats)
(inv_rom_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(inv_rom_purple_dye_3)
Level 2
Colonia (Master Dye Works)
Colonia (Master Dye Works)
(inv_rom_purple_dye_4)
Level 3
Village (Salt Mine)
Village (Salt Mine)
(inv_rom_salt_1)
Level 0
Settlement (Brine Distiller)
Settlement (Brine Distiller)
(inv_rom_salt_2)
Level 1
Town (Salt Kiln)
Town (Salt Kiln)
(inv_rom_salt_3)
Level 2
Colonia (Salt Workshop)
Colonia (Salt Workshop)
(inv_rom_salt_4)
Level 3
Village (Vineyard)
Village (Vineyard)
(inv_rom_wine_1)
Level 0
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(inv_rom_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(inv_rom_wine_3)
Level 2
Colonia (Master Winemaker)
Colonia (Master Winemaker)
(inv_rom_wine_4)
Level 3