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Numidian Pseudo-Legionaires Gaetuli (Hannibal at the Gates)Gaetuli (Hannibal at the Gates) Melee Infantry

Numidian Pseudo-Legionaires

The influence of the Roman world heralded by the first contacts with italic merchants, leads to the creation of numidian infantry units, modeled on the famous Roman ones

The thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.

Numidian Pseudo-Legionaires

Unit Name

Numidian Pseudo-Legionaires

Main Unit Key

Num_Melee4

Land Unit Key

Num_Melee4

Naval Unit Key

egyptian_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

870

Recruitment Cost

870

Upkeep Cost

90

Missile Damage

34

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

19

├ Missile Ap Damage

15

└ Base Reload Time

40

Accuracy

5

Range

40

Reload

0

Shots Per Minute

2

Ammunition

3

Melee Attack

35

Weapon Damage

38

├ Melee Weapon

rome_eastern_sword_elite

├ Melee Damage Base

33

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

7

Charge Bonus

33

Melee Defence

86

├ Base Defence

49

├ Shield

oval

└ Shield Defence

37

Armour

107

├ Armour

bronze

├ Armour Defence

74

└ Shield Armour

33

Health

80

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

└ Bonus Hit Points

20

Base Morale

60

Abilities

Numidian Pseudo-Legionaires
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue
  • Frenzy
    Improves a unit's charge and weapon damage for an extended period.
    Charge damage, Weapon damage
    Exertion: fatigue

Attributes

  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Numidian Pseudo-Legionaires
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Numidian Pseudo-Legionaires Lv. 1 Slave Auctioneer
Slave Auctioneer
(east_city_centre_slave_3)
Level 2
Royal Karka
Royal Karka
(east_city_royal_4)
Level 3
Royal Barracks
Royal Barracks
(east_military_infantry_4)
Level 3
Numidian Pseudo-Legionaires Lv. 0 Infantry Quarters
Infantry Quarters
(east_military_infantry_3)
Level 2