Qidri UnitsUnits
- General (1)
- Melee Infantry (1)
- Missile Infantry (3)
- Spear Infantry (1)
- Melee Cavalry (2)
- Missile Cavalry (1)
- Fixed Artillery (3)
- Field Artillery (6)
- Admiral (1)
- Melee Ship (3)
- Missile Ship (7)
- Artillery Ship (2)
| General | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
| 1 |
Melee Infantry / Melee Infantry / (Ara_Noble_Sword) Noble Swordsmen The sword settles many arguments in the desert. |
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| 160 | 780 | 780 | 160 | 45 | 34 | 22 | 60 | 45 | 60 | 65 | ||||||||
| Melee Infantry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
| 2 |
Melee Infantry / Melee Infantry / (Ara_Noble_Sword) Noble Swordsmen The sword settles many arguments in the desert. |
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| 160 | 780 | 780 | 160 | 45 | 34 | 22 | 60 | 45 | 60 | 65 | ||||||||
| Missile Infantry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
| 3 |
Missile Infantry / Missile Infantry / (Ara_Levy_Skirm) Levy Skirmishers The desert-canny fight only when they must. |
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| 120 | 280 | 280 | 80 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 52 | 15 | 45 | 25 | ||||
| 4 |
Missile Infantry / Missile Infantry / (Ara_Slingers) Slingers Even the humblest nomad may hurl a stone at his enemies. |
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| 120 | 260 | 260 | 70 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 52 | 15 | 45 | 25 | ||||
| 5 |
Missile Infantry / Missile Infantry / (Ara_Tribes_People) Tribes People A wise man fights the desert before his fellow man. |
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| 120 | 250 | 250 | 50 | 32 | 80 | 7 | 7 | 5 | 24 | 3 | 12 | 10 | 40 | 20 | ||||
| Spear Infantry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
| 6 |
Melee Infantry / Spear Infantry / (Ara_Levy_Spear) Levy Spearmen Levies can fight and are relatively cheap to maintain, but lack skill and conviction. |
|||||||||||||||||
| 160 | 200 | 200 | 70 | 13 | 25 | 11 | 49 | 45 | 45 | 30 | ||||||||
| Melee Cavalry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
| 7 |
Cavalry / Melee Cavalry / (Ara_Camel_Spear) Camel Spearmen Camels, when paired with spears, are a deadly combination indeed. |
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| 80 | 420 | 400 | 90 | 28 | 25 | 25 | 50 | 25 | 85 | 40 | ||||||||
| 8 |
Cavalry / Melee Cavalry / (Ara_Cav) Arabian Cavalry These warriors are highly competent, especially when facing lightly-equipped enemies. |
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| 80 | 480 | 480 | 100 | 46 | 38 | 28 | 50 | 15 | 75 | 40 | ||||||||
| Missile Cavalry | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
| 9 |
Cavalry / Missile Cavalry / (Ara_Camel_Archers) Camel Archers These camel riders are well suited, by inclination and training, to hit-and-run raiding tactics. |
|||||||||||||||||
| 80 | 450 | 450 | 90 | 35 | 125 | 6 | 15 | 16 | 24 | 8 | 15 | 10 | 85 | 35 | ||||
| Fixed Artillery | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
| 10 |
Siege Engine / Fixed Artillery / (Eas_Giant_Ballista) Eastern Giant Ballista The inventive mind makes cruel machines very useful in battle. |
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| 40 | 730 | 730 | 150 | 210 | 550 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||||
| 11 |
Siege Engine / Fixed Artillery / (Eas_Scorpion_Bastion) Eastern Bastion Scorpion A man pierced through is unlikely to dispute a battle's outcome. |
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| 40 | 490 | 490 | 100 | 120 | 400 | 8 | 9 | 24 | 6 | 14 | 10 | 40 | 35 | |||||
| 12 |
Siege Engine / Fixed Artillery / (Eas_Scorpion) Eastern Scorpion (Fixed) A man pierced through is unlikely to dispute a battle's outcome. |
|||||||||||||||||
| 40 | 490 | 490 | 100 | 120 | 350 | 6 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||||
| Field Artillery | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
| 13 |
Siege Engine / Field Artillery / (Eas_Ballista_Bastion) Eastern Bastion Ballista If a man can be seen, he can be hit. If hit, killed. |
|||||||||||||||||
| 40 | 560 | 560 | 110 | 180 | 460 | 3 | 9 | 24 | 6 | 14 | 10 | 40 | 35 | |||||
| 14 |
Siege Engine / Field Artillery / (Eas_Ballista) Eastern Ballista If a man can be seen, he can be hit. If hit, killed. |
|||||||||||||||||
| 40 | 1560 | 560 | 110 | 180 | 420 | 3 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||||
| 15 |
Siege Engine / Field Artillery / (Eas_Cheiroballistra) Eastern Scorpion A man pierced through is unlikely to dispute a battle's outcome. |
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| 40 | 520 | 520 | 100 | 120 | 350 | 6 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||||
| 16 |
Siege Engine / Field Artillery / (Eas_Large_Onager) Eastern Large Onager Carnage is only the start: wise targets remember urgent business elsewhere. |
|||||||||||||||||
| 40 | 1780 | 780 | 160 | 230 | 480 | 2 | 9 | 24 | 7 | 14 | 10 | 45 | 35 | |||||
| 17 |
Siege Engine / Field Artillery / (Eas_Onager_Bastion) Eastern Bastion Onager Really big rocks, thrown at the enemy, punctuate many a debating point in war. |
