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HomeHome / Radious Total War Mod / Gaetuli (Hannibal at the Gates) / Units / Spears of Cirta
Spears of Cirta Gaetuli (Hannibal at the Gates)Gaetuli (Hannibal at the Gates) Spear Infantry

Spears of Cirta

Sturdy and compact infantry with spears from Cirta, the future capital of the Kingdom of Adherbal; the siege of the city by Jugurtha, will be the prequel to the famous war between him and the Romans:'Bellum Ighurtinum", which Sallust passed on historical memory

The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.

Spears of Cirta

Unit Name

Spears of Cirta

Main Unit Key

Num_Spear4

Land Unit Key

Num_Spear4

Naval Unit Key

egyptian_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

880

Recruitment Cost

880

Upkeep Cost

90

Melee Attack

30

Weapon Damage

29

├ Melee Weapon

rome_spear_anti_cav

├ Melee Damage Base

19

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

23

├ Bonus vs Elephants

26

└ Bonus vs Infantry

0

Charge Bonus

30

Melee Defence

90

├ Base Defence

55

├ Shield

thureos

└ Shield Defence

35

Armour

92

├ Armour

scale

├ Armour Defence

57

└ Shield Armour

35

Health

80

├ Man Entity

rome_infantry_very_heavy_fast

├ Man Health

60

└ Bonus Hit Points

20

Base Morale

60

Abilities

Spears of Cirta
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue
  • Cavalry Counter-tactics
    Improves unit's ability to endure enemy cavalry charges for an extended time.
    Bonus vs mounted units
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue

Attributes

  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Spears of Cirta
  • Very good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Good morale
Requires Buildings
Spears of Cirta Lv. 1 Slave Auctioneer
Slave Auctioneer
(east_city_centre_slave_3)
Level 2
Royal Karka
Royal Karka
(east_city_royal_4)
Level 3
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3
Spears of Cirta Lv. 0 Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Level 2