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Parasudharah TaksashilaTaksashila Melee Infantry

Parasudharah

(Indian Axemen)

These axe-bearers are not guards, but regular soldiers. They wield long two-handed iron axes with wooden or bamboo handles. Since they wear little to no armour and do not carry shields, they are vulnerable to missile fire, but their halberd-like poleaxes can cut through infantry and cavalry alike. Axemen like these can be seen on grave paintings in the Ajanta Caves.

Howling like animals and biting their shields, berserkers took on the appearance of wild animals, entering battle in an almost trance-like state. Worked into a rage before combat, possibly through the use of drugs, they had little protection but were utterly convinced of their invulnerability against fire, blade and indeed any blow that came their way. At the time, berserkers were thought to be shape-shifters that actually became the animals whose skins they wore. Other, more rational views suggested that they were simply carried along by a wave of group euphoria. However, their intended victims did not have the luxury of considering the opponent that stood before them; berserkers fought with a reckless fury, making them very uncompromising opponents to face, and to slay a berserker was thought a most impressive act of courage. One theory behind the appearance of bearskins in the Roman army was the premise that they were trophies, plucked from the corpses of German berserkers and worn by the Romans as symbols of bravery and prestige.

Parasudharah

Unit Name

Parasudharah

Main Unit Key

ind_axemen

Land Unit Key

ind_axemen

Naval Unit Key

pel_transport

Soldiers

300

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

787

Recruitment Cost

787

Upkeep Cost

157

Melee Attack

56

Weapon Damage

11

├ Melee Weapon

axe3

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

Yes

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

20

Melee Defence

55

├ Base Defence

39

├ Shield

none

└ Shield Defence

16

Armour

1

├ Armour

arm0

├ Armour Defence

1

└ Shield Armour

0

Health

20

├ Man Entity

light_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

45

Abilities

Parasudharah
  • Stamina (low)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Parasudharah
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Parasudharah Lv. 0 Levy Camp
Levy Camp
(rom_EASTERN_levy_1)
Level 0
Infantry Tents
Infantry Tents
(rom_EASTERN_levy_light_2)
Level 1
Infantry Quarters
Infantry Quarters
(rom_EASTERN_levy_light_3)
Level 2
Parasudharah Lv. 1 Hamspah Barracks
Hamspah Barracks
(rom_EASTERN_levy_light_4)
Level 3
Faction Availability
Grand Campaign