menu
HomeHome / Total War: Rome II / Rhegion (Rise of the Republic) / Units / Melee Ship
Rhegion (Rise of the Republic) Rhegion (Rise of the Republic) Units

Melee Ship

Perfect for taking out enemy ships, but have to close quickly and board to be successful.

Melee Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Assault Tetreres - Hoplites
Medium Ship / Melee Ship / (inv_gre_four_assault_greek_hoplites)
Assault Tetreres - Hoplites
Ramming attacks from these ships inflict terrible damage.

Hoplites: no other word says "Greeks at war" in quite the same way.

120 700 700 140 825 6 35 26 15 55 80 60 50
2
60 Assault Dieres - Light Hoplites
Light Ship / Melee Ship / (inv_gre_two_assault_greek_light_hoplites)
Assault Dieres - Light Hoplites
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Discipline is needed to fight with spear and shield in the phalanx.

60 360 360 72 501 6 25 26 15 40 55 50 35