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HomeHome / Total War: WARHAMMER II / Court of Lybaras / Units / High Queen Khalida (Necroserpent)
High Queen Khalida (Necroserpent) Court of LybarasCourt of Lybaras Command

High Queen Khalida (Necroserpent)

Khalida marches to war with all the poise she had in life, yet more brutal and merciless than ever.

Khalida Neferher, the Warrior-Queen of Lybaras, was highly respected across all the lands of Nehekhara. Her intelligence and bravery were as legendary as her intense sense of honour and justice. Her reign was tragically short, as she was cut down in her prime, and all of Nehekhara mourned her passing. Khalida was embalmed and placed in a seated position within a specially made reliquary. There she sits unmoving, her face concealed behind a beautiful death mask created in her likeness. In times of need Khalida awakens, and the power of Asaph infuses her mummified remains. Her flesh returns to its former beauty, gradually becoming as pale and hard as pristine white marble. Gracefully, she rises from her throne and glides across the temple floor, commanding the tall heavy doors to open with a delicate motion of her hand. Her famed archer legions, buried in vast tomb pits beside the temple, arise at her bidding, marching alongside their immortal warrior-queen as they did in life, bringing death to those that intrude upon her realm.

High Queen Khalida (Necroserpent)

Unit Name

High Queen Khalida (Necroserpent)

Main Unit Key

wh2_dlc09_tmb_cha_khalida_1

Land Unit Key

wh2_dlc09_tmb_cha_khalida_1

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Cavalry

Naval Unit Group

Cavalry

Soldiers

1

Caste

Lord

Category

Cavalry

Class

Command

Custom Battle Cost

1550

Recruitment Cost

0

Upkeep Cost

0

Melee Attack

65

Weapon Strength (Weapon Damage)

450

├ Melee Weapon

wh2_dlc09_tmb_necroserpent_khalida

├ Melee Damage Base

135

├ Melee Damage Ap

315

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

70

Melee Defence

60

├ Base Defence

60

├ Shield

none

└ Shield Defence

0

Armour

90

├ Armour

wh2_main_body_90

├ Armour Defence

90

└ Shield Armour

0

Health

5404

├ Man Entity

wh2_dlc09_tmb_skeleton_khalida

├ Man Speed

46

├ Man Health

8

├ Bonus Hit Points

5388

├ Mount

wh2_dlc09_tmb_mnt_necroserpent_khalida

├ Mount Entity

wh2_dlc09_tmb_cav_necroserpent

├ Mount Speed

66

└ Mount Health

8

Leadership (Base Morale)

80

Abilities

  • Tombstrike
    He whose will transcends death can strike out from beyond the grave, to devastating effect.
  • Blessing of Asaph
    The Asp Goddess healing touch floods Khalida's body, permeating the husk of her corpse and snapping her back to vital, vengeful Unlife.
  • Venom Wave
    Even if you survive the explosion, a surge of noxious fumes follows in its deadly wake.
  • My Will Be Done
    Death is no obstacle to those with unalterable, unassailable determination.
  • The Curse
    Like an insect sting at the point of death, striking out at the killer, sapping their strength as if shot by a thousand arrows.
  • Disintegrating
    The Dark Magic that holds these subjects together has failed. As the necromantic energy flows out of them, nothing is left but a pile of iron and bones in the sand.
  • Crumbling
    In the blasted desert of deepest Nehekhara, the dead rarely remain so. Those dragged back to screaming, clanking Unlife are bound forever to the Tomb King whose will they exist only to serve.

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • {{tr:wh2_dlc09_undead_description}}

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Duellist
    This unit is best used to attack individual targets such as Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.
  • Poison Attacks
    The poisonous attacks of this unit weaken the target's speed and damage.
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