|||||||||||||||||
| 40 | 580 | 580 | 120 | 200 | 400 | 4 | 9 | 24 | 6 | 14 | 10 | 40 | 35 | |||||
| 18 |
Siege Engine / Field Artillery / (Eas_Onager) Eastern Onager Really big rocks, thrown at the enemy, punctuate many a debating point in war. |
|||||||||||||||||
| 40 | 1580 | 580 | 120 | 200 | 350 | 3 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||||
| Admiral | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
| 19 |
Medium Ship / Missile Ship / (Afr_Archers_Five) Missile Penteres - Archers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. The ability to kill enemies at a distance is always welcome. |
|||||||||||||||||
| 140 | 810 | 810 | 162 | 1020 | 6 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||
| Melee Ship | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
| 20 |
Medium Ship / Melee Ship / (Ara_Spear_Four) Assault Tetreres - Levy Spearmen Ramming attacks from these ships inflict terrible damage. Levies can fight and are relatively cheap to maintain, but lack skill and conviction. |
|||||||||||||||||
| 120 | 580 | 580 | 116 | 890 | 6 | 13 | 25 | 11 | 49 | 45 | 45 | 30 | ||||||
| 21 |
Light Ship / Melee Ship / (Ara_Spear_Two_Fire_Pots) Fire Pot Dieres - Levy Spearmen Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships. Levies can fight and are relatively cheap to maintain, but lack skill and conviction. |
|||||||||||||||||
| 60 | 360 | 360 | 72 | 566 | 6 | 13 | 25 | 11 | 49 | 45 | 45 | 30 | ||||||
| 22 |
Light Ship / Melee Ship / (Ara_Spear_Two) Assault Dieres - Levy Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. Levies can fight and are relatively cheap to maintain, but lack skill and conviction. |
|||||||||||||||||
| 60 | 310 | 310 | 62 | 566 | 6 | 13 | 25 | 11 | 49 | 45 | 45 | 30 | ||||||
| Missile Ship | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
| 23 |
Medium Ship / Missile Ship / (Ara_Skirm_Thee) Missile Trieres - Levy Skirmishers A large contingent of archers can make short work of enemy crews. The desert-canny fight only when they must. |
|||||||||||||||||
| 80 | 470 | 470 | 94 | 758 | 6 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 52 | 15 | 45 | 25 | ||
| 24 |
Medium Ship / Missile Ship / (Ara_Skirm_Three_Scorpio) Scorpion Trieres - Levy Skirmishers Deadly accurate dart-throwers give enemies pause. The desert-canny fight only when they must. |
|||||||||||||||||
| 80 | 710 | 710 | 142 | 758 | 6 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 52 | 15 | 45 | 25 | ||
| 25 |
Medium Ship / Missile Ship / (Ara_Slingers_Five_Dbl_Scorpio) Scorpion Penteres - Slingers Deadly accurate dart-throwers give these ships a significant crew-killing potential. Even the humblest nomad may hurl a stone at his enemies. |
|||||||||||||||||
| 140 | 1040 | 1040 | 208 | 1090 | 5 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 52 | 15 | 45 | 25 | ||
| 26 |
Medium Ship / Missile Ship / (Ara_Slingers_Five_Lft_Bow) Tower Penteres - Slingers From a shipboard tower, all enemies become little targets to be potted at will. Even the humblest nomad may hurl a stone at his enemies. |
|||||||||||||||||
| 140 | 1040 | 1040 | 208 | 1090 | 5 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 52 | 15 | 45 | 25 | ||
| 27 |
Medium Ship / Missile Ship / (Ara_Slingers_Five) Missile Penteres - Slingers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Even the humblest nomad may hurl a stone at his enemies. |
|||||||||||||||||
| 140 | 840 | 840 | 168 | 1090 | 5 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 52 | 15 | 45 | 25 | ||
| 28 |
Light Ship / Missile Ship / (Ara_Tribes_One_Halfer) Raiding Hemiolia - Tribes People These swift, manoeuvrable ships are a useful scouting force for any admiral. A wise man fights the desert before his fellow man. |
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| 80 | 250 | 250 | 50 | 467 | 6 | 32 | 80 | 7 | 7 | 5 | 24 | 3 | 12 | 10 | 40 | 20 | ||
| 29 |
Light Ship / Missile Ship / (Ara_Tribes_Two_Halfer) Pursuit Trihemiolia - Tribes People Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum. A wise man fights the desert before his fellow man. |
|||||||||||||||||
| 100 | 240 | 240 | 48 | 650 | 7 | 32 | 80 | 7 | 7 | 5 | 24 | 3 | 12 | 10 | 40 | 20 | ||
| Artillery Ship | ||||||||||||||||||
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
| 30 |
Medium Ship / Artillery Ship / (Eas_Ballista_Five) Light Artillery Penteres - Eastern Ballista (Ship) Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist. If a man can be seen, he can be hit. If hit, killed. |
|||||||||||||||||
| 40 | 630 | 630 | 126 | 1090 | 5 | 180 | 420 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||
| 31 |
Medium Ship / Artillery Ship / (Eas_Onager_Five) Artillery Penteres - Eastern Onager (Ship) With deck-mounted artillery pieces, these ships can rain down destruction on the enemy. Really big rocks, thrown at the enemy, punctuate many a debating point in war. |
|||||||||||||||||
| 40 | 750 | 750 | 150 | 1090 | 5 | 200 | 350 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||

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