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Levas RomaRoma Infantería de proyectiles

Levas

Hasta los pobres pueden lanzar la jabalina con destreza.

Según el sistema Camiliano de los primeros ejércitos romanos, si eras pobre o de una clase baja era más que probable que tuvieras que combatir con poco más que una lanza. Los soldados de leva, que eran normalmente los miembros más pobres de la legión, se desplegaban junto a los asteros para soportar las peores embestidas del enemigo. Se les usaba para proteger a las tropas que tenían detrás y para pelear con la primera línea enemiga. Las tropas de leva apenas podían permitirse armadura y usaban jabalinas para apoyar a sus compatriotas más ricos. Estos soldados de leva solían ser unos trescientos y acompa८ñaban a unos novecientos asteros, veinte enfrente de cada uno de los sesenta manípulos. Estos quedaron reemplazados por los vélites, que se repartían entre las tres líneas principales de un manípulo.

Levas

Unit Name

Levas

Main Unit Key

Rom_Leves

Land Unit Key

Rom_Leves

Naval Unit Key

pel_transport

Soldiers

175

Category

Infantería de proyectiles

Class

Infantería de proyectiles

Batalla personalizada Coste

374

Coste de reclutamiento

374

Coste de mantenimiento

75

Daño de proyectiles

14

├ Missile Weapon

javelin2

├ Projectile

javelin2

├ Missile Damage

14

├ Missile Ap Damage

0

└ Base Reload Time

9

Precisión

5

Alcance

85

Reload

8

Disparos por minuto

7

Munición

5

At. cuerpo a cuerpo

15

Daño de armas

7

├ Melee Weapon

dagger1

├ Daño básico cuerpo a cuerpo

7

├ Daño aplicado cuerpo a cuerpo

0

├ Armour Piercing

No

├ Bonif. vs jinetes

0

├ Bonificación vs elefantes

0

└ Bonif. vs infantería

0

Bonificación de carga

6

Def. cuerpo a cuerpo

45

├ Base Defence

14

├ Shield

shield2

└ Defensa con escudo

31

Armadura

1

├ Armadura

arm0

├ Armour Defence

1

└ Escudo

0

Salud

20

├ Man Entity

light_light

├ Man Health

20

└ Bonus Hit Points

0

Moral base

35

Habilidades

Levas
  • Stamina (excellent)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Atributos

  • Resistente a la fatiga
    La fatiga no se notará tanto en esta unidad.
  • Esconderse en el bosque y en los matorrales
    Esta unidad puede esconderse en el bosque y en los matorrales
    hasta que se acerquen las unidades enemigas.
  • Esconderse en el bosque y en los matorrales
    Esta unidad puede esconderse en el bosque y en los matorrales
    hasta que se acerquen las unidades enemigas.

