
Units
- General (2)
- Melee Infantry (4)
- Missile Infantry (4)
- Spear Infantry (3)
- Melee Cavalry (2)
- Missile Cavalry (2)
- Shock Cavalry (1)
- Fixed Artillery (4)
- Field Artillery (5)
- Admiral (2)
- Melee Ship (5)
- Missile Ship (5)
- Artillery Ship (2)
General | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Melee Infantry / Spear Infantry / (Gre_Colchian_Nobles) Colchian Nobles Where Greek and eastern worlds meet, the nobles of Colchis are an immovable force. |
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160 | 980 | 980 | 180 | 34 | 30 | 21 | 64 | 105 | 65 | 70 | ||||||||
2 |
Cavalry / Shock Cavalry / (Gre_Hippeus_Lancers) Hippeus Lancers These lancers have a strong charge, and can break enemies quickly. |
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80 | 1080 | 1080 | 190 | 44 | 27 | 57 | 15 | 60 | 100 | 65 | ||||||||
Melee Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
3 |
Melee Infantry / Melee Infantry / (Eas_Axemen) Axemen Well protected by scale armour, these axemen also carry javelins into battle. |
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160 | 640 | 640 | 120 | 36 | 26 | 22 | 49 | 75 | 50 | 50 | ||||||||
4 |
Melee Infantry / Melee Infantry / (Eas_Hillmen) Hillmen Unschooled in formal warfare, these hillmen are canny fighters if used correctly. |
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160 | 220 | 220 | 70 | 25 | 26 | 12 | 36 | 15 | 45 | 35 | ||||||||
5 |
Melee Infantry / Melee Infantry / (Eas_Kartli_Axemen) Kartli Axemen The axemen of Kartli are fierce fighters, eager to protect their homeland. |
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160 | 760 | 760 | 140 | 43 | 26 | 25 | 51 | 75 | 55 | 55 | ||||||||
6 |
Melee Infantry / Melee Infantry / (Gre_Mob) Mob Mobs are like the sea: a terrible storm, or a suddenly turning tide. |
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120 | 40 | 30 | 5 | 5 | 24 | 3 | 12 | 10 | 40 | 20 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
7 |
Missile Infantry / Missile Infantry / (Eas_Archers) Eastern Archers Weight of numbers brings its own quality to arrow fire. |
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120 | 350 | 350 | 90 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | ||||
8 |
Missile Infantry / Missile Infantry / (Eas_Javelinmen) Eastern Javelinmen These skirmishers harass an enemy line with javelins, screening their comrades in the process. |
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120 | 370 | 370 | 80 | 41 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 20 | ||||
9 |
Missile Infantry / Missile Infantry / (Eas_Slingers) Eastern Slingers Even giants can be humbled by nimble slingers. |
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120 | 380 | 380 | 80 | 23 | 150 | 7 | 25 | 8 | 24 | 3 | 37 | 15 | 45 | 20 | ||||
10 |
Missile Infantry / Missile Infantry / (Gre_Peltasts) Peltasts These javelin-armed light infantry are used to harass slower, heavier enemy units. |
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120 | 420 | 420 | 90 | 32 | 80 | 7 | 7 | 18 | 24 | 10 | 40 | 65 | 50 | 40 | ||||
Spear Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
11 |
Melee Infantry / Spear Infantry / (Eas_Spear) Eastern Spearmen Cheap spearmen are not necessarily poor spearmen. |
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160 | 180 | 180 | 50 | 13 | 25 | 11 | 34 | 45 | 45 | 25 | ||||||||
12 |
Melee Infantry / Spear Infantry / (Gre_Colchian_Nobles) Colchian Nobles Where Greek and eastern worlds meet, the nobles of Colchis are an immovable force. |
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160 | 980 | 980 | 180 | 34 | 30 | 21 | 64 | 105 | 65 | 70 | ||||||||
13 |
Melee Infantry / Spear Infantry / (Gre_Hoplites) Hoplites Hoplites: no other word says "Greeks at war" in quite the same way. |
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160 | 650 | 650 | 130 | 34 | 26 | 21 | 57 | 80 | 60 | 55 | ||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
14 |
Cavalry / Melee Cavalry / (Eas_Noble_Blood_Cav) Noble Blood Cavalry These spear-armed cavalrymen fight well in close-combat, making them a useful striking force. |
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80 | 750 | 750 | 130 | 46 | 25 | 34 | 35 | 70 | 90 | 55 | ||||||||
15 |
Cavalry / Melee Cavalry / (Gre_Citizen_Cav) Citizen Cavalry Wealthy horse-owners have the same rights as the lesser men of the phalanx. |
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80 | 540 | 540 | 100 | 37 | 26 | 28 | 28 | 70 | 75 | 45 | ||||||||
