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Roma Roma Buildings

Minor Settlement (Gold) Buildings




Minor Settlement (Gold)

Roman Hamlet
Roman Village
Roman Small Town
Roman Town
Minor Settlement (Gold)
No. Building Create Time Create Cost Effects Garrison Units Recruitable Units
1 Roman Hamlet Minor Settlement (Gold) Level 1
Roman Hamlet
Communities thrive and grow on common ground and interests.
4 1950 338 wealth from manufacturing (industry) (this_building)
+1 growth per turn (this_province)
+1 army recruitment capacity (this_province)
+1% tax rate (all provinces)
+10 line of sight across borders (this_region)
+0.1% 1st, 2nd and 3rd Class (this_building)
10 gold talents (this_building)
+1 army recruitment capacity (this_province)
+10 line of sight across borders (this_region)
2 Roman Village Minor Settlement (Gold) Level 2
Roman Village
Beyond the grandeur, the Roman world is one of villages, not great cities.
6 3150 -2 food (this_region)
591 wealth from manufacturing (industry) (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2% tax rate (all provinces)
+10 line of sight across borders (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
25 gold talents (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
3 Roman Small Town Minor Settlement (Gold) Level 3
Roman Small Town
Small towns breed ambitious men.
10 4650 -4 food (this_region)
845 wealth from manufacturing (industry) (this_building)
+2 growth per turn (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+3% tax rate (all provinces)
+10 line of sight across borders (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
60 gold talents (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
4 Roman Town Minor Settlement (Gold) Level 4
Roman Town
Wherever there is a town, there is the Roman world.
16 8100 -8 food (this_region)
1098 wealth from manufacturing (industry) (this_building)
+3 growth per turn (this_province)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+4% tax rate (all provinces)
Tax Harvesting Edict:
+3% tax rate (this_province)
Commercial Stimulation Edict:
+3% wealth from all commerce buildings (this_province)
+10 line of sight across borders (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
120 gold talents (this_building)
+1 army recruitment capacity (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+10 line of sight across borders (this_region)
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