Puntos fuertes y débiles

Transporte
  • Resistencia del casco muy débil
  • Muy poca velocidad
  • Embestida débil
Levas
  • Corto alcance
  • Gran velocidad de disparo
  • Inflige muchísimo daño y cuenta con una muy buena perforación de armaduras
  • Muy débil cuerpo a cuerpo
  • Moral muy escasa
Mejorar
Required Technology Roman Unit Upgrades Cost 270 Upgrade To Vélites
Requiere Edificios
Levas Lv. 0 Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_1)
Level 0
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_2)
Level 1
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3)
Level 2
Fortified Alexandria (Occupied)
Fortified Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3_fort)
Level 2
Commercial Alexandria (Occupied)
Commercial Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_3_trade)
Level 2
Alexandria (Occupied)
Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4)
Level 3
Fortified Alexandria (Occupied)
Fortified Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4_fort)
Level 3
Commercial Alexandria (Occupied)
Commercial Alexandria (Occupied)
(dei_main_city_ALEXANDRIA_4_trade)
Level 3
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_1)
Level 0
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_2)
Level 1
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_3)
Level 2
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_3_fort)
Level 2
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_3_trade)
Level 2
Antioch (Occupied)
Antioch (Occupied)
(dei_main_city_ANTIOCH_4)
Level 3
Fortified Antioch (Occupied)
Fortified Antioch (Occupied)
(dei_main_city_ANTIOCH_4_fort)
Level 3
Commercial Antioch (Occupied)
Commercial Antioch (Occupied)
(dei_main_city_ANTIOCH_4_trade)
Level 3
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_1)
Level 0
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_2)
Level 1
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_3)
Level 2
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_3_fort)
Level 2
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_3_trade)
Level 2
Athens (Occupied)
Athens (Occupied)
(dei_main_city_ATHENS_4)
Level 3
Fortified Athens (Occupied)
Fortified Athens (Occupied)
(dei_main_city_ATHENS_4_fort)
Level 3
Commercial Athens (Occupied)
Commercial Athens (Occupied)
(dei_main_city_ATHENS_4_trade)
Level 3
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_1)
Level 0
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_2)
Level 1
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3)
Level 2
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3_fort)
Level 2
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_3_trade)
Level 2
Qart-Hadasht (Occupied)
Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4)
Level 3
Fortified Qart-Hadasht (Occupied)
Fortified Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_fort)
Level 3
Commercial Qart-Hadasht (Occupied)
Commercial Qart-Hadasht (Occupied)
(dei_main_city_CARTHAGE_4_trade)
Level 3
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_1)
Level 0
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_2)
Level 1
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3)
Level 2
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3_fort)
Level 2
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_3_trade)
Level 2
Hierapytna (Occupied)
Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4)
Level 3
Fortified Hierapytna (Occupied)
Fortified Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_fort)
Level 3
Commercial Hierapytna (Occupied)
Commercial Hierapytna (Occupied)
(dei_main_city_KNOSSOS_4_trade)
Level 3
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_1)
Level 0
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_2)
Level 1
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_3)
Level 2
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_3_fort)
Level 2
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_3_trade)
