Laghu Asvanika
(Indian Light Cavalry)Armed with javelins and swords, Indian light cavalry is very good for skirmishing duties and pursuing routing enemies. These warriors are light skirmishing cavalry, not intended for charging or fighting in melee. They are primarily used for support and screening purposes, and will quickly break if caught in close combat by enemy troops. They are best used for harassing the enemy’s flanks, and their speed makes them excellent for chasing down routing enemies.
The Arabian peninsula was not a state, but a land occupied by inter-related tribes and powerful families. The nomadic Bedouin raised sheep and traded goods across the desert, while farmers were settled around the oases. The camel helped the nomadic tribes to grow in power, and the variety of tribes produced many different fighting styles but infantry remained important in Arab armies. Unarmoured slingers were fast and effective skirmishers, and Arabs also prided themselves on their close-combat skills. Traditionally, they fought as raiders looking for loot rather than conquest. Raids or 'razzias' brought honour to victorious warriors, as well as livestock and goods for their tribes. Conflicts were usually small in scale and casualties were largely avoided as a fighting retreat in the face of great odds was not considered shameful. After the conquest of Egypt, Rome had to cross the Arabian Peninsula in order to secure the lucrative trade with India, but the Romans never fully conquered the desert or the desert peoples.
Unit Name Laghu Asvanika |
Main Unit Key ind_light_cav |
Land Unit Key ind_light_cav |
Naval Unit Key pel_transport |
Soldiers 120 |
Category Cavalry |
Class Missile Cavalry |
Custom Battle Cost 832 |
Recruitment Cost 832 |
Upkeep Cost 166 |
14 |
├ Missile Weapon javelin2 |
├ Projectile javelin2 |
├ Missile Damage 14 |
├ Missile Ap Damage 0 |
└ Base Reload Time 9 |
Accuracy 5 |
Range 85 |
Reload 15 |
Shots Per Minute 8 |
Ammunition 7 |
Melee Attack 27 |
10 |
├ Melee Weapon gsword1 |
├ Weapon Damage 10 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 20 |
33 |
├ Base Defence 17 |
├ Shield none |
└ Shield Defence 16 |
2 |
├ Armour carm0 |
├ Armour Defence 2 |
└ Shield Armour 0 |
20 |
├ Man Entity medium_medium |
├ Man Health 20 |
├ Bonus Hit Points 0 |
├ Mount rome_hellenic_horse_sword_shield_l |
├ Mount Entity rome_horse_light |
└ Mount Health 0 |
Base Morale 40 |
Abilities
Laghu Asvanika- Stamina (good)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Parthian Shot
This unit can fire all around and not just in-front of itself. - Fire Whilst Moving
This unit can fire when mounted and moving. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Fire Whilst Moving
This unit can fire when mounted and moving. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Short range
- Fast rate of fire
- Fast moving
- Very good damage and armour penetration
- Large shield
- Very weak in melee
- Poor morale
Faction Availability | |
---|---|
Grand Campaign |