Roman Pretenders (Rise of the Republic) Units
Missile Ship
Enemy ships can be showered with their projectiles, but they must steer clear of enemy melee ships.
Missile Ship | ||||||||||||||||||
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No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
1 |
Medium Ship / Missile Ship / (inv_rom_medium_assault_raider_velites) Missile Penteres - Velites Archers can shoot down upon many enemies from the deck, doing terrible work in the process. These javelin-armed skirmishers are fast moving and lightly armoured. |
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140 | 700 | 700 | 140 | 1020 | 5 | 32 | 80 | 7 | 7 | 10 | 24 | 4 | 45 | 40 | 50 | 30 | ||
2 |
Medium Ship / Missile Ship / (inv_rom_raider_ranged_leves) Missile Trieres - Leves A large contingent of archers can make short work of enemy crews. Even a poor man can throw a javelin with skill. |
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80 | 350 | 350 | 70 | 693 | 6 | 29 | 80 | 7 | 7 | 5 | 24 | 3 | 15 | 15 | 45 | 20 |