Evocati Cohort
All legionaries are effective fighters, veterans doubly so.After a Roman legionary had finished up to 25 years in the army, he could be asked back to join the evocati, the ranks of 'those who are called'. Usually affiliated to their old commander or re-enlisting at the bequest of a particular Consul in times of need, veterans were afforded great respect and honour because of their previous service. As examples to the common soldier, they were often immediately promoted to centurion and given a pay rise. Crucially, veterans were exempt from the mundane and laborious tasks of legionary life such as digging latrines, building roads or making camp. During the civil war all sides called on old soldiers to swell their ranks and provide much needed experience, Pompey persuading a large number of evocati to join him against Julius Caesar by promising them promotion and more money to return. The veteran 'Praetorians of the Evocati Augusti' were held in especially high regard.
Unit Name Evocati Cohort |
Main Unit Key Rom_Evocati_Cohort |
Land Unit Key Rom_Evocati_Cohort |
Naval Unit Key roman_transport |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 800 |
Recruitment Cost 800 |
Upkeep Cost 90 |
39 |
├ Missile Weapon rome_pilum_heavy |
├ Projectile pilum_heavy |
├ Missile Damage 22 |
├ Missile Ap Damage 17 |
└ Base Reload Time 40 |
Accuracy 5 |
Range 40 |
Reload 0 |
Shots Per Minute 2 |
Ammunition 0 |
Melee Attack 49 |
39 |
├ Melee Weapon rome_gladius_imperial |
├ Melee Damage Base 32 |
├ Melee Damage Ap 7 |
├ Armour Piercing No |
├ Bonus vs. Large 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 5 |
Charge Bonus 28 |
65 |
├ Base Defence 40 |
├ Shield scutum_imperial |
└ Shield Defence 25 |
107 |
├ Armour segmentata |
├ Armour Defence 67 |
└ Shield Armour 40 |
75 |
├ Man Entity rome_infantry_very_heavy |
├ Man Health 60 |
└ Bonus Hit Points 15 |
Base Morale 60 |
Abilities
Evocati Cohort- Defensive Testudo
The troops of this unit raise their shields above their heads in a static defensive formation.
Bracing, protection against missiles
Can't move - Attacking Testudo
The troops of this unit raise their shields above their heads in a defensive formation.
Protection against missiles
Limited speed - Rapid Advance
Improved unit movement speed over an extended period.
Speed, acceleration, charge speed
Exertion: fatigue - Use the Whip
Improved attack and fatigue resistance for a short time.
Melee attack, weapon damage, fatigue resistance
Exertion: fatigue
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Very good attack
- Average defence
- Average damage but low armour penetration
- Good morale
Recuitment Requirement | |
---|---|
Required Technology | |
Required Technology Cost 300 Upgrade From | |
Required Technology Cost 450 Upgrade From | |
Required Technology Cost 300 Upgrade From |
Faction Availability | |
---|---|
Grand Campaign | |
Samnite Wars | |
Imperator Augustus |