
Units
- General (1)
- Missile Infantry (2)
- Spear Infantry (2)
- Melee Cavalry (2)
- Fixed Artillery (3)
- Field Artillery (6)
- Admiral (1)
- Melee Ship (3)
- Missile Ship (2)
General | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Cavalry / Melee Cavalry / (3c_Sab_Sabean_Cavalry_commander) Sabean Cavalry The desert breeds fierce fighters, and good horsemen. |
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80 | 620 | 620 | 125 | 46 | 38 | 28 | 50 | 15 | 80 | 40 | ||||||||
Missile Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
2 |
Missile Infantry / Missile Infantry / (3c_Sab_Sabean_Archers) Sabean Archers An archer at home in desert sands is always useful. |
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120 | 360 | 360 | 70 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 | ||||
3 |
Missile Infantry / Missile Infantry / (3c_Sab_Sabean_Javelinmen) Sabean Javelinmen Many things can kill you in the harsh desert, including a javelin to the heart. |
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120 | 290 | 290 | 60 | 32 | 80 | 8 | 7 | 10 | 24 | 4 | 38 | 15 | 50 | 45 | ||||
Spear Infantry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
4 |
Melee Infantry / Spear Infantry / (3c_Sab_Sabean_Armoured_Spearmen) Sabean Armoured Spearmen Armour is hard to use in the desert heat, but it makes sword hits more manageable. |
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160 | 460 | 460 | 90 | 23 | 25 | 18 | 42 | 55 | 50 | 45 | ||||||||
5 |
Melee Infantry / Spear Infantry / (3c_Sab_Sabean_Spearmen) Sabean Spearmen A man at home in the desert has his uses. |
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160 | 180 | 180 | 35 | 13 | 25 | 11 | 34 | 45 | 45 | 35 | ||||||||
Melee Cavalry | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
6 |
Cavalry / Melee Cavalry / (3c_Sab_Sabean_Cavalry) Sabean Cavalry The desert breeds fierce fighters, and good horsemen. |
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80 | 620 | 620 | 125 | 46 | 38 | 28 | 50 | 15 | 80 | 40 | ||||||||
7 |
Cavalry / Melee Cavalry / (3c_Sab_Sabean_Cavalry_commander) Sabean Cavalry The desert breeds fierce fighters, and good horsemen. |
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80 | 620 | 620 | 125 | 46 | 38 | 28 | 50 | 15 | 80 | 40 | ||||||||
Fixed Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
8 |
Siege Engine / Fixed Artillery / (3c_Afr_Giant_Ballista) African Giant Ballista Impaling enemies from a distance has a gory charm all of its own. |
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40 | 730 | 730 | 150 | 210 | 550 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
9 |
Siege Engine / Fixed Artillery / (3c_Afr_Scorpion) African Scorpion (Fixed) A machine that can fling huge bolts great distances is very useful. |
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40 | 490 | 490 | 100 | 120 | 350 | 6 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
10 |
Siege Engine / Fixed Artillery / (3c_Afr_Scorpion_Bastion) African Bastion Scorpion A machine that can fling huge bolts great distances is very useful. |
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40 | 490 | 490 | 100 | 120 | 400 | 8 | 9 | 24 | 6 | 14 | 10 | 40 | 40 | |||||
Field Artillery | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
11 |
Siege Engine / Field Artillery / (3c_Afr_Ballista) African Ballista Few men live to tell of their brush with a ballista bolt. |
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40 | 1560 | 560 | 110 | 180 | 420 | 3 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
12 |
Siege Engine / Field Artillery / (3c_Afr_Ballista_Bastion) African Bastion Ballista Few men live to tell of their brush with a ballista bolt. |
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40 | 560 | 560 | 110 | 180 | 460 | 3 | 9 | 24 | 6 | 14 | 10 | 40 | 40 | |||||
13 |
Siege Engine / Field Artillery / (3c_Afr_Cheiroballistra) African Scorpion A machine that can fling huge bolts great distances is very useful. |
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40 | 520 | 520 | 100 | 120 | 350 | 6 | 9 | 24 | 36 | 14 | 10 | 45 | 40 | |||||
14 |
Siege Engine / Field Artillery / (3c_Afr_Large_Onager) African Heavy Onager There are few arguments as potent as a rock crashing from the skies. |
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40 | 1790 | 790 | 160 | 230 | 480 | 2 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
15 |
Siege Engine / Field Artillery / (3c_Afr_Onager) African Onager Few men willingly hold the line when an onager fires on them. |
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40 | 1580 | 580 | 120 | 200 | 350 | 3 | 9 | 24 | 6 | 14 | 10 | 45 | 40 | |||||
16 |
Siege Engine / Field Artillery / (3c_Afr_Onager_Bastion) African Bastion Onager Few men willingly hold the line when an onager fires on them. |
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40 | 580 | 580 | 120 | 200 | 400 | 4 | 9 | 24 | 6 | 14 | 10 | 40 | 40 | |||||
Admiral | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
17 |
Medium Ship / Melee Ship / (3c_Sab_Assault_Trieres_commander) Assault Tetreres - Sabean Armoured Spearmen Ramming attacks from these ships inflict terrible damage. Armour is hard to use in the desert heat, but it makes sword hits more manageable. |
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120 | 680 | 680 | 135 | 890 | 6 | 23 | 25 | 18 | 42 | 55 | 50 | 45 | ||||||
Melee Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
18 |
Light Ship / Melee Ship / (3c_Sab_Assault_Dieres) Assault Dieres - Sabean Spearmen With a ramming attack that can break an enemy hull, these ships are deadly weapons. A man at home in the desert has his uses. |
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60 | 310 | 310 | 60 | 566 | 6 | 13 | 25 | 11 | 34 | 45 | 45 | 35 | ||||||
19 |
Medium Ship / Melee Ship / (3c_Sab_Assault_Trieres) Assault Tetreres - Sabean Armoured Spearmen Ramming attacks from these ships inflict terrible damage. Armour is hard to use in the desert heat, but it makes sword hits more manageable. |
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120 | 680 | 680 | 135 | 890 | 6 | 23 | 25 | 18 | 42 | 55 | 50 | 45 | ||||||
20 |
Medium Ship / Melee Ship / (3c_Sab_Assault_Trieres_commander) Assault Tetreres - Sabean Armoured Spearmen Ramming attacks from these ships inflict terrible damage. Armour is hard to use in the desert heat, but it makes sword hits more manageable. |
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120 | 680 | 680 | 135 | 890 | 6 | 23 | 25 | 18 | 42 | 55 | 50 | 45 | ||||||
Missile Ship | ||||||||||||||||||
No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
21 |
Light Ship / Missile Ship / (3c_Sab_Assault_Hemiolia) Raiding Hemiolia - Sabean Javelinmen These swift, manoeuvrable ships are a useful scouting force for any admiral. Many things can kill you in the harsh desert, including a javelin to the heart. |
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80 | 440 | 440 | 90 | 467 | 6 | 32 | 80 | 8 | 7 | 10 | 24 | 4 | 38 | 15 | 50 | 45 | ||
22 |
Medium Ship / Missile Ship / (3c_Sab_Missile_Trieres) Missile Trieres - Sabean Archers A large contingent of archers can make short work of enemy crews. An archer at home in desert sands is always useful. |
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80 | 530 | 530 | 105 | 758 | 6 | 35 | 125 | 6 | 15 | 8 | 24 | 3 | 12 | 10 | 45 | 25 |