menu
HomeHome / Divide et Impera / Taksashila / Units / Indikoi Elephantes
Indikoi Elephantes TaksashilaTaksashila Elephant

Indikoi Elephantes

(Indian Elephants)

War elephants are a wave of flesh, unleashed against the unwary.

War elephants had to be trained like men and cavalry horses to endure the noise and chaos of battle. Indian war elephants were larger than their African counterparts and strong enough to carry a 'howdah', or small wooden tower, on their backs. The driver sat astride the beast’s neck while two men, armed with javelins, were in the howdah. The African elephants of the period were a smaller, third species found in northern Africa, and now extinct; they were not the large, intractable wild creatures from sub-Saharan Africa which are familiar to us. The Indian variety first came to the Middle East when Seleucus, one of Alexander the Great’s Successors, invaded India in 305BC. As part of the peace treaty between the Seleucid dynasty and the Indian Mauryans, 500 war elephants came to the Seleucids. This corps remained an important part of the Seleucids’ army until their defeat by the Romans at Magnesia in 190BC. The subsequent peace saw the forfeiture of all the elephants to the Romans, and the Seleucids were forbidden from breeding any more.

Indikoi Elephantes

Unit Name

Indikoi Elephantes

Main Unit Key

ind_war_elephants

Land Unit Key

Ind_War_Elephants

Naval Unit Key

pel_transport

Soldiers

36

Category

Elephants

Class

Elephant

Custom Battle Cost

3000

Recruitment Cost

3000

Upkeep Cost

600

Missile Damage

11

├ Missile Weapon

cbow4

├ Projectile

cbow4

├ Missile Damage

11

├ Missile Ap Damage

0

└ Base Reload Time

11

Accuracy

5

Range

170

Reload

20

Shots Per Minute

7

Ammunition

30

Melee Attack

12

Weapon Damage

6

├ Melee Weapon

tusks

├ Weapon Damage

6

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

15

Melee Defence

42

├ Base Defence

26

├ Shield

none

└ Shield Defence

16

Armour

12

├ Armour

carm5

├ Armour Defence

12

└ Shield Armour

0

Health

105

├ Man Entity

heavy_heavy

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

indian_elephant

├ Mount Entity

indian_elephant

└ Mount Health

85

Base Morale

35

Abilities

Indikoi Elephantes
  • Stamina (poor)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Stamina (poor)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Kill Elephants
    Elephant drivers will kill their mounts with spikes. To be used only if they run amok.
  • Kill Elephants
    Elephant drivers will kill their mounts with spikes. To be used only if they run amok.

Attributes

  • Run Amok
    This unit may go crazy if it's under pressure.
  • Scare (everyone)
    This unit frightens all enemy units.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Indikoi Elephantes
  • Very good charge
  • High damage
  • Large amount of hit points
  • Average morale
Requires Buildings
Indikoi Elephantes Lv. 0 Exotic Animal Studs
Exotic Animal Studs
(rom_EASTERN_stables_exotic_2)
Level 1
Exotic Animal Studs
Exotic Animal Studs
(rom_EASTERN_stables_exotic_2)
Level 1
Animal Trader
Animal Trader
(rom_EASTERN_stables_exotic_3)
Level 2
Indikoi Elephantes Lv. 1 Animal Trader
Animal Trader
(rom_EASTERN_stables_exotic_3)
Level 2