Missile Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
16 |
Cavalry / Missile Cavalry / (Eas_Horse_Archers) Horse Archers These fine mounted bowmen are excellent for harassing enemies. To death. |
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80 | 400 | 400 | 90 | 35 | 125 | 6 | 15 | 9 | 24 | 4 | 13 | 10 | 70 | 30 | ||||
17 |
Cavalry / Missile Cavalry / (Eas_Horse_Skirm) Horse Skirmishers These horsemen are useful, swift-moving skirmishers, well able to harass an enemy. |
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80 | 390 | 390 | 80 | 41 | 80 | 7 | 7 | 9 | 24 | 4 | 38 | 15 | 70 | 30 | ||||
Shock Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
18 |
Cavalry / Shock Cavalry / (Gre_Hippeus_Lancers) Hippeus Lancers These lancers have a strong charge, and can break enemies quickly. |
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80 | 1080 | 1080 | 190 | 44 | 27 | 57 | 15 | 60 | 100 | 65 | ||||||||
Fixed Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
19 |
Siege Engine / Fixed Artillery / (Gre_Giant_Ballista) Greek Giant Ballista What a ballista lacks in honour it makes up for with killing power. |
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40 | 730 | 730 | 150 | 210 | 550 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
20 |
Siege Engine / Fixed Artillery / (Gre_Polybolos) Greek Polybolos If firing a bolt at the enemy is good, many bolts must be excellent! |
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40 | 620 | 620 | 120 | 85 | 260 | 13 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||||
21 |
Siege Engine / Fixed Artillery / (Gre_Scorpion_Bastion) Greek Bastion Scorpion Cruel bolts, fired over long distances, do much to weaken the enemy's resolve. |
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40 | 490 | 490 | 100 | 120 | 400 | 8 | 9 | 24 | 6 | 14 | 10 | 40 | 40 | |||||
22 |
Siege Engine / Fixed Artillery / (Gre_Scorpion) Greek Scorpion (Fixed) Cruel bolts, fired over long distances, do much to weaken the enemy's resolve. |
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40 | 490 | 490 | 100 | 120 | 350 | 6 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||||
Field Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
23 |
Siege Engine / Field Artillery / (Gre_Ballista_Bastion) Greek Bastion Ballista Only a slack-jawed barbarian would not use such an efficient engine of death! |
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40 | 560 | 560 | 110 | 180 | 460 | 3 | 9 | 24 | 6 | 14 | 10 | 40 | 40 | |||||
24 |
Siege Engine / Field Artillery / (Gre_Ballista) Greek Ballista Only a slack-jawed barbarian would not use such an efficient engine of death! |
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40 | 1560 | 560 | 110 | 180 | 420 | 3 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
25 |
Siege Engine / Field Artillery / (Gre_Large_Onager) Greek Heavy Onager Subtlety is not an onager's strongest point. Destruction is. |
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40 | 1790 | 790 | 160 | 230 | 480 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
26 |
Siege Engine / Field Artillery / (Gre_Onager_Bastion) Greek Bastion Onager The crashing arrival of a large rock does much to humble arrogant foes. |
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40 | 580 | 580 | 120 | 200 | 400 | 4 | 9 | 24 | 6 | 14 | 10 | 40 | 40 | |||||
27 |
Siege Engine / Field Artillery / (Gre_Onager) Greek Onager The crashing arrival of a large rock does much to humble arrogant foes. |
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40 | 1580 | 580 | 120 | 200 | 350 | 3 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
Admiral | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
28 |
Medium Ship / Missile Ship / (Eas_Archers_Five_Dbl_Scorpio) Scorpion Penteres - Eastern Archers Deadly accurate dart-throwers give these ships a significant crew-killing potential. Weight of numbers brings its own quality to arrow fire. |
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140 | 1020 | 1020 | 204 | 1090 | 5 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | ||
29 |
Medium Ship / Artillery Ship / (Eas_Ballista_Five) Light Artillery Penteres - Eastern Ballista (Ship) Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist. If a man can be seen, he can be hit. If hit, killed. |
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40 | 630 | 630 | 126 | 1090 | 5 | 180 | 420 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 35 | |||
Melee Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
30 |