Level 2
Massalia (Occupied)
Massalia (Occupied)
(dei_main_city_MASSILIA_4)
Level 3
Fortified Massalia (Occupied)
Fortified Massalia (Occupied)
(dei_main_city_MASSILIA_4_fort)
Level 3
Commercial Massalia (Occupied)
Commercial Massalia (Occupied)
(dei_main_city_MASSILIA_4_trade)
Level 3
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_1)
Level 0
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_2)
Level 1
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_3)
Level 2
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_3_fort)
Level 2
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_3_trade)
Level 2
Pella (Occupied)
Pella (Occupied)
(dei_main_city_PELLA_4)
Level 3
Fortified Pella (Occupied)
Fortified Pella (Occupied)
(dei_main_city_PELLA_4_fort)
Level 3
Commercial Pella (Occupied)
Commercial Pella (Occupied)
(dei_main_city_PELLA_4_trade)
Level 3
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_1)
Level 0
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_2)
Level 1
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_3)
Level 2
Fortified Pergamon (Occupied)
Fortified Pergamon (Occupied)
(dei_main_city_PERGAMON_3_fort)
Level 2
Commercial Pergamon (Occupied)
Commercial Pergamon (Occupied)
(dei_main_city_PERGAMON_3_trade)
Level 2
Pergamon (Occupied)
Pergamon (Occupied)
(dei_main_city_PERGAMON_4)
Level 3
Fortified Pergamon (Occupied)
Fortified Pergamon (Occupied)
(dei_main_city_PERGAMON_4_fort)
Level 3
Commercial Pergamon (Occupied)
Commercial Pergamon (Occupied)
(dei_main_city_PERGAMON_4_trade)
Level 3
Roma
Roma
(dei_main_city_ROME_1)
Level 0
Roma
Roma
(dei_main_city_ROME_2)
Level 1
Roma
Roma
(dei_main_city_ROME_3)
Level 2
Fortified Roma
Fortified Roma
(dei_main_city_ROME_3_fort)
Level 2
Commercial Roma
Commercial Roma
(dei_main_city_ROME_3_trade)
Level 2
Roma
Roma
(dei_main_city_ROME_4)
Level 3
Fortified Roma
Fortified Roma
(dei_main_city_ROME_4_fort)
Level 3
Commercial Roma
Commercial Roma
(dei_main_city_ROME_4_trade)
Level 3
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_1)
Level 0
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_2)
Level 1
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_3)
Level 2
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_3_fort)
Level 2
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_3_trade)
Level 2
Syracuse (Occupied)
Syracuse (Occupied)
(dei_main_city_SYRACUSE_4)
Level 3
Fortified Syracuse (Occupied)
Fortified Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_fort)
Level 3
Commercial Syracuse (Occupied)
Commercial Syracuse (Occupied)
(dei_main_city_SYRACUSE_4_trade)
Level 3
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_1)
Level 0
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_2)
Level 1
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_3)
Level 2
Fortified Rhodos (Occupied)
Fortified Rhodos (Occupied)
(dei_minor_city_RHODES_3_fort)
Level 2
Commercial Rhodos (Occupied)
Commercial Rhodos (Occupied)
(dei_minor_city_RHODES_3_trade)
Level 2
Rhodos (Occupied)
Rhodos (Occupied)
(dei_minor_city_RHODES_4)
Level 3
Fortified Rhodos (Occupied)
Fortified Rhodos (Occupied)
(dei_minor_city_RHODES_4_fort)
Level 3
Commercial Rhodos (Occupied)
Commercial Rhodos (Occupied)
(dei_minor_city_RHODES_4_trade)
Level 3
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_1)
Level 0
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_2)
Level 1
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_3)
Level 2
Fortified Sparta (Occupied)
Fortified Sparta (Occupied)
(dei_minor_city_SPARTA_3_fort)
Level 2
Commercial Sparta (Occupied)
Commercial Sparta (Occupied)
(dei_minor_city_SPARTA_3_trade)
Level 2
Sparta (Occupied)
Sparta (Occupied)
(dei_minor_city_SPARTA_4)
Level 3
Fortified Sparta (Occupied)
Fortified Sparta (Occupied)
(dei_minor_city_SPARTA_4_fort)
Level 3
Commercial Sparta (Occupied)
Commercial Sparta (Occupied)
(dei_minor_city_SPARTA_4_trade)
Level 3
Ciudad romana
Ciudad romana
