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HomeHome / Radious Total War Mod / Gaetuli (Hannibal at the Gates) / Units / Royal Swords of Siga
Royal Swords of Siga Gaetuli (Hannibal at the Gates)Gaetuli (Hannibal at the Gates) Melee Infantry

Royal Swords of Siga

Armours of uncommon and rare workmanship characterize the royal infantry of Siga, residence -both with-Cirta, of Syphax, king of Masesyli

The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.

Royal Swords of Siga

Unit Name

Royal Swords of Siga

Main Unit Key

Num_Melee5

Land Unit Key

Num_Melee5

Naval Unit Key

egyptian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1100

Recruitment Cost

1100

Upkeep Cost

100

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

3

Melee Attack

36

Weapon Damage

38

├ Melee Weapon

rome_kopis

├ Melee Damage Base

32

├ Melee Damage Ap

6

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

6

Charge Bonus

36

Melee Defence

94

├ Base Defence

54

├ Shield

large_hide

└ Shield Defence

40

Armour

116

├ Armour

scale_elite

├ Armour Defence

77

└ Shield Armour

39

Health

80

├ Man Entity

rome_infantry_very_heavy_fast

├ Man Health

60

└ Bonus Hit Points

20

Base Morale

65

Abilities

Royal Swords of Siga
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue
  • Chant
    Improves the morale of any friendly units within the unit's area of influence.
    Morale

Attributes

  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Royal Swords of Siga
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Royal Swords of Siga Lv. 1 Royal Palace
Royal Palace
(east_city_centre_palace_4)
Level 3
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3