Medium Ship / Melee Ship / (Eas_Hillmen_Four) Assault Tetreres - Hillmen Ramming attacks from these ships inflict terrible damage. Unschooled in formal warfare, these hillmen are canny fighters if used correctly. |
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120 | 560 | 560 | 112 | 890 | 6 | 25 | 26 | 12 | 36 | 15 | 45 | 35 | ||||||
31 |
Medium Ship / Melee Ship / (Eas_Kartli_Four) Assault Tetreres - Kartli Axemen Ramming attacks from these ships inflict terrible damage. The axemen of Kartli are fierce fighters, eager to protect their homeland. |
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120 | 800 | 800 | 160 | 890 | 6 | 43 | 26 | 25 | 51 | 75 | 55 | 55 | ||||||
32 |
Medium Ship / Melee Ship / (Gre_Hoplites_Four) Assault Tetreres - Hoplites Ramming attacks from these ships inflict terrible damage. Hoplites: no other word says "Greeks at war" in quite the same way. |
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120 | 730 | 730 | 146 | 825 | 6 | 34 | 26 | 21 | 57 | 80 | 60 | 55 | ||||||
33 |
Light Ship / Melee Ship / (Gre_Peltasts_Two_Fire_Pots) Fire Pot Dieres - Peltasts Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships. These javelin-armed light infantry are used to harass slower, heavier enemy units. |
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60 | 540 | 540 | 108 | 501 | 6 | 18 | 24 | 10 | 40 | 65 | 50 | 40 | ||||||
34 |
Light Ship / Melee Ship / (Gre_Peltasts_Two) Assault Dieres - Peltasts With a ramming attack that can break an enemy hull, these ships are deadly weapons. These javelin-armed light infantry are used to harass slower, heavier enemy units. |
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60 | 490 | 490 | 98 | 501 | 6 | 18 | 24 | 10 | 40 | 65 | 50 | 40 | ||||||
Missile Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
35 |
Medium Ship / Missile Ship / (Eas_Archers_Five_Dbl_Scorpio) Scorpion Penteres - Eastern Archers Deadly accurate dart-throwers give these ships a significant crew-killing potential. Weight of numbers brings its own quality to arrow fire. |
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140 | 1020 | 1020 | 204 | 1090 | 5 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | ||
36 |
Medium Ship / Missile Ship / (Eas_Archers_Five_Lft_Bow) Tower Penteres - Eastern Archers From a shipboard tower, all enemies become little targets to be potted at will. Weight of numbers brings its own quality to arrow fire. |
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140 | 1020 | 1020 | 204 | 1090 | 5 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | ||
37 |
Medium Ship / Missile Ship / (Eas_Archers_Five) Missile Penteres - Eastern Archers Archers can shoot down upon many enemies from the deck, doing terrible work in the process. Weight of numbers brings its own quality to arrow fire. |
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140 | 820 | 820 | 164 | 1090 | 5 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | ||
38 |
Medium Ship / Missile Ship / (Eas_Archers_Three) Missile Trieres - Eastern Archers A large contingent of archers can make short work of enemy crews. Weight of numbers brings its own quality to arrow fire. |
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80 | 530 | 530 | 106 | 758 | 6 | 35 | 150 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 20 | ||
39 |
Light Ship / Missile Ship / (Eas_Javelinmen_One_Halfer) Raiding Hemiolia - Eastern Javelinmen These swift, manoeuvrable ships are a useful scouting force for any admiral. These skirmishers harass an enemy line with javelins, screening their comrades in the process. |
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80 | 440 | 440 | 88 | 467 | 6 | 41 | 80 | 7 | 7 | 8 | 24 | 3 | 37 | 15 | 45 | 20 | ||
Artillery Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
40 |
Medium Ship / Artillery Ship / (Gre_Ballista_Five) Light Artillery Penteres - Greek Ballista (Ship) Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist. Only a slack-jawed barbarian would not use such an efficient engine of death! |
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40 | 640 | 640 | 128 | 1090 | 5 | 180 | 420 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||
41 |
Medium Ship / Artillery Ship / (Gre_Onager_Five) Artillery Penteres - Greek Onager (Ship) With deck-mounted artillery pieces, these ships can rain down destruction on the enemy. The crashing arrival of a large rock does much to humble arrogant foes. |
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40 | 760 | 760 | 152 | 1020 | 5 | 200 | 350 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 40 |