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Assault Tetreres - Levy Spearmen Ma'inMa'in Melee Ship

Assault Tetreres - Levy Spearmen

Ramming attacks from these ships will inflicting terrible damage.

Levies can fight and are relatively cheap to maintain, but lack skill and conviction.

There is a good deal of debate as to how large ancient warships worked; the principles are understood, but the details are not always so clear. A Roman 'quadreme' or Greek 'tetreres' would seem to have four rows of oars if the name is translated literally. However, it is unclear how four sets of oars each with one rower apiece could be used without them getting in a terrible tangle even with a magnificently trained crew, or how the top set of rowers would be able to handle the extremely long oars pitched at a steep angle and still produce any power. The chances are that the term 'oar' had become synonymous with 'rower' and that the lowest bank had more than one man per oar. The other option was to go back to a double row of oars, with two men apiece. Two banks of oars would also have made for a cheaper construction task for each ship. Either way, the result was a ship that could rival the lighter trireme in speed, yet had more deck space for a large fighting contingent or artillery pieces.

(Levy Spearmen)
Throughout the civilised world, levies formed the backbone of many armies. Called to service from among citizens or subjects, levies followed a long tradition that began, in Greece at least, with hoplite warfare between the city-states. Equipped with spears, these levied phalanxes could present a formidable wall of spear points to other infantry and cavalry. What levies lacked in skill and discipline compared to professional soldiers and mercenaries they made up for in numbers and the advantage their weaponry provided. These troops, especially the citizen-levy of the Greek city-states, were at first expected to provide their own arms and equipment. As time passed the citizen army developed into a more formalised body in which arms and equipment were provided. Often, however, personal loyalty to a general or king replaced any sense of civic duty, although 'civic duty' might be grudging to say the least in men taken from their homes, families and livelihoods, and thrust into battle.

Assault Tetreres - Levy Spearmen

Unit Name

Assault Tetreres - Levy Spearmen

Main Unit Key

Ara_Spear_Four

Land Unit Key

Ara_Levy_Spear

Naval Unit Key

persian_four

Soldiers

120

Category

Medium Ship

Class

Melee Ship

Custom Battle Cost

580

Recruitment Cost

580

Upkeep Cost

100

Ship Health

890

└ Ship

persian_four

Ship Speed

5

Melee Attack

14

Weapon Damage

29

├ Melee Weapon

rome_spear

├ Melee Damage Base

19

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

16

└ Bonus vs Infantry

0

Charge Bonus

11

Melee Defence

62

├ Base Defence

25

├ Shield

oval

└ Shield Defence

37

Armour

60

├ Armour

cloth

├ Armour Defence

27

└ Shield Armour

33

Health

65

├ Man Entity

rome_infantry_medium

├ Man Health

55

└ Bonus Hit Points

10

Base Morale

25

Abilities

Assault Tetreres
  • Row Hard 20
    Increases speed for 20 strokes.
    Ship speed
Levy Spearmen
  • Frenzied Charge
    Increases the effectiveness of the unit's charge for an extended period. The unit will suffer a large fatigue penalty after the charge is over.
    Charge speed, charge damage, acceleration
    Melee defence, fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Assault Tetreres
  • Average hull strength
  • Medium crew
  • Average speed
  • Average ramming
  • Average boarding
Levy Spearmen
  • Average defensive unit
  • Low damage but average armour penetration
  • Weak attack
  • Poor morale
Requires Buildings
Assault Tetreres - Levy Spearmen Lv. 0 Fishmongers' Lane
Fishmongers' Lane
(east_port_fish_3)
Level 2
Seafood Market
Seafood Market
(east_port_fish_4)
Level 3
Military Pier
Military Pier
(east_port_military_2)
Level 1
Naval Yard
Naval Yard
(east_port_military_3)
Level 2
Drydock
Drydock
(east_port_military_4)
Level 3
Trading Port
Trading Port
(east_port_trade_3)
Level 2
Seaside Market
Seaside Market
(east_port_trade_4)
Level 3
Faction Availability
Grand Campaign
Imperator Augustus