Gerrhea (Empire Divided) UnitsMissile Infantry
Long range units who provide support for melee units, but are themselves very weak in close combat.
| Missile Infantry | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| No. | Unit | Sol. | Custom Cost | Recru. Cost | Upkeep Cost | Ship HP. | Ship Spd. | Msl. Dmg. | Rng. | Sht. /min | Amo. | Mle. Atk. | Mle. Dmg. | Chg. | Mle. Def. | Arm. | HP. | Mor. |
| 1 |
Missile Infantry / Missile Infantry / (3c_Ara_Arabian_Javelinmen) Arabian Javelinmen Skirmishing does not defeat armies on its own, but it can lead to an easier fight. |
|||||||||||||||||
| 120 | 290 | 290 | 60 | 32 | 80 | 7 | 7 | 8 | 24 | 3 | 52 | 15 | 45 | 25 | ||||
| 2 |
Missile Infantry / Missile Infantry / (3c_Ara_Arabian_Slingers) Arabian Slingers A single stone could spell doom for the strongest of warriors. |
|||||||||||||||||
| 120 | 260 | 260 | 50 | 20 | 150 | 7 | 25 | 8 | 24 | 3 | 52 | 15 | 45 | 25 | ||||

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