Assault Dieres - Misthophoroi Illyrioi Machairaphoroi
A bireme is a 30 meter long oared warship (galley) with two decks of oars, thought to have been invented by the Phoenicians in the 8th century BCE. Often called a liburnia in later Roman fleets, these swift yet durable warships are excellent for boarding actions and coastal patrols.The right money guarantees you the best pirates in the Adriatic.
The waterline ram was first mounted on a vessel in around 850BC. Warships and naval tactics were transformed. Ships were no longer platforms for infantry battles on the water; the ship itself became the weapon. Galleys changed as the new reality sank in. Ramming at speed would hole and sink an enemy, therefore slimmer, faster, handier ships were required. More speed on demand obviously required more oars a fast ship with a single row of oars ended up being stupidly, impractically long. The solution, then, was to put in a second set of oars above the first, but slightly offset to allow for rowers' benches. These biremes, a Latin word meaning 'two oars', or dieres, the Greek equivalent, were no longer than previous designs but had twice the number of rowers. They were fast, manoeuvrable, and could carry a fighting contingent. Some nations also gave their bireme crews fire pots; these clay pots filled with oil and pitch were hurled at enemy ships in the entirely reasonable hope of setting them ablaze.
(Misthophoroi Illyrioi Machairaphoroi)
Although called Illyrians by Greeks and Romans, these seafaring people from the Adriatic coast were actually not a single nation or tribe. The Greeks first had dealings with them during the Bronze Age, and the name was then applied to everyone in the area. The Illyrians were actually several petty, and not-so-petty, kingdoms that warred with each other when not fighting Greeks or their Macedonian neighbours. The Illyrians could not be lightly dismissed as barbarians: under powerful warlords such as Bardyllis, king of the Dardanians, they conquered Macedon and installed a puppet ruler in 393BC. It was Phillip II and Alexander the Great who eventually ended Illyrian interference in their affairs. The Illyrians were also pirates, and terrorised the Adriatic for centuries; this was what eventually prompted their subjugation by the Romans.
Unit Name Assault Dieres - Misthophoroi Illyrioi Machairaphoroi |
Main Unit Key Mer_Ill_Raiders_Two |
Land Unit Key Mer_Ill_Raiders |
Naval Unit Key greek_two |
Soldiers 80 |
Category Light Ship |
Class Melee Ship |
Custom Battle Cost 360 |
Recruitment Cost 240 |
Upkeep Cost 180 |
13 |
├ Missile Weapon rome_javelin_precursor |
├ Projectile javelin_prec |
├ Missile Damage 11 |
├ Missile Ap Damage 2 |
└ Base Reload Time 25 |
Accuracy 5 |
Range 59 |
Reload 0 |
Shots Per Minute 2 |
Ammunition 2 |
501 |
└ Ship greek_two |
Ship Speed 4 |
Melee Attack 34 |
6 |
├ Melee Weapon rome_celtic_axe |
├ Weapon Damage 6 |
├ Weapon Deadliness 0 |
├ Armour Piercing Yes |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 16 |
40 |
├ Base Defence 15 |
├ Shield thureos |
└ Shield Defence 25 |
60 |
├ Armour chest |
├ Armour Defence 25 |
└ Shield Armour 35 |
25 |
├ Man Entity rome_infantry_medium_fast |
├ Man Health 20 |
└ Bonus Hit Points 5 |
Base Morale 55 |
Abilities
Assault Dieres- Row Hard 10
Increases speed for 10 strokes.
Ship speed
Attributes
- Guerrilla Deployment
This unit can deploy outside of the deployment zone. - Stalk
This unit can move hidden in any terrain.
Strengths & Weaknesses
Assault Dieres- Very poor hull strength
- Very light crew
- Fast speed
- Weak ramming
- Good boarding
- Average attack
- Weak defence
- Average damage but low armour penetration
- Poor morale
Samnite Wars Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | rom_faction_pool_naval_italian | Magna Graecia |
Calabria Croton Lucania |
0 | 0.15 | 1 | 1 |
Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
2 | rom_province_pool_naval_illyria | Illyricum |
Illyria Liburnia Dalmatia |
0 | 0.15 | 1 | 1 |
3 | rom_province_pool_italia | Italia |
Campania Apulia Bruttium |
0 | 0.15 | 1 | 1 |
4 | rom_province_pool_italia | Latium |
Picenum Tuscia Samnium Latium |
0 | 0.15 | 1 | 1 |
Grand Campaign Mercenaries Pool
Mercenaries Pool | |||||||
---|---|---|---|---|---|---|---|
|
|||||||
No. | Pool | Province | Region | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
5 | rom_province_pool_naval_illyria | Illyria |
Dalmatia Illyria Liburnia |
0 | 0.15 | 1 | 1 |
6 | rom_province_pool_italia | Italia |
Etruria Latium Picenum Samnium |
0 | 0.15 | 1 | 1 |
Faction Mercenaries Pool
Mercenaries Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
7 | rom_faction_pool_naval_italian | 0 | 0.15 | 1 | 1 |
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