Misthophoroi Machimoi Toxotai
(Egyptian Hired Archers)Egyptians who sell their expertise in archery to the highest bidder.
Native troops supported the Greek phalanxes of Ptolemaic Egypt. Brave and proud warriors, Egyptians fulfilled several roles, but were most commonly used as peltasts, skirmishers on the flanks of the phalanxes, or as non-phalanx infantry in difficult terrain. Although the Ptolemies adopted all the trappings of the Pharaohs and their religious infrastructure, there was still much unrest among the native population long after the succession. This was due mainly to the way the Greek overlords used the traditions of the Pharaohs to fill their coffers at the expensive of ordinary people. The core of Ptolemaic armies was always Greek until the Battle of Raphia in 217BC, when they faced such a large Seleucid force and Ptolemy IV was forced to muster some 30,000 native Egyptians for the first time. Need overcame the suspicion of the disenchanted natives; the performance of the Egyptians in battle eventually led to a greater proportion of native troops in the Egyptian army and, in time, more diverse roles for those men as they gained the trust of their Greek commanders.
Unit Name Misthophoroi Machimoi Toxotai |
Main Unit Key MERC_Egy_Hired_Archers |
Land Unit Key MERC_Egy_Hired_Archers |
Naval Unit Key pel_transport |
Soldiers 175 |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 521 |
Recruitment Cost 326 |
Upkeep Cost 196 |
9 |
├ Missile Weapon bow2 |
├ Projectile bow2 |
├ Missile Damage 9 |
├ Missile Ap Damage 0 |
└ Base Reload Time 14 |
Accuracy 5 |
Range 165 |
Reload 15 |
Shots Per Minute 5 |
Ammunition 15 |
Melee Attack 20 |
7 |
├ Melee Weapon dagger2 |
├ Weapon Damage 7 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 6 |
22 |
├ Base Defence 6 |
├ Shield none |
└ Shield Defence 16 |
4 |
├ Armour arm2 |
├ Armour Defence 4 |
└ Shield Armour 0 |
20 |
├ Man Entity light_medium |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 30 |
Abilities
Misthophoroi Machimoi Toxotai- Stamina (excellent)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat. - Concentrate Fire
The unit fires its missiles towards a spot causing damage to everyone in the area of effect
Attributes
- Improved Stamina
This unit type has an improvement on the base stamina stat. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close. - Hide (scrub & forest)
This unit can hide in scrub and forest until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Long range
- Average rate of fire
- Good damage but low armour penetration
- Very weak in melee
- Very poor morale
Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | rom_province_pool_aegyptos | Aigyptos |
Ta-Mehu Ta-Shemau Ta-Ament Ta-Abt |
0 | 0.15 | 1 | 4 |
Grand Campaign Mercenaries Pool
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Knossos
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