Numidian Armoured Spears
Spear, shield and a simple chainmail to protect the chest, above the tunic: protection and resistance to oppressive heatThe thureos, a large oval-shaped shield, became common throughout the Hellenistic world from the 3rd century BC. Made from wood covered in hide, it differed from the earlier Greek hoplon in having a central handgrip, which was protected by a vertical spine running the length of the shield. This in turn could be further reinforced by the addition of a wide metal strip that protected the grip and the user’s hand. Inspired by the sub-rectangular and oval shields of the Celts, possibly through contact with the migrating Galatians, its usage seems to have spread through the Illyrian and Thracian tribes before it was adopted by the Greeks. Although large, the thureos was light in comparison to the traditional hoplon, and was adopted by heavily-armoured peltasts. Named after their shields, 'thureophoroi' could fight as common peltasts, skirmishing with javelins, but could also form up with their larger shields and longer spears in a similar fashion to a phalanx. The versatile and useful design of the thureos meant it was used by many armies, including the auxiliaries and cavalry of the later Roman Legions.
Unit Name Numidian Armoured Spears |
Main Unit Key Num_Spear3 |
Land Unit Key Num_Spear3 |
Naval Unit Key egyptian_transport |
Soldiers 160 |
Category Melee Infantry |
Class Spear Infantry |
Custom Battle Cost 770 |
Recruitment Cost 770 |
Upkeep Cost 85 |
Melee Attack 28 |
29 |
├ Melee Weapon rome_celtic_spear |
├ Melee Damage Base 19 |
├ Melee Damage Ap 10 |
├ Armour Piercing No |
├ Bonus vs. Large 15 |
├ Bonus vs Elephants 16 |
└ Bonus vs Infantry 0 |
Charge Bonus 27 |
82 |
├ Base Defence 52 |
├ Shield celtic_missile |
└ Shield Defence 30 |
87 |
├ Armour spolas |
├ Armour Defence 52 |
└ Shield Armour 35 |
70 |
├ Man Entity rome_infantry_heavy_fast |
├ Man Health 55 |
└ Bonus Hit Points 15 |
Base Morale 55 |
Abilities
Numidian Armoured Spears- Square
The unit moves into a close square formation.
Bracing, morale, melee defence
Can't move - Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue - Use the Whip
Improved attack and fatigue resistance for a short time.
Melee attack, weapon damage, fatigue resistance
Exertion: fatigue
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good defensive unit
- Low damage but average armour penetration
- Average attack
- Good morale
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates |