Mercenary African Elephants
These powerful beasts plough through enemy lines with terrifying force.The now-extinct African forest elephants were smaller than the Indian variety. At around two to two and a half metres in height, they were an imposing beast capable of causing panic in enemies unused to facing them in battle. Having fought Syracusan elephants in Sicily in 278-276BC, the Carthaginians captured and tamed the local elephants rather than importing larger specimens from India. The Carthaginians did, however, hire Indian experts to form the most powerful elephant corps of the period. At Bagradas River in 255BC, the Carthaginian elephants caused many casualties, leaving the Romans fearful of battling the creatures for many years afterwards.
日本語化: JapanTotalWarとは
Unit Name Mercenary African Elephants |
Main Unit Key inv_syr_mer_african_elephants |
Land Unit Key inv_mercenary_african_elephants |
Naval Unit Key pel_transport |
Soldiers 12 |
Category Elephants |
Class 像 |
Custom Battle Cost 1300 |
Recruitment Cost 1300 |
維持費 950 |
Melee Attack 54 |
60 |
├ Melee Weapon tusks |
├ Melee Damage Base 30 |
├ Melee Damage Ap 30 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 24 |
21 |
├ Base Defence 21 |
├ Shield none |
└ Shield Defence 0 |
30 |
├ Armour leather |
├ Armour Defence 30 |
└ Shield Armour 0 |
905 |
├ Man Entity rome_infantry_heavy |
├ Man Health 40 |
├ Bonus Hit Points 15 |
├ Mount african_elephant |
├ Mount Entity elephant |
└ Mount Health 850 |
Base Morale 55 |
Abilities
Mercenary African Elephants- Kill Elephants
Elephant drivers will kill their mounts with spikes. To be used only if they run amok. - Stampede
Charges are more effective for an extended time.
Charge bonus
Exertion: fatigue
Attributes
- 強力な突進力
この部隊は、敵を吹っ飛ばした際に追加ダメージを与える。 - 暑さ耐性
Tこの部隊は、砂漠による疲労を受けにくい。 - 暴走|この部隊は、プレッシャーを受けると暴走する可能性がある。
- 威圧 (全部隊)
この部隊は、全ての敵部隊を恐れさせることができる。 - 火ペナルティ無し
この部隊は、火による士気低下ペナルティを被らない。
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good charge
- High damage
- Large amount of hit points
- Average morale
Faction Mercenaries Pool
Mercenaries Pool | ||||||
---|---|---|---|---|---|---|
No. | Pool | Faction | Initial Unit Count | Chance To Replenish | Max Replenish Per Turn | Max Count |
1 | inv_faction_pool_syracuse | 0 | 0.05 | 1 | 1 |
Total War: Rome II |
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