(rom_ROMAN_city_major_1)
Level 0
Colonia romana
Colonia romana
(rom_ROMAN_city_major_2)
Level 1
Municipio romano
Municipio romano
(rom_ROMAN_city_major_3)
Level 2
Urbe romana
Urbe romana
(rom_ROMAN_city_major_4)
Level 3
Roman Garrison Municipium
Roman Garrison Municipium
(rom_ROMAN_city_major_fort_3)
Level 2
Roman Fortified Capital
Roman Fortified Capital
(rom_ROMAN_city_major_fort_4)
Level 3
Roman Trade Municipium
Roman Trade Municipium
(rom_ROMAN_city_major_trade_3)
Level 2
Roman Economic Center
Roman Economic Center
(rom_ROMAN_city_major_trade_4)
Level 3
Hamlet (Copper)
Hamlet (Copper)
(rom_ROMAN_city_minor_copper_1)
Level 0
Village (Copper)
Village (Copper)
(rom_ROMAN_city_minor_copper_2)
Level 1
Trade Hub (Copper)
Trade Hub (Copper)
(rom_ROMAN_city_minor_copper_3)
Level 2
Fortified Town (Copper)
Fortified Town (Copper)
(rom_ROMAN_city_minor_copper_fort_4)
Level 3
Aldea romana
Aldea romana
(rom_ROMAN_city_minor_fish_1)
Level 0
Pueblo romano
Pueblo romano
(rom_ROMAN_city_minor_fish_2)
Level 1
Ciudad pequeña romana
Ciudad pequeña romana
(rom_ROMAN_city_minor_fish_3)
Level 2
Ciudad romana
Ciudad romana
(rom_ROMAN_city_minor_fish_4)
Level 3
Aldea romana (cristalería)
Aldea romana (cristalería)
(rom_ROMAN_city_minor_glass_1)
Level 0
Pueblo romano (cristalería)
Pueblo romano (cristalería)
(rom_ROMAN_city_minor_glass_2)
Level 1
Ciudad pequeña romana (cristalería)
Ciudad pequeña romana (cristalería)
(rom_ROMAN_city_minor_glass_3)
Level 2
Ciudad romana (cristalería)
Ciudad romana (cristalería)
(rom_ROMAN_city_minor_glass_4)
Level 3
Aldea romana
Aldea romana
(rom_ROMAN_city_minor_gold_1)
Level 0
Pueblo romano
Pueblo romano
(rom_ROMAN_city_minor_gold_2)
Level 1
Ciudad pequeña romana
Ciudad pequeña romana
(rom_ROMAN_city_minor_gold_3)
Level 2
Ciudad romana
Ciudad romana
(rom_ROMAN_city_minor_gold_4)
Level 3
Aldea romana
Aldea romana
(rom_ROMAN_city_minor_grain_1)
Level 0
Pueblo romano
Pueblo romano
(rom_ROMAN_city_minor_grain_2)
Level 1
Ciudad pequeña romana
Ciudad pequeña romana
(rom_ROMAN_city_minor_grain_3)
Level 2
Ciudad romana
Ciudad romana
(rom_ROMAN_city_minor_grain_4)
Level 3
Aldea romana (cuero)
Aldea romana (cuero)
(rom_ROMAN_city_minor_hides_1)
Level 0
Pueblo romano (cuero)
Pueblo romano (cuero)
(rom_ROMAN_city_minor_hides_2)
Level 1
Ciudad pequeña romana (cuero)
Ciudad pequeña romana (cuero)
(rom_ROMAN_city_minor_hides_3)
Level 2
Ciudad romana (cuero)
Ciudad romana (cuero)
(rom_ROMAN_city_minor_hides_4)
Level 3
Roman Hamlet (Warhorse)
Roman Hamlet (Warhorse)
(rom_ROMAN_city_minor_horse_1)
Level 0
Roman Village (Warhorse)
Roman Village (Warhorse)
(rom_ROMAN_city_minor_horse_2)
Level 1
Roman Small Town (Warhorse)
Roman Small Town (Warhorse)
(rom_ROMAN_city_minor_horse_3)
Level 2
Roman Town (Warhorse)
Roman Town (Warhorse)
(rom_ROMAN_city_minor_horse_4)
Level 3
Aldea romana (hierro)
Aldea romana (hierro)
(rom_ROMAN_city_minor_iron_1)
Level 0
Pueblo romano (hierro)
Pueblo romano (hierro)
(rom_ROMAN_city_minor_iron_2)
Level 1
Ciudad pequeña romana (hierro)
Ciudad pequeña romana (hierro)
(rom_ROMAN_city_minor_iron_3)
Level 2
Ciudad romana (hierro)
Ciudad romana (hierro)
(rom_ROMAN_city_minor_iron_4)
Level 3
Aldea (piedra caliza)
Aldea (piedra caliza)
(rom_ROMAN_city_minor_limestone_1)
Level 0
Pueblo romano (piedra caliza)
Pueblo romano (piedra caliza)
(rom_ROMAN_city_minor_limestone_2)
Level 1
Ciudad pequeña romana (piedra caliza)
Ciudad pequeña romana (piedra caliza)
(rom_ROMAN_city_minor_limestone_3)
Level 2
Ciudad romana (piedra caliza)
Ciudad romana (piedra caliza)
(rom_ROMAN_city_minor_limestone_4)
Level 3
Aldea romana (mármol)
Aldea romana (mármol)
(rom_ROMAN_city_minor_marble_1)
Level 0
Pueblo romano (mármol)
Pueblo romano (mármol)
(rom_ROMAN_city_minor_marble_2)
Level 1
Ciudad pequeña romana (mármol)
Ciudad pequeña romana (mármol)
(rom_ROMAN_city_minor_marble_3)
Level 2
Ciudad romana (mármol)
Ciudad romana (mármol)
(rom_ROMAN_city_minor_marble_4)
Level 3
