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HomeHome / Total War: Rome II / Samnites (Rise of the Republic) / Units / Italian Hillmen
Italian Hillmen Samnites (Rise of the Republic)Samnites (Rise of the Republic) Melee Infantry

Italian Hillmen

These mountainous people, in times of war, fight with tenacity to defend their homes.

Before Rome's ascension and eventual conquest of Italy, it shared the peninsula with others, such as the Etruscans and Samnites. These various petty kingdoms, cities and tribes often fought each other, but also united against common external threats. It was as the Etruscans waned and Greek influence fell away that the Romans began steadily accumulating land and power. Their conquest of the Apennine Peninsula was possible due to the levied troops of every tribe absorbed into the early Roman Republic. Conflict was common in Italy - most tribes went to war during the summer months, to raid neighbouring settlements for riches and resources. Rome made the most of these warlike tribesmen, drawing soldiers from their ranks in exchange for citizenship and social status within the growing Republic. The earliest example of Rome's alliances with neighbouring states was the Foedus Cassianum, with the surrounding Latin city-states shortly after the overthrow of the Roman monarchy in 510BC. The terms were simple and effective: mutual defence for both parties, based on equal contribution to an annual military levy under Roman command.

Italian Hillmen

Unit Name

Italian Hillmen

Main Unit Key

inv_sam_italian_hillmen

Land Unit Key

inv_sam_italian_hillmen

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

300

Recruitment Cost

300

Upkeep Cost

60

Melee Attack

15

Weapon Damage

34

├ Melee Weapon

rome_generic_sword

├ Melee Damage Base

30

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

5

Melee Defence

5

├ Base Defence

5

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

0

Health

45

├ Man Entity

rome_infantry_light

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

35

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Italian Hillmen
  • Average attack
  • Weak defence
  • Average damage but low armour penetration
  • Poor morale
Requires Buildings
Italian Hillmen Lv. 0 Settlement
Settlement
(inv_ita_major_city_1)
Level 0
Fortified Settlement
Fortified Settlement
(inv_ita_major_city_2)
Level 1
Hundred
Hundred
(inv_ita_major_city_3)
Level 2
Tribal Oppidum
Tribal Oppidum
(inv_ita_major_city_economy_4)
Level 3
Warrior Oppidum
Warrior Oppidum
(inv_ita_major_city_military_4)
Level 3
Farmstead
Farmstead
(inv_ita_minor_town_1)
Level 0
Village
Village
(inv_ita_minor_town_2)
Level 1
Town
Town
(inv_ita_minor_town_3)
Level 2
Farm Pagus
Farm Pagus
(inv_ita_minor_town_farm_4)
Level 3
Warrior Pagus
Warrior Pagus
(inv_ita_minor_town_military_4)
Level 3