Aldea romana (aceite de oliva)
Aldea romana (aceite de oliva)
(rom_ROMAN_city_minor_olives_1)
Level 0
Pueblo romano (aceite de oliva)
Pueblo romano (aceite de oliva)
(rom_ROMAN_city_minor_olives_2)
Level 1
Ciudad pequeña romana (aceite de oliva)
Ciudad pequeña romana (aceite de oliva)
(rom_ROMAN_city_minor_olives_3)
Level 2
Ciudad bárbara (aceite de oliva)
Ciudad bárbara (aceite de oliva)
(rom_ROMAN_city_minor_olives_4)
Level 3
Aldea romana
Aldea romana
(rom_ROMAN_city_minor_purple_dye_1)
Level 0
Pueblo romano
Pueblo romano
(rom_ROMAN_city_minor_purple_dye_2)
Level 1
Ciudad pequeña romana
Ciudad pequeña romana
(rom_ROMAN_city_minor_purple_dye_3)
Level 2
Ciudad romana
Ciudad romana
(rom_ROMAN_city_minor_purple_dye_4)
Level 3
Roman Hamlet (Salt)
Roman Hamlet (Salt)
(rom_ROMAN_city_minor_salt_1)
Level 0
Roman Village (Salt)
Roman Village (Salt)
(rom_ROMAN_city_minor_salt_2)
Level 1
Roman Small Town (Salt)
Roman Small Town (Salt)
(rom_ROMAN_city_minor_salt_3)
Level 2
Roman Town (Salt)
Roman Town (Salt)
(rom_ROMAN_city_minor_salt_4)
Level 3
Aldea romana (seda)
Aldea romana (seda)
(rom_ROMAN_city_minor_silk_1)
Level 0
Pueblo romano (seda)
Pueblo romano (seda)
(rom_ROMAN_city_minor_silk_2)
Level 1
Ciudad pequeña romana (seda)
Ciudad pequeña romana (seda)
(rom_ROMAN_city_minor_silk_3)
Level 2
Ciudad romana (seda)
Ciudad romana (seda)
(rom_ROMAN_city_minor_silk_4)
Level 3
Aldea romana (plomo)
Aldea romana (plomo)
(rom_ROMAN_city_minor_silver_1)
Level 0
Pueblo romano (plomo)
Pueblo romano (plomo)
(rom_ROMAN_city_minor_silver_2)
Level 1
Ciudad pequeña romana (plomo)
Ciudad pequeña romana (plomo)
(rom_ROMAN_city_minor_silver_3)
Level 2
Ciudad romana (plomo)
Ciudad romana (plomo)
(rom_ROMAN_city_minor_silver_4)
Level 3
Roman Hamlet (Trained Slaves)
Roman Hamlet (Trained Slaves)
(rom_ROMAN_city_minor_slave_1)
Level 0
Roman Village (Trained Slaves)
Roman Village (Trained Slaves)
(rom_ROMAN_city_minor_slave_2)
Level 1
Roman Small Town (Trained Slaves)
Roman Small Town (Trained Slaves)
(rom_ROMAN_city_minor_slave_3)
Level 2
Roman Town (Trained Slaves)
Roman Town (Trained Slaves)
(rom_ROMAN_city_minor_slave_4)
Level 3
Aldea romana (madera)
Aldea romana (madera)
(rom_ROMAN_city_minor_timber_1)
Level 0
Pueblo romano (madera)
Pueblo romano (madera)
(rom_ROMAN_city_minor_timber_2)
Level 1
Ciudad pequeña romana (madera)
Ciudad pequeña romana (madera)
(rom_ROMAN_city_minor_timber_3)
Level 2
Ciudad romana (madera)
Ciudad romana (madera)
(rom_ROMAN_city_minor_timber_4)
Level 3
Fortified Timber Camp
Fortified Timber Camp
(rom_ROMAN_city_minor_timber_fort_4)
Level 3
Timber Trade Camp
Timber Trade Camp
(rom_ROMAN_city_minor_timber_trade_4)
Level 3
Aldea romana
Aldea romana
(rom_ROMAN_city_minor_township_1)
Level 0
Pueblo romano
Pueblo romano
(rom_ROMAN_city_minor_township_2)
Level 1
Ciudad pequeña romana
Ciudad pequeña romana
(rom_ROMAN_city_minor_township_3)
Level 2
Ciudad romana
Ciudad romana
(rom_ROMAN_city_minor_township_4)
Level 3
Aldea romana (vino)
Aldea romana (vino)
(rom_ROMAN_city_minor_wine_1)
Level 0
Pueblo romano (vino)
Pueblo romano (vino)
(rom_ROMAN_city_minor_wine_2)
Level 1
Ciudad pequeña romana (vino)
Ciudad pequeña romana (vino)
(rom_ROMAN_city_minor_wine_3)
Level 2
Ciudad romana (vino)
Ciudad romana (vino)
(rom_ROMAN_city_minor_wine_4)
Level 3
Asentamiento civil
Asentamiento civil
(rome_town_civil_2)
Level 1
Ciudad civil
Ciudad civil
(rome_town_civil_3)
Level 2
Colonia civil
Colonia civil
(rome_town_civil_4)
Level 3
Asentamiento granjero
Asentamiento granjero
(rome_town_farm_2)
Level 1
Ciudad agrícola
Ciudad agrícola
(rome_town_farm_3)
Level 2
Colonia agrícola
Colonia agrícola
(rome_town_farm_4)
Level 3
Asentamiento mercantil
Asentamiento mercantil
(rome_town_trade_2)
Level 1
Ciudad mercantil
Ciudad mercantil
(rome_town_trade_3)
Level 2
Colonia de mercados
Colonia de mercados
(rome_town_trade_4)
Level 3
Disponible para las siguientes facciones:
Gran campaña
Guerras samnitas